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Old 11-15-2010, 10:39 AM   #1
rushyrulz
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Default Anti-skill tokens



Don't we have enough of these already? I can understand this particular one, being excite bike and all, but I would be pretty pissed if I saw a bunch more of "get 639 averages and 9 misses with 214 combo EXACTLY with no more than 100 perfects on GGC type tokens..

Just my opinion.

sidenote - I will quit this game if anyone fulfills the requirement above...
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Old 11-15-2010, 11:02 AM   #2
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Default Re: Anti-tokens

That's ****ing stupid
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Old 11-15-2010, 11:03 AM   #3
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Default Re: Anti-tokens

i have the token so w/e
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Old 11-15-2010, 11:09 AM   #4
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Default Re: Anti-tokens

Token isn't hard. I just hope it doesn't start a chain of new anti-tokens.
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Old 11-15-2010, 11:10 AM   #5
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Default Re: Anti-tokens

Out of like 100 tokens(102), only like 1/10th of them are anit tokens. Thats not really a lot. And im not counting things like more goods then perfects kind of things, I dont compare those kinds or requirements to ones like these.
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Old 11-15-2010, 11:11 AM   #6
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Default Re: Anti-tokens

Let me go count. Will edit.

BB Revenge *
Passing BB Evolution with more misses than boos
8,292 people have unlocked skill token 8

Spinning With You *
Pass Burnout with less than 50 perfects to unlock Spinning With You
2,623 people have unlocked skill token 9

Destiny v2 *
Get 313 perfects, 0 goods, 0 averages, 299 misses, 0 boos on Destiny to unlock Destiny v2
807 people have unlocked skill token 12

Emotions V2 *
Get 400+ perfects, 20+ goods, and 20+ averages on Emotions to unlock Emotions v2
1,981 people have unlocked skill token 13

Ninjitsu *
Get more goods than perfects on Snowflakes (and pass) to unlock Ninjitsu.
4,664 people have unlocked skill token 20

P8107 *
Get more misses than averages and more boos than goods on K8107 while passing to unlock P8107.
1,457 people have unlocked skill token 21

Exotica *
Get 200+ averages on Zodiac to unlock Exotica.
1,718 people have unlocked skill token 23

Ninjitsu*
Get the same number of goods, averages, misses, and boos (above 0) on Samurai Road to unlock Judgment Days.
1,250 people have unlocked skill token 25

Crow Song*
Get at least 20 more averages than goods and at least 150 more perfects than goods on Noir Remixed to unlock Crow Song.
573 people have unlocked skill token 26

Liquid Moon *
Get at least 300 misses while having 10 or less boos on Tension to unlock Liquid Moon
1,766 people have unlocked skill token 27

Angelic Layer *
Get at least 250 averages on Sepia to unlock Angelic Layer
1,298 people have unlocked skill token 28

Party 4 U v3 *
Get more boos than misses than averages than goods than perfects on Party 4 U v2 to unlock Party 4 U v3.
1,145 people have unlocked skill token 31

Starman *
Get a Full Combo on Super Mario 8-Bit Eighties with at least 160 goods and 10 or less perfects and averages to unlock Starman.
518 people have unlocked skill token 32


Nippon Zenkoku GABA Ondo *
Get under 1000 perfects and pass Pretty Green Onions to unlock Nippon Zenkoku GABA Ondo.
5,486 people have unlocked skill token 33

Frozen Bond *
Get at least 2 average-misses on Improvisation et Chien while keeping your averages, boos, and misses all the same number and pass it to unlock Frozen Bond.
888 people have unlocked skill token 34 (outdated)

~Absolute Zero~ *
Get a total score of 0 on Fahrenheit while hitting only 1 arrow to unlock ~Absolute Zero~
4,383 people have unlocked skill token 46

Otaku Speedvibe [Oni] *
AAA a For Masters Only song to unlock Otaku Speedvibe [Oni]
534 people have unlocked skill token 48 (kidding)

ViennaCore *
Get between 995 and 1005 combined perfects and goods on Classical Insanity with 0 misses and 2 or less averages and boos combined to unlock ViennaCore
404 people have unlocked skill token 53

{Sunlight} *
Get 1100+ boos on Silence while still passing to unlock {Sunlight}
1,669 people have unlocked skill token 56

