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#1 |
FFR Player
Join Date: Aug 2012
Posts: 150
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![]() ![]() ====================================== Brought to you by ~Zeta~, kjwkjw, YOSHl, and Elite Ninja ====================================== Version: 1.9 Table Of Contents by Post Number: --I. Introduction ----a. Introducing the hosts ----b. Overview of the game -II. Game Features ----a. Information ----b. Signing up ----c. Playing ----d. Leveling ----e. Leader board -III. Rewards ----a. Badges -IV. The Future ----a. Projects in-the-Works ----b. Updates ----c. Feedback ----d. Modifications --V. FAQ ====================== ----------------------------- I. Introduction ----------------------------- ====================== ---a. Introduction of Admins--- Hey-o. ~Zeta~, kjwkjw, YOSHl and Elite Ninja here and we thought of something that FFR is missing. An element that could spark some competition, activity in the game and community, and just for fun. The general concept is a level system with rewards, fun, teamwork, and interactivity. We both tinkered with this idea before, and have plenty of experience playing Role Playing Games (RPG's), but now I'm convinced that this would be a great idea (kjwkjw, too!). With out powers combined, minds boggled, and wits tested, we think we have brought a balance to the fun and effort required. We both also hope our efforts pay off in great return and feedback that there may be a future for this project. The Overview: ~Zeta~: The admin that makes things work. This includes all the spreadsheets, ideas, solutions, design, and execution. kjwkjw: The co-admin of creativity. The creator and master of anything creative. and mobs. and bosses. YOSHl: The pretty admin. He makes us look pretty. Elite Ninja: The co-admin of creativity. Works with kjwkjw. Helps manage events and things. The Underview: Velocity: He has helped us dramatically make this thing simple and work efficiently. As someone put it, "He provides snacks. Kinda like how mothers always bring a bag of Goldfish and a box of Capri-Sun after soccer games." ---b. Overview of the Game--- A role-playing game utilising the mechanics of FFR. This is not a Dungeons and Dragons, adventure, or a fantasy requiring acting. It's using the qualities and ideas from RPG's. This is all about playing FFR: The Game and only this game. The best idea from RPG's has always been one thing that people strive for and grind: Levels! Indeed. Leveling is what makes RPG's very enjoyable and rewarding. With levels come rewards. These levels would be based on your grand total score AND your levelranks. So mashers and skillers alike be aware of level differences. I will not reveal the formula for the experience calculations so that it doesn't force people to play a certain way or reason, but I will say that each Grand Total point is 1 experience so that this is applicable to every person that can mash (spread) or poke (index) some keys. There will be 100 levels (for the time being) ranging from level 1 to Level 100. Each experience required per level will get larger exponentially between each level. So don't expect to reach high levels with such haste. Levels and such content past level 100 will be determined if a soul reaches this unbelievable feat. Last edited by The FFR RPG; 01-11-2013 at 08:20 PM.. |
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#2 |
FFR Player
Join Date: Aug 2012
Posts: 150
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![]() ===========================
----------------------------------- II. Game Features ----------------------------------- =========================== ---a. Information--- This section goes deeper into the mechanics and what you can do in this game. This includes things like combat, bosses, events, leveling, playing with friends, and such. You are not required to do these. They are merely extras for those ambitious ones. Most of these features are for fun rather than benefit. ---b. Signing Up--- All you need to do to sign up is post that you want to play! It's that simple. Shortly after you post, we will show you your level, give you your level badge and put you on the roster/leader board. ---c. Playing--- You can participate via the following: 1. Playing FFR casually: You can gain levels and exp simply by playing FFR. You don't need to be able to AAA files or FC files. Just play the game for Grand Total. Certainly AAA's, Skill Tokens and FC's add as a bonus to your exp but it is only a supplement, not a requirement. 