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#21 |
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@luisthecomposer
Join Date: Aug 2008
Posts: 4,447
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any time i see your threads/scores i immediately hear "SUPA HOT FIYA" in my head. glad to see someone still play my old, shitty dump files and accomplish the AAA that I really wanted myself (rebound's op), good stuff!
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#22 |
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D7 Elite Keymasher
Join Date: Dec 2014
Location: Србија
Age: 27
Posts: 705
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Damn..geisha AAA already (eyeroll)
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#23 |
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Expect delays.
Join Date: Mar 2008
Location: Montreal, QC
Age: 27
Posts: 3,882
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:'0
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#24 |
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youtu.be/sM5hlrkaPSo
Join Date: Nov 2013
Posts: 8,160
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christ
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#25 |
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魔法少女
Join Date: Jan 2006
Age: 30
Posts: 2,044
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ET confirmed.
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#26 | |
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D7 Elite Keymasher
Join Date: Aug 2006
Posts: 5,982
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Quote:
Nice Bomb a Head j5.
__________________
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#27 | |
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FFR Player
Join Date: Dec 2007
Location: nima
Posts: 4,281
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Quote:
the only scenario in which the smaller boo window is remotely relevant is direct comparison between j4 and j7 scores people constantly misrepresent the purpose of j5, it's not to trim the effect of cbrushing, and in fact you generally get punished harder for making smaller mistakes, it's mostly because of this "...you get 15000 more greats...". the reality of the game is nobody hits anything "legit"; you're manipulating your timings to fall within whatever timing window you care most about (ma, pa, or just simply comboing) and once you get there you don't get any better unless you either: a) care about the next timing window tier, which can be an overwhelming transition that can take players years (to achieve on the same level of difficulty) or b) slightly reduce timing windows and just play like you always have and if you go with b) the thing that becomes most immediately obvious is precisely how much you end up baking bare-minimums into your play, people who start j5 and treat it like j4 in terms of what they play end up seeing their great counts more than double on most songs, despite the window only dropping about 17% this means the distribution of perfects you get on j4 is weighted heavily towards the perfect/great barrier (particularly on things that are actually *hard*), which is the result of only learning things to the bare-minimum, which is a result the fundamental process of improvement which is based on the feedback loop which consists of players executing motions and the timing window in question, receiving judgments on those motions, and then executing them again slightly differently. if your feedback loop doesn't differentiate between your timings even though they could be improved more, they're never going to improve, full stop this part of what it means to `understand` the game tl;dr j4 makes better scores j5 makes better players Last edited by MinaciousGrace; 07-29-2016 at 01:28 PM.. |
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#28 |
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FFR Player
Join Date: Dec 2007
Location: nima
Posts: 4,281
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ps nice dark matter i didnt see that one
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#29 |
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D7 Elite Keymasher
Join Date: Dec 2014
Location: Србија
Age: 27
Posts: 705
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j5 makes for better potatoes
j7 makes for better players tl;dr 5 is only 1 more than 4. 7 is 3 more than 4. Last edited by lofty rhino; 07-29-2016 at 01:27 PM.. |
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#30 |
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FFR Player
Join Date: Dec 2007
Location: nima
Posts: 4,281
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therefore 7k is harder than tennis because theres 2 rackets for 1 ball but you only get 1 finger for 1 key
Last edited by MinaciousGrace; 07-29-2016 at 01:30 PM.. |
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#31 |
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D7 Elite Keymasher
Join Date: Dec 2014
Location: Србија
Age: 27
Posts: 705
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too long; didn't read
Last edited by lofty rhino; 07-29-2016 at 01:31 PM.. |
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#32 |
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YOOOOoooo
Join Date: Dec 2007
Location: Ontario, Canada
Posts: 2,551
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Why even bother posting then?
------- I've come to notice, a big part of FFR is definitely about being able to manipulate the hit window. For example, one thing I've found extremely weird is how the amazing region is slightly infront of the notes - the latest you can hit a perfect is right on the note (so if you were to hit later, you'd drop a good) - as such, this causes an effect where in order to hit faster streams, you have an advantage by starting the patterns EARLIER than the notes actually hit the receptor - that way, if you start to lose speed or accuracy, you have a large window in front that will still give you perfects, before giving goods. ![]() If you think about this - would it not be the case where, lets say you focus on hitting notes on time, rather than early or what not - hitting a note a few frames late would give a miss, but there would be a huge perfect window infront of the receptors... My argument is, change your judge offset so that amazing is on the note itself - that way, instead of having a large perfect window infront and no perfect window behind the notes, you would have a medium perfect window both infront of and behind the notes, and hitting an amazing would mean you hit the note on time. I've been experimenting with this, and so far I've found a Judge Offset of -0.5 (it might be 0.5 actually, don't remember to be honest) causes the amazings to be on the receptors, and puts the perfect window AROUND the note rather than largely infront of it. So far I've noticed my accuracy is far better, and I stumble alot less on faster patterns. Last edited by Dinglesberry; 07-29-2016 at 04:05 PM.. |
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#33 |
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Senior FFR citizen
Join Date: Jun 2007
Location: Leuven, Belgium
Age: 35
Posts: 1,537
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what the heck are these scores, wow, sick speed and accuracy
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#34 |
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Banned
Join Date: Aug 2008
Posts: 4,640
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okay
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#35 |
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youtu.be/sM5hlrkaPSo
Join Date: Nov 2013
Posts: 8,160
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i think it's terribly cute that you get this buttflustered this easily, bub
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