LunaMarionette *
Get exactly 444 misses on Moonbeam with exactly 4 combo and under 440 perfects, and pass, to unlock LunaMarionette
646 people have unlocked skill token 58

Nanairopanda v2 *
Miss every yellow note and hit every other note on Nanairopanda and have no more than 5 goods or 5 boos and 0 averages (and pass) to unlock Nanairopanda v2
145 people have unlocked skill token 95

OMGWTFT0K3N *
Get a score of 2 Perfects, 4 Goods, 6 Averages, 8 Misses, 10 Boos, and a 12 Combo on Excite Bike to unlock Gigadelic
19 people have unlocked skill token 102



22/102 are anti. If you don't count the new player STs, it's an even higher percentage.
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Last edited by rushyrulz; 11-16-2010 at 11:21 PM..
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Old 11-15-2010, 11:15 AM   #7
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Default Re: Anti-tokens

I still have yet to try but I'm pretty sure it's going to take awhile. Could be wrong.
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Old 11-15-2010, 11:27 AM   #8
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Default Re: Anti-tokens

What's wrong with anti-tokens? I find them pretty fun and challenging.
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Old 11-15-2010, 11:38 AM   #9
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Default Re: Anti-tokens

You think FCing Super Mario with less than 10 perfects is fun? It's definitely challenging.
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Old 11-15-2010, 11:40 AM   #10
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Default Re: Anti-tokens

If we find AAA'ing FMOs fun then yeah..
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Old 11-15-2010, 11:43 AM   #11
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Default Re: Anti-tokens

Quote:
Originally Posted by rushyrulz View Post
You think FCing Super Mario with less than 10 perfects is fun? It's definitely challenging.
This is actually fun if you know how to do it correctly/easiest way.
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Old 11-15-2010, 11:50 AM   #12
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Default Re: Anti-tokens

It's modeled this way because it's quick and easy to repeat, challenging to pull off, and has a cool little numeric progression that requires a bit of strategy and the ability to precisely inaccurate.
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Old 11-15-2010, 11:52 AM   #13
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Default Re: Anti-tokens

I'm all for anti-tokens

Players find enjoyment in achieving a desirable score on a file. Just because that desired score is no longer a AAA doesn't make this process any less fun. If anything, it allows the player to get creative since it isn't required that every arrow (and non-arrow) in the file needs to be hit in a specific manner. This also goes back to:

Quote:
Originally Posted by leonid View Post
If we find AAA'ing FMOs fun then yeah..
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Old 11-15-2010, 11:56 AM   #14
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Default Re: Anti-tokens

I assure you Rushy, the next one I think up will not involve antiskill.

But it won't be boring, either. I'm against boring tokens.
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Old 11-15-2010, 11:57 AM   #15
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Default Re: Anti-tokens

+1 to the GGC idea.

Also, a few of those aren't anti-tokens. They're really easy, for people who suck at the game, to get. (Ex. BB Revenge)

Thought I agree, should be very few more anti tokens.
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Old 11-15-2010, 11:58 AM   #16
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Default Re: Anti-tokens

I'm not good enough to be bad enough for this token. I'll try more later though.
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Old 11-15-2010, 12:03 PM   #17
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Default Re: Anti-tokens

Anti pa is not a "skill" so I never really understood an Anti PA Skill Token.

They need their own set of tokens I think

Although at least the new one's easier to do than most of them. I mean "Anti Pa" Tokens are simply match the score, you don't have to do it perfectly to the requirement, just get the same identical score. At least this is what I think it was DC was saying in the DF chatbox yesterday night.

Edit: How did we get permission for Gigeldic. or whatever it's called.
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Old 11-15-2010, 12:07 PM   #18
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Default Re: Anti-tokens

Quote:
Originally Posted by Xx{Midnight}xX View Post
Edit: How did we get permission for Gigeldic. or whatever it's called.
Limited / Hard to Get Song = Who Cares.
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Old 11-15-2010, 12:15 PM   #19
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Default Re: Anti-tokens

It is actually a skill since you have to be able to control your playing ability in order to complete the task. Not all tokens are just going to be piss easy to unlock/straight forward do so good on a song, you have to work for them and apply the skill you have to unlock them.
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Old 11-15-2010, 12:24 PM   #20
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Default Re: Anti-tokens

2 cents: Fine to have them, but please keep them off of the tier point charts.
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