Old 03-18-2011, 03:51 PM   #1
ddrxero64
FFR Player
 
ddrxero64's Avatar
 
Join Date: Nov 2008
Location: MA, United States
Posts: 789
Default What has rhythm gaming become?

I can't wrap my head around this. I used to come to this site years ago in hopes of playing a game and talking to those who shared my love for this game. Now it's become some sort of exclusive group where you get shunned for speaking another language. This is taken way too seriously, the focus of FFR as a site has drastically changed over the years. A site that was known to attract players looking for a great game is now a place where any one action can get you banned. This isn't some legal site, it's a gaming site. Since when does breaking a rule get referred to illegal?

Rhythm gaming is dying out. People who know about CEOs like Bobby Kotick will agree with me. GH was ceased because he didn't think it made enough money, and he shifted to money making games like CoD. This is an opportunity for an online revival of rhythm games, bringing whole new opportunities to those who are avid rhythm gamers. Making exclusive sites or banning foreigners is ridiculous. To think I might get banned for making a thread that speaks the truth. That is just sad, compared to how people behaved on this site years ago.

I could care less about how SMO looks if you want to accuse me. I'm in favor of bringing games like DDR and GH back in business, not making SMO the best site. We welcome people of all languages, and whether or not they are posting certain comments, we could care less. We ban spammers, and we don't tolerate lewd images. But if someone is swearing in German and no one complains, then it's not a problem.

People are taking their job too seriously. This is FFR, not a Konami Company. Ban me if you'd like, delete this thread, it doesn't bother me. I don't respect excluding people because they're english isn't exactly the most proper. I rather have a great game and userbase than have a game that isn't friendly to new members. It's only a matter of time before the regulars become too old for gaming, and by then there will be one who'd want to join.

This thread is going on other forums, so delete it if you want.
ddrxero64 is offline   Reply With Quote
Old 03-18-2011, 03:56 PM   #2
Izzy
Snek
FFR Simfile AuthorFFR Veteran
 
Izzy's Avatar
 
Join Date: Jan 2003
Location: Kansas
Age: 33
Posts: 9,192
Default Re: What has rhythm gaming become?

I don't particularly agree with your first paragraph, but yes. Rhythm games are becoming less popular at the moment.
Izzy is offline   Reply With Quote
Old 03-18-2011, 03:58 PM   #3
Staiain
Can't handle my ÆØÅ
Retired StaffD7 Elite KeysmasherFFR Veteran
 
Staiain's Avatar
 
Join Date: Aug 2009
Location: Norway
Posts: 4,544
Send a message via AIM to Staiain Send a message via MSN to Staiain Send a message via Skype™ to Staiain
Default Re: What has rhythm gaming become?

I agree, rythm game sites is nowdays exclusive to elitists and new members are ignored or never given a chance to prove themself nice.

People think like "Who's this new ******" instead of like "Oh that guy might actually be a really nice person"
Staiain is offline   Reply With Quote
Old 03-18-2011, 04:09 PM   #4
Zageron
Zageron E. Tazaterra
RRR Developer & DevOps Support
AdministratorDeveloperFFR Veteran
 
Zageron's Avatar
 
Join Date: Apr 2007
Location: BC
Age: 32
Posts: 6,586
Default Re: What has rhythm gaming become?

I'm all for the ethnic expansion of FFR, and I support it 100%. I may disagree with the state of mind that two certain admins have, but they have extremely valid points. Having people speak in a different language, in a public board, is dangerous if you have no way of understanding what they are talking about. The point was brought up that illegal activities could be undertaken without the English administration having a clue.

- As was suggested, this can and would be brought under control by having bilinguals moderating a special forum for foreign languages.

Thus brings your point:
Quote:
Since when does breaking a rule get referred to illegal?
If the issue you are referring to is as I believe, then yes it wasn't exactly as it seems. However, your point stands... it will be considered illegal activity unless it can be proven not. (In the current moderator-administrative state of mind, which I do not believe in.) Because we are unable to understand what is being discussed things could be going on.

This doesn't apply to every rule. 1m sur3 t|-|at I'm not breaking any laws here, and it would NOT be called illegal.

