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#1761 |
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FFR Player
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It wasn't funny. Ignore me.
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#1762 |
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<3 Jumpstream <3
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Man, BA is a fuccin tormenting file. And annoying.
I can't get through the beginning 200 notes now without over 10 goods. I highly disagree with the structure of the 24th bursts/rolls :/ ... But, whatever. |
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#1763 |
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FFR Player
Join Date: Aug 2007
Age: 28
Posts: 8,548
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#1764 |
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FFR Player
Join Date: Oct 2012
Posts: 213
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Soooo, are we gonna get previews for the next round's songs like last time? I hope soo
lol |
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#1765 |
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←↓↑→ Lets Bang? ←↓↑→
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D4 cutoff is now 2-0-0-0 lolol
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#1766 |
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Green & Gold ReflexKage
Join Date: Nov 2010
Age: 31
Posts: 295
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i hope it stays that way lol
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#1767 | |
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Can't improve at this game.
Join Date: Oct 2006
Posts: 1,075
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Quote:
I see English isn't one of your strengths. Anyway, I played SM for 4 years straight before actually playing FFR seriously and it took less than an hour to adjust to the frames in FFR so I'm aware there's a little bit of a difference...keyword "little." Also the fact that he achieved rank 2 on RATO means that he was in fact able to read and PA the song exceptionally well. Skill like that isn't just lost....sure if he takes a break from FFR but continues playing stepmania, there will be that little adjustment to make but the fact that he's playing ridiculous SM songs to maintain his skill, his FFR skills (that he proved he had) should take minimal time to get back (a day at most). The ONLY thing that would make sense is if he got that score years ago and stopped playing every possible rhythm game altogether for years then came back rusty as hell (which doesn't sound like the case because you tell me he plays a lot of hard SM files). You can bash me all you want but your argument just doesn't make sense..."He can AAA 300+ BPM files but can't adjust to FFR" (which he has an incredible score on) Something just isn't right with that picture... |
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#1768 |
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Rhythm game specialist.
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ssbm: you're being told by multiple high-end SM players that it's the case. There are other ridiculous SM players that couldn't get their skill translated -- Sakish and Dynam0 are far from their full potential... older (in the sense of a while ago) players like kaiten123/lukestepwalker were far more superior on SM than they were FFR.
Also, Staiain's situation is very problematic -- he plays on an extremely high speed mod to the point where if he wants to emulate the expected density on a given file, he can't do so on FFR due to FFR's considerably smaller screen size. R^2 doesn't help, because it too falls short when comparing noteskin size vs. distance of travel. |
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#1769 |
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Can't improve at this game.
Join Date: Oct 2006
Posts: 1,075
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Ok, you guys are all correct.
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#1770 |
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Rhythm game specialist.
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It's not being a matter of right or wrong, it's that you're dismissing a problem that is known to exist between SM players. By you saying that the argument simply doesn't make sense after the proof that has been brought up, you're pretty much showing that you don't understand why this is the case.
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#1771 |
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←↓↑→ Lets Bang? ←↓↑→
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I'm just waiting for samtorx to come kill FFR again
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#1772 |
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FFR Player
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You are really going to harp on a typo... lol ok.
Stop acting like you speak for every player. You don't. Not even going to respond to the rest of your post because it isn't worth my time.
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#1773 | |
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The Dominator
Join Date: Sep 2005
Location: North Bay, ON
Age: 31
Posts: 8,875
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Quote:
As for his RATO score, that is more an example of his superb speed and hardly demonstrates accuracy. The reason why everyone is terrified of Staiain mastering FFR in actuality is because he would probably SDG RATO. There are other reasons of course, he would probably assert that attention problems prevent him from AAAing many files even in SM so this would further explain why AAA-or lose files in FFR don't cater to his skill sets Last edited by Dynam0; 02-5-2013 at 12:01 AM.. |
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#1774 |
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Aficionado of Awk
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#1775 | |
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Vice President Of TGB
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phew, just passed the line. ;_; What happens if the 10 of us are technically "under the line"?
__________________
Quote:
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#1776 |
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Fractals!
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The rule is if the cutoff line would split two people with identical scores, the cutoff is pushed down past the tied people.
So in the round for 32 where 16 advance, if 15-18 all had 4 clean at the end of the round, 18 people would go on instead of 16. |
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#1777 |
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Avid Arrow Annihilator
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If everyone at 2-0-0-0 in D4 agrees to play nice and not improve, you'll all make it through no problem. Assuming of course, that you trust each other. I'm sure nobody will stab the group in the back in the dying minutes of the round in attempt to knock a few names into the peepee water. Nope, that would NEVER happen...
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#1778 |
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Legendary Noob
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death, not play
__________________
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#1779 | |
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Can't handle my ÆØÅ
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Quote:
Stepmania and then ffr bye |
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#1780 | ||
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good hot
Join Date: Sep 2007
Location: North Carolina
Age: 25
Posts: 5,147
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Quote:
Not only that, in Stepmania, you can use chord cohesion. Quote:
__________________
Last edited by AlexDest; 02-5-2013 at 05:32 AM.. |
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