2. Defeating daily mobs: This requires you to achieve over a certain score on given songs, within a set timeframe (usually around 24 hours). Check out this post for details. These are currently the only ways to prevent mass issues at launch. As soon as we feel this game is well supported and stable, we will add more ways to gain experience and be involved. ---d. Leveling--- Leveling is the center of this entire thing as almost everyone enjoys achieving. Experience is based entirely on FFR. You do not get experience for posting in this thread or other threads. You only get experience from playing FFR, defeating monsters, participating in events, AAA'ing and FC'ing songs, unlocking Skill Tokens, and defeating bosses. These are all factored to be nearly balanced so you are not forced to do one or the other to achieve levels. ---e. Leaderboard--- Where are the gloating rights or expressive accomplishments without a listing object there to show all stats of the members? That's right, a leaderboard! There will be several leaderboards for all of those interested in the different parts of the game in the future. For now, will we have one leaderboard: 1. Highest level (including exp displayed) More leaderboards will be added in the future with statistical updates (see Projects in-the-Works). Last edited by The FFR RPG; 01-1-2013 at 05:06 AM.. |
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#3 |
FFR Player
Join Date: Aug 2012
Posts: 150
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![]() ===================
------------------------- III. Rewards ------------------------- =================== ---a. Badges--- Should you complete a worthy feat in our little game, you will be rewarded with a cosmetic symbol personally made by us or another creditor. These will stack up for your long journey. They may possibly hold an advantage in the future to come. The badges will encompass more achievements but for now, they will be handed out for levels obtained. These badges will be announced in a post by any of us and be added to your Spoiler Case listed under our roster. You are allowed to carry these in your signature, random thought, or anywhere that pleases you. Get your level badge here! Last edited by The FFR RPG; 08-15-2012 at 01:58 PM.. |
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#4 |
FFR Player
Join Date: Aug 2012
Posts: 150
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![]() ======================
---------------------------- IV. The Future ---------------------------- ====================== ---a. Projects in-the-Works--- i. Parties: As with most RPG's, you are not alone with your struggles and campaigns. Those to help you are your trusty companions! Sadly, you cannot have an NPC named Bitch. You may call your real-life companions Bitch, though! Yes, you may form groups with friends or new people to go on quests and adventures. Parties are there to put a group effort towards a goal. The goal can vary for it's requirements to complete (details in the next section). The idea is that everyone posts a score on the song(s) required to fight the monster. Each monster will be scaled or have multiple foes depending on the group's skill level. This is to allow EVERY person to help out and go on quests with anyone of any level. You are not required to use a party to go on quests. You can be solo. Having companions is to increase the fun and most likely the difficulty as you cannot rely on just yourself. Completing quests with a group will not give more exp than solo or lesser groups. More exp will be given out to the people who participated but you will not gain a multiple or bonus exp for being in a group. This is to give people equal opportunity if they want to play with a group or not. Quest deadlines and the number of battles before the bosses can be arranged by the party or by the hosts if the party does not care. Our deadlines will be generous to allow ample time for people to play their songs. The number of battles before you journey to the boss must have a minimum of 2 up to however many you may want. The most we will give is 7 before the boss fight. If the party sets the deadlines, it is up to them to complete them, regardless. If an act of god happens (site crash, downtime, global disaster, giga puddi invasion, or real-life disaster per case), an extension or postponement will be given. If you do not inform us of a conflict or fail to post a score within the deadline, the group will fail the quest. If your group all posts a score but does not complete the battle or requirement, they will be given a different battle but still be on the same number of event. Example: if group A of 3 all submits scores for battle 2 of 4 but fails to defeat a goblin, they will have to repeat battle 2 but against a different enemy. ii. Quests Quests are an optional feature in The Unofficial FFR RPG. Quests can be formed by us or by the group requesting a quest. There will be no quest fee. Currently, we do not have an infinite source of credits (sadly) so I cannot distribute credits as we would like. All you must do is ask for a quest or sign-up for the one we have posted. If you are doing a quest, please inform us by including the following in your post: 1. Questers With you:[list of people in your party, minimum of 1, maximum of none] 2. Type of Quest: [Anti-PA, PA, Mod-frenzy, Do not care] 3. Length of Quest: [minimum 3 battles and 1 boss, maximum of none. You can have multiple stage quests that include multiple bosses and sets of battles varying. If you do not want to know the length, we can keep the boss arrival a surprise.] 