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#261 |
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Rhythm game specialist.
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#262 | |
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FFR Veteran
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Quote:
and whoever told you needs to tell you that i never ended up cheating anyway considering what i did was just remap the space key to a different button (which i said on ventrilo later LoL odi reliability) edit : da score ![]() i'll play ffr later |
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#263 |
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FFR Veteran
Join Date: Mar 2007
Location: Bridgeport, CT
Age: 31
Posts: 411
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Two FFR scores today. Will work on the other two later.
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![]() Tournaments Won: The RPG Tournament (hosted by YoshL) - 8.1.2014 - 9.19.2014 The FFR Fall Tournament - D2 (hosted by Kanzas) - 9.9.2014 - 9.30.2014 |
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#264 |
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FFR Player
Join Date: Dec 2007
Posts: 13
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Hi.
I wanna join. ![]() And I won't wait to post my scores like in Omnipwn 1.5. ![]() Last edited by Paroxysmic; 05-27-2008 at 02:53 PM.. |
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#265 |
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Very Grave Indeed
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Um...dude...I SUCK at ffr. Where did you ever get the idea that I was actually good? I've played almost 4500 games and have under 25 AAAs...I'm not actually good at this game.
Last edited by devonin; 05-27-2008 at 12:27 AM.. |
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#266 |
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FFR Player
Join Date: Jan 2006
Posts: 26
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I'll join.
So it round 1 started yesterday and round 2 will start in 2 days? Will you tell us if we get the mentals wrong? |
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#267 |
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FFR Player
Join Date: Dec 1969
Location: New York City, New York
Posts: 8,023
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Rounds will prob. be around 5 days each now.
You'll know which mentals you got wrong when I update scores, since a 0 means an incorrect score. |
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#268 |
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FFR Player
Join Date: Mar 2006
Age: 30
Posts: 2,344
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5 days is a really long time for a round.
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#269 |
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FFR Player
Join Date: Dec 1969
Location: New York City, New York
Posts: 8,023
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If people want shorter rounds, please let me know.
In the past I find that if I make rounds *too* fast then people tend to lag behind and eventually stop playing altogether. |
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#270 |
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Everlong
Join Date: Dec 2004
Location: Madison, Wisconsin
Age: 32
Posts: 3,832
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I would think shorter rounds would be better, since Summer break is approaching (or already has reached) a lot of us and we have more time to compete. We also have the entire length of the tourney to do all of these tasks. You could always organize a vote throughout the course of this round to determine if people want future rounds to be shorter.
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#271 | |
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FFR Player
Join Date: Mar 2006
Age: 30
Posts: 2,344
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Quote:
Also, I am very impatient. lol ![]()
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#272 |
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Retired BOSS
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i would say to increase length as the tournament increases... early rounds are easier, so they will be completed faster. later rounds are harder, and take longer...
everywhere from 2 days up til 5 towards the end. my opinion. and if your rounds are too long when people complete them too quickly, they lose interest. it's a fine line between going too fast and going too slow.
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RIP |
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#273 |
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FFR Player
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I agree. Start fast, slow down.
So, first 5 rounds: 3 days, next 5, 4 days, last 4, 5 days each, Omnidom. 1 week. Lol @ the tags.. ededdneddyfan, rubix cubes, rules, tassels
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#274 |
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FFR Player
Join Date: Dec 1969
Location: New York City, New York
Posts: 8,023
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Sounds good to me.
Expect Round 2 in 2-3 days or so. |
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#275 |
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Rhythm game specialist.
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Giant images, and didn't feel like re-sizing them all, so...
FFR Challenges Falling Into You Excite Bike (Gonna try to fix it ONE more time. Zodiac Twilight Techno (Tornado) Meh, these are pretty early scores, and seeing as how there is still time, I'm gonna try to fix those scores. I'm pretty sure with two flags (if the Excite Bike 1 perf/31 goods counts as a flag So, right now, I think that I have around 2,000 points, which is an OK start for someone who is probably going to end up relying on the FFR challenges later. ![]() EDIT: Rubix, you never told me if the mental SS's got through to your PMs. Did they? |
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#276 |
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FFR Player
Join Date: Dec 1969
Location: New York City, New York
Posts: 8,023
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Yep, they did.
Impressive scores btw ![]() PS: You're at 2385/3000 for the entire round, if you must know :P Last edited by MrRubix; 05-27-2008 at 02:06 AM.. |
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#277 | |
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FFR Player
Join Date: Mar 2006
Age: 30
Posts: 2,344
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Quote:
Also remapping the space key to another key would only help you on the level where you press buttons to fill up the jar on the left. That would still be kind of pointless.
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Last edited by Commandersa1; 05-27-2008 at 02:37 AM.. |
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#278 |
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FFR Player
Join Date: Dec 1969
Location: New York City, New York
Posts: 8,023
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Ok I've added the scores so far in the Round1 post.
I'll usually only update the scores when I release a new round, but I'm doing this early (now) so I can catch any bugs. This is the first time I've really put my automatic scoring system into use, so please let me know if your scores seem off or anything so far. |
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#279 |
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FFR Player
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its good
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#280 |
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Oh you fancy, huh?
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i got better
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