BlackWebb Wishlist [Vote Now!]
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Re: BlackWebb Wishlist [Vote Now!]
Regardless, holds are an addition even newbies want. Added difficulty is just one positive aspect...the other big plus is mainly representing a song in a different way.Comment
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Re: BlackWebb Wishlist [Vote Now!]
ACC: Marv/Perf/Good/Avg/Miss/Boo : Yes. It would be interesting to be able to have AAAAs as well as AAAs. Anyone who says otherwise pretty much doesn't want to have to go and do them again. lol
DIFF: Single Difficulty per Song (Absolute!) : Eww, I wouldn't want to have to play more than one version of a song to AAAA/AAA every song on FFR.
ARR: 4 Arrows Only : Solo is annoying. Keep it on SM only.
MULT: 2 or MORE Player Multiplayer : Quite interested to see how this could work out. Do it fo'sho
MINES - You must give a very good reason below! : I already keep them off on SM, I don't want to deal with them on FFR. But if they were optional I would be okay with that too.
HOLDS - You must give a very good reason below! : See above.Comment
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Re: BlackWebb Wishlist [Vote Now!]
Read the OP: - "Multiplayer will be the single player screen, with the stats of other players around it. (Or something of the like) The arrows of the other players will not show up on your screen."
All it will be is a synchronized display of scores, just like SMO.Comment
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Re: BlackWebb Wishlist [Vote Now!]
But, only having 4 keys, no hold/no mines is what makes the files on ffr so special. It persuades the step artist into thinking that, if you want this chart in the game you'll have to look at the song a different way. And it's wonderful to see something different from an sm file; it's creative. What these files on ffr say to me is, "I was made for ffr".

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Re: BlackWebb Wishlist [Vote Now!]
idk, I find that pretty backwards
For me, it's combo, noteskin, and songs amongst other things that define FFR. The lack of holds is something I would've liked long time ago. I guess it's become in my eyes the "unwanted" part of FFR's identity - FFR being without these things.
@below: exactly, if holds existed back then, Crowdpleaser wouldn't have that asstastic trill section and can easily be represented by a hold. Holds are good when used well.Last edited by bmah; 08-2-2011, 07:06 PM.Comment
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Re: BlackWebb Wishlist [Vote Now!]
Just redesign the ffr layout/colors/ect. We don't need no new features.
except multiplayer upgradeLast edited by Frank Munoz; 08-2-2011, 07:08 PM.

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Re: BlackWebb Wishlist [Vote Now!]
I checked on everything to feel how contributive I amComment
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Re: BlackWebb Wishlist [Vote Now!]
I'd love to make couples charts
just saying <3Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.pngComment
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Re: BlackWebb Wishlist [Vote Now!]
Holds:
I feel that these definitely need to be incorporated. One thing that really frustrates me when making charts for FFR is that I don't have a way to fluidly step notes with proper sustain when that becomes an important element that is modulated in the song.
I also would like to go so far as to want the holds to work like they did in o2jam. That is, you get graded on when you press down and you also get graded on when you let up. Using this intelligently gives you a whole extra element that is missing from so many of these games - managing note sustain. It will allow you to actually have to play staccato sections as staccato and legato sections as legato when they appear in a song.

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Re: BlackWebb Wishlist [Vote Now!]
oh my god, all of the DJMax made me spoiled - I absolutely love that you get judged for releasing held notes <3I also would like to go so far as to want the holds to work like they did in o2jam. That is, you get graded on when you press down and you also get graded on when you let up. Using this intelligently gives you a whole extra element that is missing from so many of these games - managing note sustain. It will allow you to actually have to play staccato sections as staccato and legato sections as legato when they appear in a song.
too bad no one will EVER go for that
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Re: BlackWebb Wishlist [Vote Now!]
It would be a damn shame if people didn't want to go for that. It gives both the player and the charter a whole lot more dynamic in terms of how they play the pieces. The only real problem with it is when the person charting the song abuses it. However, for us that would get stamped out in the judging process.
It's also a unique element that isn't apparent in many other games. A common complaint I hear is that "We shouldn't add X because it makes it just like other game Y", but with regard to this feature, no other DDR knockoff does this.
I haven't played DJ Max unfortunately, but oh god did I love it in o2jam.

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