Old 10-7-2016, 10:20 PM   #1
_Zenith_
Misslord Extraordinare
D7 Elite KeysmasherFFR Veteran
 
_Zenith_'s Avatar
 
Join Date: Mar 2011
Location: Connecticut
Age: 25
Posts: 4,536
Default (Oct 7th) New SotW Difficulty Discussion

Hello everyone! I wanted to revive the difficulty forum by posting these threads alongside the Songs of the Week threads for a place to openly talk about the ratings specifically. Feel free to comment on the ratings given, thoughts about patterns and layouts of the chart, etc to generate discussion about the new songs coming into the game.




Blue (Ashix Remix)
Musician: Eiffel 65
Step Artist: Wayward Vagabond
Song Genre: Dance
Style: Electronic House
Difficulty: 29
Song Length: 2:20

Initial Rating: 29

Death Moon
Musician: SHK.o2SE
Step Artist: DarkZtar
Song Genre: Dance 2
Style: Hard Techno
Difficulty: 70
Song Length: 2:39

Initial Rating: 70

Slashmaid
Musician: paraoka
Step Artist: ilikexd
Song Genre: Rock
Style: Hard Rock
Difficulty:80
Song Length: 2:35

Initial Rating: 80




In honesty, I was bouncing on 30 but I settled with 29 and it might even go down another, but I'd like input before considering that as I'm calling 29 a good fit for the time being.
__________________
Quote:
Originally Posted by MinaciousGrace View Post
and then you realize retaining skill is like 95% of the game after d7
Quote:
Originally Posted by Xiz View Post
Getting Charu upset is like having Gandhi punching his children.





_Zenith_ is offline   Reply With Quote
Old 10-7-2016, 10:54 PM   #2
Hakulyte
FFR & TWG Player
Retired StaffFFR Veteran
 
Hakulyte's Avatar
 
Join Date: Jul 2005
Posts: 4,186
Default Re: (Oct 7th) New SotW Difficulty Discussion

I think Death Moon have frame conversion issues on the 32nd walls. Hitting them like flams [1][2][34] into -> [4][3][12] still works, but that was more difficult than expected.
I tried to roll normally, but the 32nd were just not consistent enough for me. I liked the song regardless and wouldn't change its rating.



I wouldn't touch the ratings for Blue (Ashix Remix).

Last edited by Hakulyte; 10-7-2016 at 10:55 PM..
Hakulyte is offline   Reply With Quote
Old 10-7-2016, 11:02 PM   #3
Charmoeleon
Chargrilled, hot & spicy!
FFR Veteran
 
Charmoeleon's Avatar
 
Join Date: Aug 2013
Location: The Kalos Region
Posts: 185
Send a message via Skype™ to Charmoeleon
Default Re: (Oct 7th) New SotW Difficulty Discussion

I feel like a 29 fits Blue (Ashix Remix). I wouldn't change it.
__________________
10th Official FFR Tournament(D1)-28th
badman7772's Tournament of Darkness(D1)-1st
Zenith's Cutthroat Tournament(D1)-1st
11th Official FFR Tournament(D1)-2nd
TheSmexxxyNoobs Ultimate Low Level Tourney(D2)-6th
Kawaii025's Tournament of Randomness(D2)-2nd
Benguin's (and Xel's!) Rates Tourney #2(D2)-3rd
FFR Unofficial Tournament 2018(D2)-5th

Best AAA: Strength (37)
Best Blackflag: Heroes On Your Lawn At Night (53)
Best SDG: {Satori} v2 (48)
Best FC: Survive (64)



Charmoeleon is offline   Reply With Quote
Old 10-13-2016, 06:08 PM   #4
#_#
FFR Player
FFR Veteran
 
#_#'s Avatar
 
Join Date: Oct 2015
Location: Banda Aceh, Indonesia
Age: 31
Posts: 57
Default Re: (Oct 7th) New SotW Difficulty Discussion

If Skeletor is a 77 because of the rolls then so should be Death Moon.
#_# is offline   Reply With Quote
Old 10-13-2016, 06:28 PM   #5
_Zenith_
Misslord Extraordinare
D7 Elite KeysmasherFFR Veteran
 
_Zenith_'s Avatar
 
Join Date: Mar 2011
Location: Connecticut
Age: 25
Posts: 4,536
Default Re: (Oct 7th) New SotW Difficulty Discussion

Quote:
Originally Posted by #_# View Post
If Skeletor is a 77 because of the rolls then so should be Death Moon.
The rolls in Death Moon are at such a speed that allow jumptrilling to be possible. Despite the one discrepancy that Hakulyte pointed out, it's possible (if you cannot do them as legit rolls).

Skeletor on the other hand, isn't the same case. Those rolls are at such a speed where jumptrilling becomes difficult at a point (in terms of AAA'ing by jumptrilling). Also, Skeletor's rolls are much longer in duration and alternate direction.

They are most certainly not the same difficulty.
__________________
Quote:
Originally Posted by MinaciousGrace View Post
and then you realize retaining skill is like 95% of the game after d7
Quote:
Originally Posted by Xiz View Post
Getting Charu upset is like having Gandhi punching his children.





_Zenith_ is offline   Reply With Quote
Old 10-13-2016, 06:37 PM   #6
One Winged Angel
Anime Avatars ( ◜◡^)っ✂╰⋃╯
Retired StaffFFR Simfile AuthorD8 Godly KeysmasherFFR Veteran
 
One Winged Angel's Avatar
 
Join Date: Mar 2007
Location: Squat Rack
Age: 30
Posts: 10,762
Default Re: (Oct 7th) New SotW Difficulty Discussion

Skeletor's been frame fixed so that it's completely jumptrillable, the difficulty hasn't been moved to reflect this but it's certainly a tad easier.

I'm at work and cannot check but I believe Death Moon is 160bpm, meaning the rolls are 40bpm slower compared to Skeletor when converted to 16ths....in addition to being much shorter in duration. 320 converts in such a way that jumptrilling isn't the most reliable approach, but regardless certainly not comparable to Skeletor imo. Though I might bump up DM for the handstream density despite being such a slow and pretty manageable bpm.
__________________


Quote:
Originally Posted by ilikexd View Post
i want to be cucked by cirno
One Winged Angel is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are Off
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 08:44 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution