09-29-2017, 07:41 AM | #1 |
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TWG CLXXII - Postgame
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======= TOWN WINS!!! Good End GET!!! =-=-=-= TWGood End! Semi-Open Setup: 14 Players: 1 Superstar or 1 Hero of the People 1 Challenger or 1 Savior 1 Eternalisk α, 1 Eternalisk β, or Eternalisk γ 1 Mysterious Variable X 6 Ordinary Citizens 1 Mad Scientist or 1 Deathdealer 1 Dark Messenger or 1 Dark Contracter 1 Informant 1 Alien ==== Day start Nightchat is OFF Kitb is ON (Unannounced) No Lynch is ON No Kill is ON Wolf Daychat is VARIABLE (ON when Informant is alive. OFF when they are dead.) Twilight Chat (Wolf Pregame Chat) is ON No actions are randomized in this game. If you send nothing, nothing happens. ==== Player List: 1. Blindreper1179 > VT, Killed N3 2. Shadowolfe > Dark Contractor, Killed N1 3. InDheart > VT, Survived to Win 4. mellonxcollie > Eternalisk Beta, Killed N3 5. kirkfan2255 > Savior, Killed N1 6. Charu > Alien, Survived to Lose 7. the sun fan > VT, Killed N1 8. DaBackpack > Superstar, Survived to Win 9. AragakiAyase > Mysterious Variable X (Transmorpher), Survived to Lose 10. Yeti/TWG Ike > VT, Survived to Win 11. Hakulyte > Informant, Lynched D4 12. Xelnya > VT, Lynched D1 13. Roundbox > Deathdealer, Lynched D3 14. DarkManticoreX2 > VT, Lynched D2 ===== Replacements: 1. Prophylaxis 2. Celirra 3. ===== Game Resources: Deadchat: https://discord.gg/hsSk6Gg Wolfchat: https://discord.gg/8Ufs9Yj ===== Host Comments: Most of my thoughts for the game can be found in the analysis section of deadchat. To summerize... D1: Things start off kind of bad for the wolfteam and town. Roundbox is MIA which is never good, and Haku is having trouble replicating his towntone which sets people off that something isnt right. Town posts a lot of irrelevant stuff and fights over small things, which makes digging and finding content hard. Xelnya said it best: A lot of the early stuff was NAI and not useful. Town lacks leadership and direction, so a xelnya lynch materializes despite several people voicing misgivings. DBP forces a thunderdome between blind/xelnya, which ends pretty badly. Shado comes back and drops Haku into a silent kitb with Xelnya, which thankfully works out in the wolves favor. Haku had a pretty god awful eod, he looked like he was blatantly trying to make himself look better by getting off the xel wagon and more than a few people picked up on it. I would say had dbp not called for votes to stay within xel/blind, haku would have died that day. However, Shado voting him buys Haku a ton of leeway later on after Shado flips. ------- N1: NIGHT 1 ACTIONS: DaBackpack COLOR SEERS Blind kirkfan WEAK SAVES Charu mellonxcollie uses her SLANK VIGI on ShadoWolfe Roundbox uses JAMBIYA to perform a NINJA KILL on the sun fan kirkfan dies due to her WEAK SAVE not preventing the death of Charu. AragakiAyase passively gains the abilities of DARK CONTRACTOR and SAVIOR due to the roles dying mellonxcollie gains a stack of [Mesopotamian Wrath] for shooting an anti-town player, supercharging her final vigi shot. The next use of it can target any player in the game. If their role alignment checks as [Anti-Town], they will be killed. Otherwise, nothing happens. ------- Comments: Mello takes a hero shot at Shado's domepiece, completely redeeming the day for town and putting wolves behind the 8 ball. Kirkfan suicide save comes from her mentality that roles should try to get the maximum allowed value out of them. She will rarely not use a role action, even if it could be potentially harmful. Her save targets were good too: Shado, sunfan and Charu. Unfortunately, she whiffed it and picked Charu, causing her to rip and costing town a valuable PR. DBP seers blind, probably to clean up possible suspicion against blind the following day and due to the fact he had a very low chance of being nightkilled. Wolves are suspicious of dbp, ike and raeko for power roles, but end up killing sunfan due to them tinfoiling on some alien role post he made that they saw as cover. AA chose BPV n0, which would never be popped but probably gave him piece of mind. ==== D2: Haku has an implosion early on where he slips multiple times, but nobody catches them. His tone is garbage, though he redeems this through a combination of good explanation and better play later. Roundbox still isnt fully back and is mostly stuck catching up, causing his slot to become very suspect. Shado leaves a poisonous reads list the previous day, and town wastes a ton of time analyzing and drawing bad conclusions from it. At this point, Shado's eod vote of Haku d1 that i disparaged is turning out to pay off big. Haku gets semi cleared from that and pressure is relieved from him. Roundbox begins to look way better it seems after being active the 2nd half of D2. Meanwhile, by comparison, towns biggest players are not being very assertive or strong. Charu has pretty much singlehandedly undermined Manti the entire day. Indheart and Backpack have really phoned it in this phase and arnt trying to take over the game. Yeti is playing the role of enabler and conversationalist, which is fine but town kind of needs someone to lead the day. Theres a lot of chaos and disorder. Case in point: Less than an hour before eod and theres no clear wagons or lynch consensus except for arguably against manti, which is really bad. Charu working against Manti all day pays dividends and they both end up looking bad, thought Manti ends up worse off. Mostly due to this, Manti pays with his life and gets lynched. A real waste of potential town solving power, and a good example of town tinfoiling a lynch that had no business ever happening. N2: ------- NIGHT 2 ACTIONS: DaBackpack ALIGNMENT SEERS Charu (Returns ALIEN) Mellonxcollie SMART VIGIS InDheart (Nothing happens) Roundbox uses LUREBREAKER to perform a ROLEFLIP SUPRESSION KILL on AragakiAyase (Kill fails due to SAVIOR TRANSMORPHER power causing AragakiAyase to become untargetable for kills) AragakiAyase does nothing, activating his passive SAVIOR TRANSMORPHER power. AragakiAyase is told that ROUNDBOX targeted him for a night kill action. His SAVIOR TRANSMORPHER power is now void. ------- Comments: AA begins putting the pieces together, correctly reading both DBP and raeko as power roles. Once he realizes Roundbox targeted him for a killing action, he pieces together the wolf team as exactly InDheart/Haku, Roundbox. Once Haku fakeclaims his role, he solves the game. DBP Seers Charu, which i think lowkey saves town in a big way because it begins the long but necessary process of town realizing and stemming all the sabotage Charu was doing. Mello submits a smart vigi on indheart. Not really sure why, but there's no real bad shots she could send with the exception of AA. Once again the wolves have PR reads on backpack and raeko, but they also read AA as a PR and decide to shoot him. This ends disastrously and I would argue it was the point where the game was out of reach for the wolfteam. ======= D3:Day 3 can be split into pre-haku claim and post haku claim. pre haku claim, both him and roundbox were circling the drain and everyone thought the setup was mechanically close to being locked. dbp claims, outs his 2 checks, and suddenly everyone knows that charu is the alien. what follows is a strange series of posts where town is trying to figure out if charu is town aligned. By all rights they should have ignored charu because his alignment can not be confirmed. I dont think its in peoples nature to ignore someone who had been minutes before a top town. So despite being outed as the alien, charu still wields a surprising amount of influence despite have no actual voting power. This is due to town finally (mistakenly) concluding Charu is town aligned DESPITE outing DBP and ruining his plans, and generally being one shady motherfucker. Charu wastes no time bussing roundbox, and while it think this is the correct play in his situation it still paints a bleak picture for the wolf team. roundbox efforts but nobody REALLY pays attention due to him approaching consensus scum territory For simplicity sake, as soon as DBP outted Raeko should have outted as well She had a pseudo green check to help town with, no value left in her role, and her position would only grow weaker as time passed. Town still needs time to solve the game, so getting the info about her and indheart being town early is highly beneficial. instead, she sits on her role then something happens that completely turns the game on its head Haku claims MVX self-aligned (with a bit of heavy hinting from charu to do so i might add). but more importantly, AA doesn't counterclaim him Conclusion will be added later ==== MVP goes to AragakiAyase. Despite (narrowly) not achieving his win condition, he played his role to perfection (A role that had a very difficult wincon and not a ton of tools to help you achieve it). He solved the game early, and did enough be consensus town and wield vast amounts of influence. His play was all around stellar. Honorable Mentions goes to... Raeko. The power of that vigi shot on Shado cannot be understated. While many might not agree with your playstyle, you played the role of vigi well. You took your shot, you owned it, and you answered to nobody. I think you leaned a bit too much on your claim to keep you out of potential trouble, so you were blindsided when AA preemptively fakeclaimed your role. Nevertheless, you