4. Special Quest Features: [Omega-mode, Competition, Survival, spontaneous, Bossmania, more to come] Legend: iii. Bosses Bosses are the pinnacle of game features (other than leveling). These will test your might and stature for this game. The will require more than just "play this file for a score and you win!" You will have to venture further and test yourself to defeat these foes. Most bosses will require more than one playthrough or files as they have massive HP. The amount of time for you to kill these is longer than mob fights, but much harder. You will encounter bosses at the end of your quests (or stages). Each boss will be different. His HP will be scaled to the group's skill and how many people are in the group. You damage the boss like the mobs; with your scores! You are required to post the score you want to hurt the boss. Your score type will depend on the type of quest you're on. If you're doing an Anti-PA quest, the boss will have HP based on the amount of goods, averages, boos, or misses. Omega-Bosses will require you to generate a massive Grand Total score among your party members. Grand total bosses will be over several days to allow you time to do damage. You can take several screenshots over the days and those totals will be added up or you can do it all in one day. iv. Events Events will be the most fun thing for this game. The events are all about having ridiculous fun for no apparent reason! You will be awarded for participating with greater rewards for more participation. These events can be for the entire roster signed-up or the entire site in an arrow-smashing extravagenza. Most of the events will be based around an insane boss with a ridiculous amount of HP. There are no penalties for not killing or completing the event. It's just for fun. Other events would be based around certain aspects like completed gameplays, perfect arrows, arrows hit site-wide, etc. Expect to be mashing quite a few arrows! Events will last anywhere from 24 hours to a week. It depends on how ambitious we feel the community is. Rewards will include bonus experience, badges and achievements, and possible future unlocks. ---b. Updates--- New content for all areas of this game will be added at any time or a planned time. It all depends on how much free time we have on our hands. This project has token over a month to figure it out, balance, brainstorm ideas, and have long-lasting content so people don't get so bored with it quickly. This will not stop us from generating more things to do. The general minimum of updates will be a month at a time. It will all depend on what we have to give or the size of the update. ---c. Feedback--- Feedback is greatly appreciated. What you say in a post or private message will have an effect on how this game will shape and continue. If you think the leveling is too hard for lower levels, we will find a way to make it scale better (but this only makes higher levels harder to achieve). If you feel a quest, event, or challenge is too ridiculous or needs to be broaden, we can do so. One of the few things we ask from you is that you be polite with your feedback. If you come off swearing, rude, or any other rampant attitude, you will be ignored and possibly eternally removed. List your complaints in an orderly or nice manner and you may offer suggestions what may fix this. Your suggestions will be credited to you or multiple people as we will take everyone's feedback in consideration for changes. ---d. Modifications--- We, as hosts, can change anything in this game. If we feel that AAA's, FC's, bosses, or quests give too much exp compared to normal playing, we are likely to reduce those features. If modifications do not work out that well, we will modify the modifications back to normal or a better state. Last edited by The FFR RPG; 08-31-2012 at 11:05 AM.. Reason: lol grammar |
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#5 |
FFR Player
Join Date: Aug 2012
Posts: 150
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![]() ==============================================
----------------------------------------------------------- V. Frequently Asked Questions ----------------------------------------------------------- ============================================== Question: What is this game? Answer: This is an outside feature of FFR. It's all for fun and optional. It's based entirely on the FFR engine and files. Special occasions are on the Unofficial FFR RPG engine (Velo and Legacy). Question: How do I sign-up? Answer: Just post that you are interested in playing. We will take it from there to post your stats, levels, and badges. You will be added to the player list and scoreboards by us which is handled by us. Question: Why did you create this? Answer: The main reason is to make FFR fun again. Most of the people here go day in and out going for AAA's or FC's. That kind of gets boring after a year (or 7 for some). So this is to radically change and spark a whole new gameplay and effort for the game. Question: Why did you choose a RPG theme? Answer: It's a system which I'm most familiar with (along with other people helping out). I've played a lot of RPG's on game consoles, Kongregate, sites, and PC games. So it's much easier for me to make a better system based on something I know the inner workings then to create a whole new dynamic system. If I didn't have experience (hah!), a lot of things would not work real well. Especially the leveling layout. Most RPG's make the first 10, 20, or 30 levels a breeze. But after that, they torture to nonstop grinding. While 100 billion exp may seem a lot, it's for those who already have a ridiculous amount of experience to begin with. It gives them end game content so to speak. NOTE: We are inclined to change how the system works based on your feedback. Question: Skill tokens are useless and dumb to obtain. Remove them. Answer: While you may not like skill tokens, there are quite a few people that have went through the fun (or struggle) to obtain the tokens. Why wouldn't they be rewarded for a system involved in FFR? The only use in this system is that they give experience. I will tell you that they give no more than 3 billion experience for ALL tokens at it's current state. This doesn't even touch FC's or AAA's or the UNLIMITED Grand Total. Question: Can I help you guys? Answer: This is a very situational question. Depending on the load of work or the type of work needed, we will most likely not need help. We also don't want to give free access to people we do not know or trust. We have a team of ample suppliers for almost anything that we need. Should we need more help, we will ask some people. Asking us will result in an automatic no. Do not feel repulsed with this. This is only to prevent spam and future disaster if we trust someone that isn't so trustworthy. Question: Will this be implemented into FFR? Answer: At this moment, it won't. I have not contacted the staff in any way. This is all done by the people in the community and will be hosted by the community. If people want it to be implemented into FFR officially, contact or show your support in some manner to let them know. We are all for it to be implemented into FFR but that is not our choice. This can be considered a test, hence, Beta. We are inclined to listen to the community, unlike most RPG's. Question: Why is this game so elitist? Answer: It isn't. It's meant for everyone. We are prepared for all skill levels with quests. Events are a group effort so it won't matter what your skill level is. If you play, you can enjoy this game. If you feel it doesn't cater to lower divisions or lower skill levels, please let us know. We will resolve this issue promptly if not swiftly. We are active and there will always be someone around. Question: I have 26 billion EXP! Can you tell me my level? Answer: The required EXP for each level is as follows: Level Requirements: DISCLAIMER: This is not associated with FFR Staff in any way. This is community driven using public information and the game from FFR. Last edited by The FFR RPG; 08-13-2012 at 07:11 PM.. Reason: Tiny update ~kjwkjw |
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#6 |
FFR Player
Join Date: Aug 2012
Posts: 150
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![]() Sign-up List:
*Updated to post #poo! Note: Please check the following spreadsheets for Level/Experience High Scores: Player IDs 1-50 / Player IDs 51-100 / Player IDs 101-150. Levels are updated whenever google decides. Code:
ID Username 1 ~Zeta~ 2 kjwkjw 3 YOSHl 4 omega_grunt666 5 Zakvvv666 6 wildfireskunk 7 Charu 8 awein999 9 alloyus 10 T-Force 11 TC_Halogen 12 TheSaxRunner05 13 yo man im awesome 14 Guest15937 15 Reshiram 16 Herogashix 17 Frank Munoz 18 iDaeDae 19 One Winged Angel 20 Infinity. 21 megamon88 22 MikeShinoda12345 23 justin_ator 24 thesunfan 25 sanzath 26 chocobothief12 27 Trogdor!!!! 28 NeoMasterPie 29 EzExZeRo7497 30 VisD 31 Hakulyte 32 pmonibuv1 33 gold stinger 34 Coolboyrulez0 35 xXOpKillerXx 36 Fluvs 37 DissonantMuse 38 .Gazelle. 39 d4u7211 40 iironiic 41 Zekramcross 42 Jake Ferguson 43 ReikonKeiri 44 SlayerApocalypse666 45 krunkykai22 46 noname219 47 nois-or-e 48 icontrolyourworld 49 ohsosilly 50 blindreper1179 51 dragonmegaxx 52 Xiz 53 cedolad 54 00Razor00 55 foxfire667 56 FrozenAngel91 57 j-rodd123 58 bob bob 59 psychoangel691 60 Zyphoror 61 DarknessXoXLight 62 chez-the-guy 63 Darkomni 64 AlexDest 65 runescapedude1126 66 shonen7 67 MrPreggers 68 ice_lazer3 69 prefx 70 WSCB 71 reuben_tate 72 The_Toymaker 73 i will pwn u 74 XxMidigamixX 75 Gilly G 76 Rebirth0 77 SC_coolguy44 78 Elite Ninja 79 Velocity 80 Kirbyman1990 81 marioGP87 82 popsicle_3000 83 princess luna 84 RagedBerserker 85 RadiantVibe 86 I like it 87 Stage: 88 shadow 1800 89 Evascythe 90 Codbeast23 91 Bobogoobo 92 HellsRequiem 93 DanMeister1234 94 Sidek 95 ce1545 96 ryuyasha 97 Valrog 98 FFR Pro 21 99 MracY 100 slipknot_6969 101 NocturneAunamic 102 Silvuh 103 Winrar 104 Dorby 105 Norsk 106 PrawnSkunk 107 jprox445 108 jductape 109 powerfull 110 A2P 111 rushyrulz 112 Xx{Midnight}xX 113 kmay 114 {Zero} 115 TheDVDMan 116 25thhour 117 FangedSerenity 118 top 119 JenovaSephiroth 120 U.N. Owen 121 CammyGoesRawr 122 rebelrunner26 123 Dainesl 124 stavie33 125 Netjet! 126 chez-the-guy 127 ddrguy007 128 zegsigma 129 NoPrivacy 130 Jerry DB 131 Spoiled_Milk 132 Xenorosth 133 MuffinGamer 134 Sweet Angel 135 sweet2kill210 136 sayuncle990 137 Micah_ 138 _Fluttershy_ 139 PriestREA Leader Boards! Please use this spreadsheet. It will update automatically every once in a while. This is google's way to prevent massive server flooding (thanks, Velo) High Scores for Levels and Experience Bonus Experience Breakdown Last edited by The FFR RPG; 01-14-2013 at 03:58 AM.. |
