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Old 06-12-2008, 03:20 PM   #1161
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Default Re: Omnipwn Tournament: Dual Core

if its so easy why don't i understand it....

i'm even a programmer -__- that's so stupid....
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Old 06-12-2008, 03:20 PM   #1162
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Default Re: Omnipwn Tournament: Dual Core

I so hacked MapleStory too, xD. Rubix, you can look at the high score table on most game sites to see what is possible, and what is obviously hacked. Like the highest time on FPA was 148 without mine or Jon's score. Getting 145-146 would be optimal, but I do not see myself getting that any time soon.

Jon, basically what Rubix said, but there are some other stuff that you do.
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Old 06-12-2008, 03:21 PM   #1163
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Default Re: Omnipwn Tournament: Dual Core

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I so hacked MapleStory too, xD. Rubix, you can look at the high score table on most game sites to see what is possible, and what is obviously hacked.

Jon, basically what Rubix said, but there are some other stuff that you do.

-____- gimme tuts pllzzz xDDD

how can you STAND monsters den hardcore lvl 50... that takes at least a week -________-
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Old 06-12-2008, 03:25 PM   #1164
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Default Re: Omnipwn Tournament: Dual Core

Okay, now I'm really done. I think I've brutalised the high score board enough.



Arrow level was 17 seconds too, lol.
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Old 06-12-2008, 03:25 PM   #1165
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Default Re: Omnipwn Tournament: Dual Core

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-____- gimme tuts pllzzz xDDD

how can you STAND monsters den hardcore lvl 50... that takes at least a week -________-
Do not cheat on Monster's Den. If you were going to use it for fun to see how it works then that would be ok, but to obtain a badge? :/ Nope.

xD at Fractal's time. You guys are intense.
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Old 06-12-2008, 03:29 PM   #1166
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Default Re: Omnipwn Tournament: Dual Core

yea. bad form Jon. cheating is bad, mmmkay? i've never messed with CE.

i also don't get why my scores don't record on the armorgames highscore lists. they used to.
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Old 06-12-2008, 03:29 PM   #1167
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Default Re: Omnipwn Tournament: Dual Core

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Originally Posted by Commandersa1 View Post
I so hacked MapleStory too, xD. Rubix, you can look at the high score table on most game sites to see what is possible, and what is obviously hacked. Like the highest time on FPA was 148 without mine or Jon's score. Getting 145-146 would be optimal, but I do not see myself getting that any time soon.

Jon, basically what Rubix said, but there are some other stuff that you do.
Problem is that just looking at the high scores list isn't enough to tell what's real and what's hacked. As arrogant as it sounds, I usually go by the metric of "Whoever has a much better score than me, after I whore a game out like fuc, is hacking," and it's usually true (I've been wrong maybe 5% of the time using this metric. On games like Micro Olympics, for instance, I realized my item-usage order wasn't optimal even though I thought it was.)
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Old 06-12-2008, 03:30 PM   #1168
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Default Re: Omnipwn Tournament: Dual Core

i realize now. you ARE crazy -___-;;

no WAY i can beat that.... .. even though the average for the arrow lvl for me is around 15..... wtf...


another question, could anyone beat my micro olympics time? xDDDDD

is it still standing, or did you beat it Rubix?

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Old 06-12-2008, 03:31 PM   #1169
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Default Re: Omnipwn Tournament: Dual Core

Jon: I got Monster's Den Impossible badge in one sitting, staying up all night. It by no means requires a week of playing. Games like Papa's Pizzeria are pretty hellish though... I wasted like 2 or 3 nights on that fuggin game.

jon: I don't know what your time was -- it's actually really easy to get over 9000. I'd have to whore it out a bit more to tell for sure though.
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Old 06-12-2008, 03:32 PM   #1170
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Default Re: Omnipwn Tournament: Dual Core

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Jon: I got Monster's Den Impossible badge in one sitting, staying up all night. It by no means requires a week of playing.
You forget one thing, neither Jon or myself are patient. :/
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Old 06-12-2008, 03:33 PM   #1171
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Default Re: Omnipwn Tournament: Dual Core

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You forget one thing, neither Jon or myself are patient. :/
thats so true. I get bored after 10 levels of monsters den.... 1 entire night? no thanks....

and theres my score ^^ points to 2 posts up

This is NEAR PERFECT item usage. Maybe I could've used one of them a bit earlier, bc my mouse screwed up, but i doubt theres any higher score possible than maybe 9700
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Old 06-12-2008, 03:39 PM   #1172
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Default Re: Omnipwn Tournament: Dual Core

I kinda miss Kongregate back when I first started out and had no badges. Whoring out all those games was a lot of fun -- on rainy nights over Winter Break, I'd stay up with movies/tv going, a nice supply of food, some music, and hours of Kongregate. Now it's too much of a waiting game.
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Old 06-12-2008, 03:40 PM   #1173
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Default Re: Omnipwn Tournament: Dual Core

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Problem is that just looking at the high scores list isn't enough to tell what's real and what's hacked. As arrogant as it sounds, I usually go by the metric of "Whoever has a much better score than me, after I whore a game out like fuc, is hacking," and it's usually true (I've been wrong maybe 5% of the time using this metric. On games like Micro Olympics, for instance, I realized my item-usage order wasn't optimal even though I thought it was.)
, but how much higher than your score were they. Also there are some things that you might not know about like how I did not know about wall jumping in FPA. :/ It's still possible to get sub-150 without it.
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Old 06-12-2008, 03:42 PM   #1174
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Default Re: Omnipwn Tournament: Dual Core

Well that's what I mean -- sometimes I miss something that would allow for a higher score. If I see scores slightly ahead of mine, it usually gives me incentive to figure out what smaller optimizations I might be missing. But really huge score jumps make me either think, "Ok I missed something big," or "This biznatch's haxxin"
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Old 06-12-2008, 03:43 PM   #1175
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Default Re: Omnipwn Tournament: Dual Core

or like how you thought your 50 on Compulse was optimal. .

this thread is now about how and when we've corrected Rubix.
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Old 06-12-2008, 03:46 PM   #1176
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Default Re: Omnipwn Tournament: Dual Core

I didn't think I had truly optimized it -- I just knew it was near-optimal. That was on my first run-through of the game too, btw, and very quickly run-through.

There were only a few levels in there I had incorrectly thought were optimal (the one where you needed to let it bounce on the ground first), some other level, and the last level (I had to actually throw it "over the head" at a weird angle).

I still don't know if 44 is truly optimal, either. I'm almost certain there's at least one more place to reduce the load, but I'd have to check every level incredibly carefully. There's one level that we both have 2 on that I'm almost certain can be done in 1.
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Old 06-12-2008, 03:56 PM   #1177
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Default Re: Omnipwn Tournament: Dual Core

no i checked. I thought that level could be done in 1... wasted SO long figuring out every single combination... every PIXEL of placement was checked. Nope, just that little bit of height that you're missing. If you had like 2 pixels more height on that bounce it'd be doable on 1....


I am happy to inform I got one more....
Attached Images
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Old 06-12-2008, 05:00 PM   #1178
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Default Re: Omnipwn Tournament: Dual Core

Do you know what level I am referring to?
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Old 06-12-2008, 05:02 PM   #1179
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Default Re: Omnipwn Tournament: Dual Core

I think i might...

is it possibly 9?

Enlighten me xD
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Old 06-12-2008, 05:05 PM   #1180
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Default Re: Omnipwn Tournament: Dual Core

Scoreboard so far:

Code:
 
jon =                4940
     spin green            1900
     spin yellow           1420
     spin red              1620

commander =          4910 
     spin green            1570
     spin yellow           2060
     spin red              1280

tass =               3630
     spin green            1490
     spin yellow           1500
     spin red               640
Tass should post his scores...
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