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Shashakiro
August 27th, 2005, 02:32 PM
I thought it would be interesting to try to find a more objective way of measuring how fast a song is. Might be helpful to someone, too...I certainly found it helpful anyway.

So I put together a list of the average steps per second for each song. I got this number by dividing the total number of steps in the song by the number of seconds in the song as it says in the game. The songs with ranges listed (mostly the fastest ones) are the ones that no one has AAA'd and I can't FC so I couldn't get an exact number of steps, but I got a pretty narrow range for most of them (and the range is accurate). For the ones with ranges, the actual speed is more likely to be higher in the range than lower.

So here's the list, from slowest to fastest:

Seattle's Finest (Parental Advisory) - 0.92
Trip to the Moon - 1.19
The Color of Battle - 1.39
Freak Out - 1.42
Halycon - 1.44
For Who I Am - 1.50
Love You Anymore - 1.50
Super Mario 8bit Eighties Remix - 1.55
100 Bar Blackout - 1.58
Dance 2 This - 1.68
Bubbleman Stage Theme - 1.72
This Beat is for tha Streets - 1.77
Computer Dreams - 1.86
The Essential - 1.88
Get on the Move - 1.89
Falling Into You - 2.02
Moonlight Sonata - 2.04
SkellyBones - 2.06
Stay With Me (Unlikely) - 2.06
Salad for Your Tuesday - 2.10
Too Tight - 2.10
Soul Shift (ffr edit) - 2.25
Euphoria - 2.31
Crystalis - House Leaves (Remix) - 2.35
Shag - 2.40
RainDrops - 2.45
Spontaneous Hydroxide - 2.45
Dendrite - 2.46
The Return of SuperDouble - 2.46
Activity Unbroken - 2.49
She Bangs (William Hung Version) - 2.51
Resistance - 2.50
Cat Walk 2 - 2.79
Funk in G - 2.86
Until the End - 2.94
Terror From Beyond - 2.97
Contra-distinction - 2.98
Massive (ffr remix) - 3.00
Blank Knowing - 3.02
Stay With Me (V2) - 3.08
La Luna Caida - 3.11
Story of Snowman and Sunshine Girl - 3.13
136.6 - 3.17
Libertine - 3.19
Legend of Zelda Remix - 3.20
Alpha Helix - 3.24
Below the Surface - 3.29
Metalman Goes Clubbing - 3.31
Snowflakes - 3.37
Slap Guitar 2 - 3.47
Fett's Vette - 3.56
Ingenuity - 3.58
Burnout - 3.75
Ball of malt - 3.77
Mega Man 2 - Dr Wily Theme #1 - 3.77
Life Goes On - 3.81
Final Fantasy 7 Battle - 3.82
One Last Battle - 3.97
Secret Zombie Room - 3.99
Emotions - 4.17
Parachute (stupid clowns) - 4.30
Breaking the Common - 4.40
Water Like Pudding - 4.41
Boss Machine (Sonic2) - 4.46
Platypus - 4.48
Stalled Out and Sushi Bars - 4.50
Beethoven Virus - 4.59
Pondering Stuff - 4.68
4F73R M3 (FFR edit) - 4.70
Last Firstborn - 4.79
Halogen - 4.93
Moonbeam - 5.03
NeoMAX - 5.09
Green Twilight FFR Edit - 5.21
Synesthetic FFR Edit - 5.17-5.26
X-Dreamer Final Cut - 5.29
Song for the Nihonjins - 5.34
Abtrusity - 5.57
Domani - 5.62
Party 4u - HolyNight Remix V2 - 5.51-5.64
Bubble Bobble Hillbilly Rodeo - 5.78
Lethal Injection - 5.96-6.03
Evil Approaches - 6.26
FFR Evolution - 6.27
Playdoh - 6.36
Tribal Transcendency - 6.49
Visions (NRGyzd mix) - 6.55
Go Go Power Rangers - 6.58
Chrono Trigger - Boss Theme - 6.18-6.59
Force of Light - 6.69-6.95
Noir Remixed - 7.01
ASB - 7.15
Uber Rave - 7.26
For FFR - 7.22-7.27
Rondo Alla Turca - 7.18-7.38
dot death (stealth remix) - 7.92
End Night - 7.79-7.99
Delirium - 8.11
Turbulence - 8.22-8.37
Epic - 8.33-8.48
HELLBEAT - 8.37-8.42
RunnyMorning (SGX MIX) - 8.23-8.52
Rondo Alla Turca V2 - 8.46-8.61
AIM Anthem - 8.47-8.68
Lovely Lovely Lovely - 8.69
Nova Pulser - 8.53-8.79
CIA Rave - 8.83
Get Down - 8.92
Revolutionary Etude - 9.01-9.78
Silence - 9.88-9.94
One Minute Waltz - 9.50-10.02
Caprice - 9.78-10.15
Molto Vivace - 10.50-10.85
Balloon Fever - 10.89-11.02
Flight of the Bumblebee - 12.48-12.67

Hope someone finds this useful. And I also hope it hasn't been done before...

ad0gg
August 27th, 2005, 06:59 PM
It seems like a good way to rank a song's difficulty. But you must have been bored as anything to do this :-P.

chickendude
August 27th, 2005, 07:29 PM
Its a good way to rate one aspect of songs, but there are many others
like the number of doubles it has, whether those steps are constant doubles or streams of singles
whether all the arrows are bunched in one 30 second part, or whether they are spread out, whether they have a big long wait at the beginning or not, etc.
It's a way of rating one aspect of the songs, and it will give a general field, but not completely accurate
could still be used though

Sol_Solis
August 27th, 2005, 07:35 PM
yeah, never thought of that...

Shashakiro
August 27th, 2005, 08:59 PM
It seems like a good way to rank a song's difficulty. But you must have been bored as anything to do this :-P.

Heh, it's the summer, I have lots of time on my hands. :)

And yes, I realize this isn't picture perfect for rating difficulty, because of things like doubles, and lots of arrows bunched together or long pauses. But it's actually quite good, and it certainly helps me know which songs I shouldn't even try and which ones will be way too easy.

But in general, if you were gonna divide this list up into ten difficulty levels, I'm pretty sure you'd get very accurate difficulties for all the songs, at least compared to what we have now (look, finally I can prove that Bubbleman Stage Theme is piss easy and that Moonbeam deserves more than just "tricky".)

jimerax
August 27th, 2005, 11:37 PM
Yeah this means "Stream" on DDR/SM, so it's just one of the measure of the difficulty.

Spazzbite
August 28th, 2005, 12:45 AM
Actually, I noticed one flaw with your list. Nothing much though.

FOTBB - 398bpm 8th notes = 796bpm
Minute Waltz - ~160 24th notes = 960bpm

You have Minute Waltz as a slower song, as well o_O

Also, FOTBB should be around 13.3 per second, and Minute Waltz is 16 per second, if I calculated that correctly.

Goplat
August 29th, 2005, 10:45 PM
Moonbeam is only 5.03 arrows per second, not 7.63.

Spazzbite: Minute Waltz is faster, but it has a lower average because it has a lot of pauses, while FOTBB is pretty much full speed from start to finish.

Spazzbite
August 29th, 2005, 11:36 PM
Pauses don't really matter for an average, because pauses just throw everything completely off. If a stepfile waited for 6 days for arrows to come, and then had 68,000 arrows in a second, the average would be really low, and might make a newer player want to try. Sure, it's a terrible example, but it gets the point across.

Skikamukazi
August 30th, 2005, 12:20 AM
I bet I would wait for the Arrows to come...

plasmix
August 30th, 2005, 12:43 AM
the whole concept of this thread is faulty

Shashakiro
August 30th, 2005, 09:34 AM
Moonbeam is only 5.03 arrows per second, not 7.63.



Thanks, I fixed that. I knew 7.63 seemed a bit too fast...