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#7 |
FFR Player
Join Date: Aug 2012
Posts: 150
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![]() Badges:
Mystery Mobs: *users colored orange have one-hit KO'd the Mystery Mob and have been awarded extra EXP. ![]() Requirements: Defeat Haunter of the Shadows. Mystery Mob post Unlocked players: 11 Events: ![]() Requirements: Participate in a Giga Puddi Invasion Event Unlocked players: 17 Last edited by The FFR RPG; 04-4-2013 at 06:38 AM.. |
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#8 |
FFR Player
Join Date: Aug 2012
Posts: 150
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![]() Recent Events:
None at this moment. Completed Events: Last edited by The FFR RPG; 01-1-2013 at 05:00 AM.. |
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#9 |
FFR Player
Join Date: Aug 2012
Posts: 150
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![]() Mobs:
Ongoing Daily Mobs: None at the moment. Last edited by The FFR RPG; 06-19-2013 at 09:51 PM.. |
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#10 |
FFR Player
Join Date: Aug 2012
Posts: 150
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![]() Single-Player Story Mode:
Quest Listing: ========== Prologue Requirements: none *User completion list guide: numbers in parentheses indicate the number of parts completed. Players who are currently doing the quest are in orange; those who have completed the quest are in green. Updated to post #1,3xx. Last edited by The FFR RPG; 04-4-2013 at 06:48 AM.. |
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#11 |
Nescio quid faciam
![]() Join Date: Jul 2004
Location: Edmonton, AB
Posts: 890
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![]() I'm totally in for this, RPG + Rhythm games are always an instant win in my book. Do we have to use the old profile layout to display our tokens? or will it register with the newer one too?
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#12 |
I catch fruit
![]() ![]() Join Date: Jun 2009
Location: Meadowview, VA
Age: 30
Posts: 2,861
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![]() Seems weird as ****, but sure, this sounds interesting, maybe it can spark my slowly dying interest in FFR.
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#13 |
FFR Player
Join Date: Aug 2012
Posts: 150
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#14 |
Purveyor of tea
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![]() In as fuc.
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#15 |
Snivy! Dohoho!
![]() ![]() Join Date: Mar 2006
Age: 32
Posts: 7,350
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![]() I guess I'll try this.
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#16 |
(ಠ⌣ಠ)
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![]() holy balls i read it all mind=blown in as **** my lord have mercy on my soul my anus has been penetrated
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#17 |
¯\_(ツ)_/¯
![]() ![]() ![]() Join Date: Oct 2006
Location: Massachusetts
Age: 30
Posts: 3,264
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![]() You already know I'm in~
__________________
![]() ^FFP_D0pey btw |
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#18 |
Your world ends with you
Global Moderator
![]() ![]() ![]() ![]() Join Date: Sep 2009
Location: Somewhere in, B.C., Canada
Age: 31
Posts: 5,077
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![]() Meh, I asked about it before. Might as well add me in.
__________________
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#19 |
Rhythm game specialist.
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![]() Amazing idea.
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#20 |
FFR Player
Join Date: Aug 2012
Posts: 150
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![]() omega_grunt666:
Total Experience: 9556219010 Level: 30. 91% to 32. ![]() Zakvvv666: Total Experience: 26580241207 Level: 45. 83% to 46 ![]() wildfireskunk: Toal Experience: 3739999470 Level: 19. 34% to 20. ![]() Charu: Total Experience: 16528683489 Level: 40. 66% to 41. ![]() awein999: Total Experience: 52504811488 Level: 72. 46% to 73. ![]() alloyus: Total Experience: 56286693151 Level: 75. 2% to 76. ![]() T-Force: Total Experience: 10170927183 Level: 31. 89% to 32. ![]() TC_Halogen: Total Experience: 49067827520 Level: 70. 0% to 71. ![]() Last edited by The FFR RPG; 08-4-2012 at 08:59 PM.. |
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