played an excellent game and town would have been in a bad spot without you. Charu Your role in keeping the scumteam in the game cannot be solidly quantified i feel by anyone except an outside observer or someone reading the thread fresh for the first time. I think what you did was a perfect example of optimally playing the role of Wolf-aligned Alien. Its a hard role to get good value from. You need to painstakingly bank a ton of towncred while avoiding the usual pitfalls of being a wolf, and use your (fake) vote to push leading wagons and artifically make them bigger. Which you did well. I think it's a big reason why pressure got relieved from Haku early on. You made the Haku wagon way bigger and cause people to get cold feet on the size of the consensus against him and get off of it. You subtly argued against killing roundbox earlier when he was MIA. You did a lot of little things to facillitate scumteam that most people missed but i didnt. Well done, you did the role proud. Even your meltdown at the end i felt was justified because you had done so much before then. DBP: You put in work for town, and kept them mechanically focused at opportune times when it looked like the day was about to go off the rails. Your claim was really well handled and your plan to frame blind as a pr would have put town vastly ahead of the 8 ball, had blind not ruined it. Handling Charu, and neutralizing his power and influence potentially saved the game for town. === === STORY TABLE OF CONTENTS Part 1 Part 2 Part 3 Part 4 Part 5 Part 6 Epilogue
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The Official Homestuck Epilogue dropped April 13th, 2019. Come get your sense of closure here. Last edited by TWG Jade Harley; 10-3-2017 at 10:29 PM.. |
09-29-2017, 07:49 AM | #2 |
FFR Player
Join Date: Feb 2017
Location: The Furthest Ring
Age: 27
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Re: TWG CLXXII - Postgame
overall, this game was a blast to watch and host. it had its ups and downs, but every game goes through them. its the biggest game on FFR, nobody replaced out, and it sounds like almost everyone had fun playing the setup!
thank you for playing! |
09-29-2017, 07:59 AM | #3 |
[Nobody liked that.]
Join Date: Sep 2012
Posts: 3,355
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Re: TWG CLXXII - Postgame
I can kinda summarize my thoughts a bit too
1. My going after Blind may come from a place of disagreement in his play, but I still would hold most times in that thunder-dome I had done better in trying to force him into not having a passive d0 for read's sake. I don't think anyone really awarded that any credit and I can sort of explain to myself why, but really I feel my distaste for blind weighed heavier than my post did, which left me rather disappointed. To be fair, I think DBP forcing a true thunder-dome was mechanically good. It progressed reads for town and probably helped place blind into a safer place for later in the game and he at least capitalized on making the most out of it. It helped clear Blind, a player I personally think is hard to read because of how he plays early. So it's not like it was wasted. Though I feel the seering was a tad overkill and other people made better options because TBH what was the point of forcing that dome otherwise for at least a day or something that comes up that sets off a flag. 2. I have zero idea why how angry I was, was a focus at any point while I was alive. The only fake part of my anger is that I generally tone it down. Most often I'll drop some super heavy swear ridden posts that I change to sound more calm or like bothered, more than I exaggerate it, if that's ever happened ever. 3. Mellon's response to the fakeclaim: though I agree with Freezin' on it, but maybe not for the same reasons, and I feel the raw appeal of how angry she came off with that arrogance was just. Yes. 4. Seeing Haku fakeclaim his role kinda confused me, I'm not sure I understand the why. 5. AA I WANTED YOU TO WIN SO BADLY AFTER I LEARNED YOU CHOSE THE HARDEST PATH. YOU PLAYED SO GOOD. 6. I earnestly feel the first 40 pages of this game where so fucking bad, and I admit I contributed to it. 7. Freezin' ded chat was great, I hope future hosts do at least a shiptosting room 8. I dunno how to feel about how the wolves played this game. I feel this was a super strong wolf team and that Mellon shot did more than kill Shado, but it probably thrust a gaping hole into morale. Any of the other wolves being shot would have resulted in a drastically different game I think. |
09-29-2017, 08:02 AM | #4 |
[Nobody liked that.]
Join Date: Sep 2012
Posts: 3,355
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Re: TWG CLXXII - Postgame
Also.
Doggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggg |
09-29-2017, 08:05 AM | #5 |
FFR Player
Join Date: Feb 2017
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Re: TWG CLXXII - Postgame
her reaction was pretty freaking badass tbh
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The Official Homestuck Epilogue dropped April 13th, 2019. Come get your sense of closure here. Last edited by TWG Jade Harley; 09-29-2017 at 08:07 AM.. |
09-29-2017, 08:50 AM | #6 | |||
TWG Overlord
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Re: TWG CLXXII - Postgame
Reads list before I died was pretty good. Bottom 4 was the whole scumteam:
Quote:
Quote:
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09-29-2017, 09:48 AM | #7 | |
Waifus
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Re: TWG CLXXII - Postgame
Quote:
Although 3rd party doesn't really count lol It was fun playing with you finally
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09-29-2017, 09:48 AM | #8 |
Waifus
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Re: TWG CLXXII - Postgame
Also I had a ton of fun this game (except maybe the last day) and glad I signed up
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09-29-2017, 09:52 AM | #9 | |
Waifus
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Re: TWG CLXXII - Postgame
Quote:
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09-29-2017, 10:08 AM | #10 |
FFR Player
Join Date: Mar 2017
Age: 29
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Re: TWG CLXXII - Postgame
the real winner of this game is anyone that's played a dragon dressup game
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TWG Stats: https://docs.google.com/spreadsheets...it?usp=sharing FFR is a pretty good place somehow. |
09-29-2017, 10:11 AM | #11 |
Vice President Of TGB
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Re: TWG CLXXII - Postgame
I understand your big lettered post now dbp. Lmao
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09-29-2017, 10:18 AM | #12 |
Picker @ JAX2
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Posts: 505
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Re: TWG CLXXII - Postgame
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09-29-2017, 10:19 AM | #13 | ||
TWG Overlord
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Re: TWG CLXXII - Postgame
Quote:
Game was fun for me as well untill attack birb things.
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09-29-2017, 10:27 AM | #14 |
Picker @ JAX2
Join Date: Aug 2011
Posts: 505
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Re: TWG CLXXII - Postgame
i didn't enjoy this game
you could probably tell |
09-29-2017, 10:30 AM | #15 | |
Waifus
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Re: TWG CLXXII - Postgame
Quote:
Have a habit of drawing early kills when I do so I already picked up the BPV, but hedged further by holding back, although not to the degree that I wouldn't be townread Lynching me wouldn't even help town at lylo though lol because given my alignment I was actually an obstacle to wolves Lolattackbirb he did well, I didn't see it that well tbh
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09-29-2017, 10:32 AM | #16 |
Gᴇᴛ ᴀ ɢʀɪᴘ ᴜ ɴᴇʀᴅ
Join Date: Feb 2005
Age: 32
Posts: 2,025
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Re: TWG CLXXII - Postgame
I've had better games. Charu still didn't catch me though!! The real victory is here.
For the record AA: we had the PRs down to a pool of AA/raeko/yeti/backpack, with yeti being least likely. We didn't suck at PR hunting, we just shot the guy who commuted and got told who visited him :v (also I wasn't really around for the first kill) Lesson learned: exist on d0 |
09-29-2017, 10:34 AM | #17 |
Gᴇᴛ ᴀ ɢʀɪᴘ ᴜ ɴᴇʀᴅ
Join Date: Feb 2005
Age: 32
Posts: 2,025
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Re: TWG CLXXII - Postgame
My last 2 hours of existence was pure laughter
Don't believe Ondore's lies!! |
09-29-2017, 10:44 AM | #18 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: TWG CLXXII - Postgame
ty freezin for noticing I was being a good birb and trying my hardest to redirect lynches from my partners.
Still say I played a solid game. Unfortunate of the sequence of events that occured before and after AA's fake. I think if AA kept going, I could've made something happen. It is what it is though. I played my heart out, but it wasn't enough. Don't think I was obvious scum (despite what deadchat says to some). My goal as alien was to sway and maintain town status and only to go full on scum as a last resort. |
09-29-2017, 10:47 AM | #19 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: TWG CLXXII - Postgame
Wish I could check discord to see people going OMG CHARU U SUK
On my Wii-u again before work, lol |
09-29-2017, 11:06 AM | #20 | |
TWG Overlord
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Re: TWG CLXXII - Postgame
Search discord for charu
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