You bring up a semi-valid point, which I hope is discussed and brought into consideration during the, hopefully soon, rule revamp.
__________________

Last edited by Zageron; 03-18-2011 at 04:11 PM.. Reason: Added thoughts.
Zageron is offline   Reply With Quote
Old 03-18-2011, 04:23 PM   #5
Velocity
Doing the wrong thing the right way since 2010.
Site and Game Administrator
AdministratorRetired StaffDeveloperFFR Simfile AuthorD7 Elite KeysmasherFFR Veteran
 
Velocity's Avatar
 
Join Date: Jul 2007
Posts: 1,812
Default Re: What has rhythm gaming become?

edit:
Losing battle is losing.
Velocity is offline   Reply With Quote
Old 03-18-2011, 04:24 PM   #6
ddrxero64
FFR Player
 
ddrxero64's Avatar
 
Join Date: Nov 2008
Location: MA, United States
Posts: 789
Default Re: What has rhythm gaming become?

I do understand that illegal activity may happen. I'm focusing on pros and cons, because nothing is ever fully beneficial. Of course people could speak of illegal activities, it's possible, but here's my practical view.

You could put one language for now and see how it fairs. Have one or two temp mods who speak it watch the threads carefully. Mind you, the odds of the whole community speaking a certain language and talking about illegal activities are ridiculously small. An entire community, and not one has the mind to tell an admin that illegal activity is going on? Whatever happened to the PM system? I'm dissatisfied because it wasn't given a chance and assumed it would be bad. Even when lots of members agree they would want it, they are listening to themselves rather than the members. Maybe it could turn out bad (which I honestly highly doubt) but you won't know until it happens, right?

FFR won't go from cool site to drug deals in one week if another language was added. It's being taken too seriously to the point that people aren't allowed to speak other languages.
ddrxero64 is offline   Reply With Quote
Old 03-18-2011, 04:28 PM   #7
Velocity
Doing the wrong thing the right way since 2010.
Site and Game Administrator
AdministratorRetired StaffDeveloperFFR Simfile AuthorD7 Elite KeysmasherFFR Veteran
 
Velocity's Avatar
 
Join Date: Jul 2007
Posts: 1,812
Default Re: What has rhythm gaming become?

Quote:
Originally Posted by ddrxero64 View Post
FFR won't go from cool site to drug deals in one week
What else would you use this site for.

Ontopic:
The thing is, what's the real percentage of users that only speak a language besides English.

How can we have temp mods to watch the whole spectrum of world languages.

How will it affect FFR in the long run.
Velocity is offline   Reply With Quote
Old 03-18-2011, 04:33 PM   #8
foxfire667
The FFRchiver
Retired StaffD7 Elite KeysmasherFFR Veteran
 
foxfire667's Avatar
 
Join Date: Jun 2009
Location: USA
Age: 30
Posts: 2,168
Default Re: What has rhythm gaming become?

Quote:
Originally Posted by ddrxero64 View Post
I can't wrap my head around this. I used to come to this site years ago in hopes of playing a game and talking to those who shared my love for this game. Now it's become some sort of exclusive group where you get shunned for speaking another language.
About this language thing you keep referring to, chances are that this rule wasn't set into motion to shun away those who wanted to speak another language. I would think that it would have been put in place as FFR is a English speaking majority by a vast percentage, so it would make things less confusing for everyone if certain things were generally spoken in English. I personally don't feel the need to BAN anyone for using another language (that is just overkill), but I do feel that threads and other things directed to everyone in the community should be posted in English (as that is what the majority understands). Not saying that posting in other languages is bad in any way, but if everyone understands English compared to a much smaller percentage speaking Spanish, French, Chinese, etc (while those that do understand these generally know English on here) then English is definitely the preferred language to post in.

While speaking to a small group, or specifically to those whom know the language, it should be 100% acceptable to post in any language (if that is against the rules it shouldn't be). I feel more like, if someone feels comfortable speaking in a different language, to use an online translator to English under their other language so that others who might be able to contribute to a subject but might not know the language will be able to. Just as those who might replay to them may attempt to respond in their language via translator if they cannot speak English well (I know translators aren't amazing but they will get the general message across).

I suppose special language exclusive sections could be added, although I would only think they would be truly beneficial if we had a huge amount of users who could not speak English in the forums (which I don't believe we do). Of the few that actually cannot speak English, again a simple online translator can get the basic points they are trying to make across.

I do wish that the community was a bit more welcoming at times, and yes it does look like rhythm games are beginning to fade out, especially in mainstream games like Guitar Hero.
__________________
SM pack archiver | 1.5 Billion Club | Etterna Online: [Register]
foxfire667 is offline   Reply With Quote
Old 03-18-2011, 04:34 PM   #9
ichliebekase
FFR Simfile Author
Retired StaffFFR Simfile AuthorFFR Veteran
 
ichliebekase's Avatar
 
Join Date: May 2006
Posts: 3,213
Default Re: What has rhythm gaming become?

Quote:
Originally Posted by Velocity View Post
The thing is, what's the real percentage of users that only speak a language besides English.
This brings up a valid point. I know for a fact that in Germany, students are forced to learn English in school since it is the most dominant language [for the time being] in the world. I think in either Japan or China students are taught English in school too [saw it on the news a year or so back]. Yes, there are people in this world that have no idea what English is, but the probability of it being a mass amount of people on this site is slim to none.

Is this thread about rhythm gaming or about getting a language section into the forums? I'm confused
__________________
Glorious Morning - Misc, level 48
We Will Fly - Dance 2, level 53
=.The Ocean.= - Dance 2, level 56, collab with krunkykai22
Garden Party - Dance, level 38
ichliebekase is offline   Reply With Quote
Old 03-18-2011, 04:35 PM   #10
HammyMcSquirrel
Everlong
Retired StaffFFR Simfile AuthorFFR Music ProducerFFR Veteran
 
HammyMcSquirrel's Avatar
 
Join Date: Dec 2004
Location: Madison, Wisconsin
Age: 35
Posts: 3,833
Default Re: What has rhythm gaming become?

Would people settle for a designated room in prochat for multilingual conversation at least? I don't think the whole moderation issue would be as much of a concern there since we already have the "This Profile" room which is pretty much impossible to moderate.
HammyMcSquirrel is offline   Reply With Quote
Old 03-18-2011, 04:51 PM   #11
ddrxero64
FFR Player
 
ddrxero64's Avatar
 
Join Date: Nov 2008
Location: MA, United States
Posts: 789
Default Re: What has rhythm gaming become?

Quote:
Originally Posted by Velocity View Post
What else would you use this site for.

Ontopic:
The thing is, what's the real percentage of users that only speak a language besides English.

How can we have temp mods to watch the whole spectrum of world languages.

How will it affect FFR in the long run.
Percentage of users is unknown, because it's clear that you don't support other languages. Let me give you an example.

It was known that a lot of our users that played on the server were japanese. But not once did we see them on our forum. One day randomly the other admin found a japanese post. Instead of ignoring it, he tackled the problem. Eventually, he found out our server developer spoke japanese, and had lots of japanese friends. They communicate in their own forums. We created a japanese forum, to show them we showed support. Our server developer became a mod for that forum, and using trust, asked a friend he knew was trustworthy to become mod. Now we have a japanese section, relatively dead. Of course, there isn't a lot to stimulate japanese discussion. Until, of course, our other admin put up an announcement regarding the Japan tragedy. We randomly got a post by a japanese player who used a translator saying how much he appreciated the announcement. He had no clue we had a japanese section, and the fact that we showed our concern for users beyond the game made him happy. He told his japanese friends (players) about it.

You won't know the percentage until you provide an opportunity for people to show themselves. Why would a french speaker post here? He only knows french. What if he saw an announcement regarding the french language? It would attract his attention.

As for the whole spectrum, no one is saying to put over 40 languages. We have some russian players on SMO that I've met. But we don't have a russian section, because the demand isn't too high. Part of knowing what the demand is is to listen to members and actually get to know who's really playing your game. I'm not just an admin of SMO, I'm a player.

Also, our user count is in the 18,000s I think. You guys have WAY more. I don't think finding some trustworthy users to be temp mods would be a hard thing. You can easily limit privileges, but I'm sure you guys know. Even if they didn't help, they would just be demoted back to regular user.

How will it affect FFR in the long run? Is that a question anyone can honestly answer?

Edit: @ichlie to respond to your post, I created this thread because the other one was locked. I also pointed out that it's things like this that will contribute to the downfall of rhythm gaming. Unlike Super Nintendo, it has plenty of opportunities to excel. Graphics and hardware aren't the issue, motivation and innovation are.
ddrxero64 is offline   Reply With Quote
Old 03-18-2011, 04:56 PM   #12
Cold Kitten
i love (purple things)
FFR Veteran
 
Cold Kitten's Avatar
 
Join Date: May 2009
Location: Tennessee
Posts: 1,341
Default Re: What has rhythm gaming become?

Okay. Normally, I don't post in threads like this because they just turn into a giant shitstorm. However, I have a valid opinion on this, so oh well.

New players on this site aren't "shunned" because they may speak another language, because they're new, because etc, etc. They're "shunned" because they tend to act like complete idiots. Now, this may just be a personal opinion but, too bad. If you think FFR is bad about new people *now*, you should have seen pre-death FFR. It was even worse.
__________________


Quote:
Originally Posted by MinaciousGrace View Post
it's like putting training wheels on gutterguards covered in styrofoam made of bubblewrap with a velcro fanny pack inside a condom
Cold Kitten is offline   Reply With Quote
Old 03-18-2011, 05:02 PM   #13
BethanyBangs
~
FFR Veteran
 
BethanyBangs's Avatar
 
Join Date: Oct 2010
Location: Sacramento
Age: 29
Posts: 730
Default Re: What has rhythm gaming become?

I have to agree with Tiff on that. Before FFR died people would treat this place like a myspace. Coming on solely for attention. There's still a few of those people now. Or the 12 year old girls that would go on webcam in vc~ Ah the old days. People get banned for being stupid, that is all. I do agree the regulars on here should be more welcoming to the noobies.

Rhythm gaming HAS died down. Unfortunately. People are becoming more interested in games that use your body to move, i.e. Just Dance. Horrible music i would have to say. Let's bring it back.
BethanyBangs is offline   Reply With Quote
Old 03-18-2011, 05:07 PM   #14
ninjaKIWI
plain old ugly ass dumbas
FFR Simfile AuthorFFR Veteran
 
ninjaKIWI's Avatar
 
Join Date: Aug 2006
Age: 30
Posts: 3,303
Send a message via AIM to ninjaKIWI
Default Re: What has rhythm gaming become?

Quote:
Originally Posted by ddrxero64 View Post
Derp.
Oh.
ninjaKIWI is offline   Reply With Quote
Old 03-18-2011, 05:09 PM   #15
ichliebekase
FFR Simfile Author
Retired StaffFFR Simfile AuthorFFR Veteran
 
ichliebekase's Avatar
 
Join Date: May 2006
Posts: 3,213
Default Re: What has rhythm gaming become?

Quote:
Originally Posted by ddrxero64 View Post
Edit: @ichlie to respond to your post, I created this thread because the other one was locked. I also pointed out that it's things like this that will contribute to the downfall of rhythm gaming. Unlike Super Nintendo, it has plenty of opportunities to excel. Graphics and hardware aren't the issue, motivation and innovation are.
So it should really be "What have the forums become?" correct? Plenty is being done a little at a time to make FFR the game better and more compatible with more computer software. People with vista can play fine with Gamebooster and the standalone. Velocity just recently updated the look of the engine, reinstalled replays, brought back prochat, etc. The actual game of FFR has been excelling more now than it has in many years.

As far as my opinion goes, the forums don't truly have much to do with the game. There are so many people on this site, pre and post death, that don't post on the forums. Plus, while the site was down, a lot of people still played SM, found the LD engine, even DF made their own engine to continue playing.

Short version; I don't think the forums will contribute to the downfall of FFR or forums for any other rhythm games.

I hope you don't take this as me trying to downgrade or attack you. It just seems like you're trying to make two problems out of one.
__________________
Glorious Morning - Misc, level 48
We Will Fly - Dance 2, level 53
=.The Ocean.= - Dance 2, level 56, collab with krunkykai22
Garden Party - Dance, level 38
ichliebekase is offline   Reply With Quote
Old 03-18-2011, 05:29 PM   #16
ddrxero64
FFR Player
 
ddrxero64's Avatar
 
Join Date: Nov 2008
Location: MA, United States
Posts: 789
Default Re: What has rhythm gaming become?

Quote:
Originally Posted by ichliebekase View Post
I hope you don't take this as me trying to downgrade or attack you. It just seems like you're trying to make two problems out of one.
No, of course not. I completely disagree, but you're entitled to your opinion. The thing is, forums or online games have nothing to do with rhythm gaming until now. Rhythm gaming started as arcade and console games. DDR, PIU, ITG, GH, IIDX, Rock Band, etc. They are dying out, plain and simple. Less arcade machines, game development ceasing. Someone also made a valid point that games for Kinect are also on the rise. But I somewhat disagree, because when rhythm gaming was popular it was far bigger than the games we see now.

What I'm saying is Rhythm Gaming on consoles and arcades is dying. A chance to revive them on the internet might be possible. It wouldn't be the first time a game was revived due to the power of the internet. I think people could make games these fun. But with the way forums are working, it won't happen at all.

A lot of new forum members are idiots. And a lot of them aren't. Try to sort them out. It's like looking at the glass half empty. You give up on introducing them and finding normal people because you assume they're idiots. We're getting new people all the time on SMO that gladly introduce themselves. Our "idiot" to unique member ratio is very different. We rarely see people come and join to be idiots. And even then, we lead them in the right direction.
ddrxero64 is offline   Reply With Quote
Old 03-18-2011, 05:31 PM   #17
ninjaKIWI
plain old ugly ass dumbas
FFR Simfile AuthorFFR Veteran
 
ninjaKIWI's Avatar
 
Join Date: Aug 2006
Age: 30
Posts: 3,303
Send a message via AIM to ninjaKIWI
Default Re: What has rhythm gaming become?

Quote:
Originally Posted by ddrxero64 View Post
No, of course not. I completely disagree, but you're entitled to your opinion. The thing is, forums or online games have nothing to do with rhythm gaming until now. Rhythm gaming started as arcade and console games. DDR, PIU, ITG, GH, IIDX, Rock Band, etc. They are dying out, plain and simple. Less arcade machines, game development ceasing. Someone also made a valid point that games for Kinect are also on the rise. But I somewhat disagree, because when rhythm gaming was popular it was far bigger than the games we see now.

What I'm saying is Rhythm Gaming on consoles and arcades is dying. A chance to revive them on the internet might be possible. It wouldn't be the first time a game was revived due to the power of the internet. I think people could make games these fun. But with the way forums are working, it won't happen at all.

A lot of new forum members are idiots. And a lot of them aren't. Try to sort them out. It's like looking at the glass half empty. You give up on introducing them and finding normal people because you assume they're idiots. We're getting new people all the time on SMO that gladly introduce themselves. Our "idiot" to unique member ratio is very different. We rarely see people come and join to be idiots. And even then, we lead them in the right direction.

I'm pretty sure GH and Rock Band have made rhythm gaming bigger than it's ever been. It's on the rise, if anything. Everybody I know has either Guitar Hero or Rock band, and I see people playing ITG and DDR in arcades all the time.
ninjaKIWI is offline   Reply With Quote
Old 03-18-2011, 05:35 PM   #18
.Gazelle.
Mr. Skeltal
FFR Simfile AuthorD7 Elite KeysmasherFFR Veteran
 
.Gazelle.'s Avatar
 
Join Date: Oct 2010
Location: Lowell,MA
Age: 27
Posts: 1,506
Default Re: What has rhythm gaming become?

Quote:
Originally Posted by ninjaKIWI View Post
I'm pretty sure GH and Rock Band have made rhythm gaming bigger than it's ever been. It's on the rise, if anything. Everybody I know has either Guitar Hero or Rock band, and I see people playing ITG and DDR in arcades all the time.
nope. Activision dropped Guitar Hero after the horrible sales of the last one
.Gazelle. is offline   Reply With Quote
Old 03-18-2011, 05:39 PM   #19
Jousway
FFR Player
 
Jousway's Avatar
 
Join Date: Jun 2009
Posts: 865
Default Re: What has rhythm gaming become?

Quote:
Originally Posted by ddrxero64 View Post
Rhythm gaming started as arcade and console games. DDR, PIU, ITG, GH, IIDX, Rock Band, etc.
actually it started as games from home use with Dance Aerobics for the Nes in 1987 and Parappa the Rapper for the playstation in 1996 , beatmania arcade and other arcade rhythm games came after 1997
__________________
Its not a bug its a FEATURE!



Jousway is offline   Reply With Quote
Old 03-18-2011, 05:45 PM   #20
BethanyBangs
~
FFR Veteran
 
BethanyBangs's Avatar
 
Join Date: Oct 2010
Location: Sacramento
Age: 29
Posts: 730
Default Re: What has rhythm gaming become?

Quote:
Originally Posted by Jousway View Post
actually it started as games from home use with Dance Aerobics for the Nes in 1987 and Parappa the Rapper for the playstation in 1996 , beatmania arcade and other arcade rhythm games came after 1997
I still play the demo i got of Parappa for ps1.
<3
BethanyBangs is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 03:02 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution