Well, I will say that clothies have it the worst in Arenas.
I 3 shot Mages and Priests once I get their bubble down.
Originally posted by chardish
I need the most bitching recipe for chili you have. None of that nancy-boy Wendy's ****. Bring out the stuff you feed your Hispanic Texan friends, mother****er.
Clothies have the lowest hp and armor out of all the armor classes there are.
BALANCE
~Tsugomaru
Originally posted by Hiluluk
WHEN do you think people die...?
When their heart is pierced by a bullet from a pistol...? No.
When they succumb to an incurable disease...? No.
When they drink soup made with a poisonous mushroom...? NO!!!
IT'S WHEN A PERSON IS FORGOTTEN...!!!
Clothies have the lowest hp and armor out of all the armor classes there are.
BALANCE
~Tsugomaru
Personally, I think the way the armor system is at the moment, makes sense actually.
Melee should have more health that casters/ranged to begin with. Melee take more splash damage than ranged/casters do. If we had lower health, we'd die as quick as the ranged do when we accidentally stand in a fire for 1 second which ticks for 18k per second(which melee STACK on one another, which would cause use to all die).
Plus, I think it's a bit more realistic that plate should have more health than other classes.
Plate wearers LOOK like they can take a beating, more than a mail wearer(who can take more of a beating than leather[who can take more of a beating than clothies])
Plus, too much homogenizing is a bad thing.
Originally posted by chardish
I need the most bitching recipe for chili you have. None of that nancy-boy Wendy's ****. Bring out the stuff you feed your Hispanic Texan friends, mother****er.
if you're dying easily in pvp, it's your gear, not your class
I can still 3 to 5 shot a mage/priest in full furious though.
Originally posted by chardish
I need the most bitching recipe for chili you have. None of that nancy-boy Wendy's ****. Bring out the stuff you feed your Hispanic Texan friends, mother****er.
Technically they should have their teammates be doing something about that.
Well, in 2s, most mages run with another DPS. And most priests run with rogues. Rogues can't really peel me off the priest. And when Im facing a double DPS(like mage/rogue), the rogue gets kill real quickly and then the mage just sort of gives up.
Originally posted by chardish
I need the most bitching recipe for chili you have. None of that nancy-boy Wendy's ****. Bring out the stuff you feed your Hispanic Texan friends, mother****er.
I'm wondering how 2x holy paladin would stand up in 2v2s. On the one hand, we don't have all that much damage output, but on the other hand, we'd be grossly difficult to kill.
Probably worse now that the prot healers got nerfed eh?
I'm wondering how 2x holy paladin would stand up in 2v2s. On the one hand, we don't have all that much damage output, but on the other hand, we'd be grossly difficult to kill.
Probably worse now that the prot healers got nerfed eh?
You'd hit the 47 minute time limit cause you both to lose and lose a retarded amount of rating.
Originally posted by chardish
I need the most bitching recipe for chili you have. None of that nancy-boy Wendy's ****. Bring out the stuff you feed your Hispanic Texan friends, mother****er.
Pretty sure that we could keep each other alive quite easily while still dealing a reasonable amount of damage. I can 1v1 people to death in holy without it taking that long. Holy shock, shield of righteousness, judgements, it all adds up.
I've fought a double healer team before, it just takes forever. Literally before they gave arenas a timer, I fought one for over an hour until we gave up.
Originally posted by chardish
I need the most bitching recipe for chili you have. None of that nancy-boy Wendy's ****. Bring out the stuff you feed your Hispanic Texan friends, mother****er.
"Can't do that while stunned."
"Can't do that while stunned."
"Can't do that while stunned."
"You are dead."
That's all I ever see, personally.
I just listened to several people in my Direbrew party who all have level 80 shaman main/alts talk -at length- about how broken and overpowered shaman are in PvP.
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