10-6-2014, 11:27 AM
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#90
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Celestial Harbor
Join Date: Aug 2008
Location: Celestial Harbor
Age: 30
Posts: 6,156
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Re: Competitive Smash Bros.
smash 4 looks like negative potential for competitive play.
shittons of landing lag upon using aerial moves means inherently slower gameplay.
Lack of actual moves that can combo also means slower gameplay, and more focus on camping and attempting to land lone hits.
moves being soley knockback based would lead to this as well.
fucked up edge guarding mechanics reduces edge guard opportunities.
certain characters are waaaaaaaaay more overpowered than others because of a stronger emphasis on zoning with projectiles. Most likely, i see characters like duck hunt dog being super strong because of keepaway with projectiles.
it's way closer to brawl than melee, simply put, and my guess is that it won't be viable for competitive play. that's not to say it shouldn't be given a chance, but it feels like it's going to fall down the path that brawl did.
also jigglypuff still sucks so this game sucks too
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