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#341 |
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Washed Up
Join Date: Mar 2007
Location: Winter Garden, FL
Posts: 7,414
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Depending on how things go, might be implementing the +1.0 and -1.0 limit on speedmods. I'll be talking this over with yo man
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#342 |
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*\(^o^)/*
Join Date: Oct 2008
Location: Taipei, Taiwan
Age: 24
Posts: 1,881
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god I hate this song
I'm not even gonna post my current best to help the confidence of my division |
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#343 |
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FFR Player
Join Date: Dec 2009
Posts: 40
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#344 |
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*\(^o^)/*
Join Date: Oct 2008
Location: Taipei, Taiwan
Age: 24
Posts: 1,881
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lol okay so I moved my speedmod down 1 and got
![]() and then I plugged the numbers into excel and got 61044.1 decrease O.o |
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#345 |
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Washed Up
Join Date: Mar 2007
Location: Winter Garden, FL
Posts: 7,414
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Yes, konacraze, you can post as many improvement screenshots as you like until the round ends :]
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#346 | |
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Purveyor of tea
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Don't you go stopping me form using 0.25x now, or I'm gonna be pissed \o/
Also... Quote:
/r/ videos of people playing at 100,000x speed! ![]() Last edited by wildfireskunk; 01-1-2012 at 06:10 AM.. |
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#347 | ||
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FFR Player
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![]() Going up in speed is making me learn to hate breaks in streams. I'm hitting notes that don't exist constantly >.<
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Quote:
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#348 |
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Now is it?
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LOL at restarts, but I finally got it AAA
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#349 |
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r.i.p. tiny hippo
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I don't understand the speedmod thing still.
rip me in this tourney. if this gets me eliminated i dont give a **** not playing this again ![]() Last edited by sticklydude; 01-1-2012 at 08:15 AM.. |
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#350 |
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Legendary Noob
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in the spreadsheet, there are two final raw scores. one says next to it higher, and other says lower speed. whats the deal with that?
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#351 | |
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Purveyor of tea
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Quote:
I also assume that if you use a slower speedmod, due to the limitations of programming the spreadsheet you have to ignore the fact that it takes away from your score, and instead add the bonus on? ![]() I think that if you're going to limit the speedmods, there shouldn't be a limit for the lower speedmod since it never gives a silly number of points extra, especially with the limit imposed by the 0.3 multiplier. Since it's highly unlikely that people will able to read 1.0 above their regular speedmod without mashing or some other uncouth way of playing, either make an upper limit to mod additions (preferable), or require some kind of video proof if you want to allow stupid mods so that the user can show that they're not just mashing for the score? Since this isn't a tournament to see who can mash the best Personally I think the upper limit is far more reasonable, since then the penalty for getting a few nonperfects will sufficiently offset the bonus as opposed to the MASSIVE leeway from a 100000x speedmod!Last edited by wildfireskunk; 01-1-2012 at 09:01 AM.. |
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#352 |
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Legendary Noob
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ok makes sense
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#353 |
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Purveyor of tea
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That would be silly, since it was announced as one of the awesome differences he wanted in the tournament. Other tournaments about if you don't want something different like that
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#354 |
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Nope. Chuck Testa.
Join Date: Aug 2009
Location: Inside your head
Age: 29
Posts: 288
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My speedmod is 1.95x.
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Everyday I'm shufflin' New tournament hopefully coming up in the next couple of weeks. Stay tuned for more details. |
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#355 |
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FFR Veteran
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I'm sorry if this has been answered already or if it's explained in the first post (very hung over ...), but which is better, an AAA or a bonus that is better than AAA?
For example, if I AAA, I will have 33250 raw, yet if I get 1 good on a different speed mod, I have calculated that I would get 33258. My question is should I aim for AAA or for the most points?
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#356 |
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The Vast White Note
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EDIT2: SDG, cool
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Last edited by Reshiram; 01-1-2012 at 11:45 AM.. |
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#357 | |
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Purveyor of tea
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Quote:
The OP says Raw Scoring, so it should be the score. So AAAs can be beaten with speedmod bonuses! |
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#358 |
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soleil ardent
Join Date: May 2007
Location: New York
Age: 23
Posts: 6,719
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*KEEP IN MIND*
If someone in your division is playing for fun, their score doesn't count for jack. If you're below the elimination line and a "fun player" is right above you, you need to beat the player above him/her. If you and a "fun player" are tied at the elimination line, you may be considered eliminated or just be considered allowed to continue. (need to discuss with Justin).
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#359 |
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One-handed elite
Join Date: May 2008
Posts: 1,464
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![]() This is my very first attempt, so it fails, but if this isn't enough, I'll be amazed. I'll be surprised if 13 D2 people even submit.
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The renegade has betrayed me. |
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#360 |
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SIU Making a COMEBACK
Join Date: Sep 2005
Age: 28
Posts: 513
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Bleh
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