Old 03-23-2013, 03:15 PM   #1
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Default Gravity Blast [67 or 70/71]

I've always wondered why this file was a 67 when it felt denser and more challenging than almost any other file of the same difficulty. The file has some parts that require really good control (such as the trills with jumps mixed in on one hand) and combined with the length of 3 minutes as well as the many colorful notes and bursts, it's easy to screw up on one of the many demanding spots throughout the entire song's run. I personally think this is harder than nous, poppin shower or most of the other 69's which is why I think this file should be a 70/71.
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Old 05-13-2013, 01:05 AM   #2
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Default Re: Gravity Blast [67 or 70/71]

Thread approved, sorry for not approving it earlier.
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Old 05-15-2013, 07:40 AM   #3
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Default Re: Gravity Blast [67 or 70/71]

Okay, so I looked at the file again. I remember it initially being 69 or something along those lines but it was bumped down because the general consensus found it to be much easier than that.

Gravity Blast is around 180 BPM and there's a couple of tricky spots as you mentioned, such as the trill + jumps part. It only appears twice though and it's fairly short. The ending is also fairly tough, but the patterns are simple in the second half of the ending jumpstream run. There's also a long roll in the middle of the file, that's pretty much all of the hard parts of Gravity Blast though. Despite being rather heavy in hand usage/jump usage, the file itself isn't really too bad, there isn't really that many long (say, over 100 notes long) jumpstream runs in the file overall.

Compared to something like Nous (69), which is 5 BPM faster and has some broken jumpstreams for the first half and second half filled with occasional 32nd bursts, along with two runs of long jumpstream at the last stretch of the file, feels a notch harder than Gravity Blast.

The other 68s (such as Destination of the Heart) have faster jumpstream or denser jumpstream than Gravity Blast, with longer runs as well, so I don't think it should be a 68. Sure, Gravity Blast has a couple of tricky patterns and colourful notes, but they aren't really as bad in files like this since you can just hit them as normal 16ths or 12ths (depending on which part of the file you are in).

I found Carol of the Bells (67, which is the same difficulty as Gravity Blast) to be harder than Gravity Blast honestly. It's around the same speed as Gravity Blast, but Carol of the Bells has harder patterns overall and even split jumptrills within the jumpstreams.

Overall, I'd say leave Gravity Blast as a 67, I wouldn't mind seeing this as a 68 (at most) if people feel that this is harder than a 67 though.
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Old 05-15-2013, 08:05 AM   #4
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Default Re: Gravity Blast [67 or 70/71]

Gravity Blast could be bumped up a point for the sake of a slightly longer length. Isn't there also a 32nd roll that has a nasty transition into it? At 180 BPM, the roll is a bit tricky because it has to be physically done for the sake of scoring.

I will agree with a lot of what Eze has said though: the jumpstreams are about as dense as other high-end 60s, and the color gimmicks don't cause any frame discrepancies if I recall correctly -- it shouldn't be bumped too much higher than where it is. 68/69 seems good to me, but I wouldn't like it at 70.
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Old 05-15-2013, 02:49 PM   #5
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Default Re: Gravity Blast [67 or 70/71]

I personally think its fine where it is; I actually consider it to be one of the easier 67s. Eze is also right in saying that Carol of the Bells in way harder. MAYBE it could be bumped up to a 68, but I personally don't see it going any higher.
EDIT TO APPEASE THE TYPOHOLSION: I find that, while the transition into the roll is tricky, its not enough to really bump it up, I also don't find it dense enough, as well as the color gimmicks really aren't that bad in my opinion. Most people point to the trill, but I've never really had much trouble with it.
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Old 05-15-2013, 02:50 PM   #6
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Default Re: Gravity Blast [67 or 70/71]

Reminder, reminder: your post needs to have reasoning along with your opinion.
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Old 05-15-2013, 05:06 PM   #7
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Default Re: Gravity Blast [67 or 70/71]

My reasoning for bumping it up is that a lot of parts in Gravity Blast take quite a bit of control. Combined with the length of the file it's much easier to make a mistake on it compared to files such as Nous, which generally are less strenuous in the patterns making it easier to AAA. I don't think a comparison between Carol of the Bells and Gravity Blast can be made because they're very different files. (also not sure if I agree with Carol of the Bells being a 67 l0l)
Also, if you look at the AAA counts, Nous has about 20 more AAA's even though they were added in the same month.
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Old 05-15-2013, 05:40 PM   #8
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Default Re: Gravity Blast [67 or 70/71]

You can't really just look at it from a AAA perspective though, right? You have to take into account how easy it is to FC/score/pass (correct me if I'm wrong, because the more I say this, the more I feel like I might be wrong). It feels like a 67 to me in this regard; the song is dense, yes, the roll is tough to transition into, well it depends on your strengths and such, the colors can throw you off the first time, sure, and the trill is probably the hardest part for most players. Length isn't really a good factor of difficulty, because while it obviously can end up wearing a player out while increasing the change that they will lose AAA/fc/fail the song, its not a fairly easy thing to blame. Maybe the song wore/tired you out to the point that you split a (34) jump as a (GP), but it could just as well be that you just made that mistake due to misreading, or any other near infinite number of factors. Personally, I don't think that the song is long enough to really point to its length, despite its density. Yes, Nous was added in the same month, but it was also has over 1k more plays than GB, more than accounting for the difference in AAA count.
I do, however, agree that CotB is not a 67, so I believe there is potential for a thread in that regard.
EDIT: Gah, I mixed the numbers up... GB has over 1k more plays, with less AAAs, crap.
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Old 05-15-2013, 06:12 PM   #9
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Default Re: Gravity Blast [67 or 70/71]

How is length not something to blame? The longer it is, the trickier it becomes to do consistently well on it lol. You say it's "not a fairly easy thing to blame" but give no reasoning why it's not. It wears players out and causes more room for errors and slip ups the longer it is. (As for misreading, I'm adequate enough at this game to read patterns far harder than Gravity Blast so I know I'm not simply misreading Gravity Blast)
The second trill with jumps is near the end which is really tricky to do it right if you've already focused for the entire song before it (even more so because it requires a lot of control). The colors can confuse a player much easier than a straight forward 16th song with a few 32nds mixed in, leading players to freeze up more often. Especially during the trills at the end where colored notes are mixed with the 16th trills. That and the song is pretty unrelenting in its tempo. There's hardly ever a break in between since it's almost always filled up with some tricky patterns (be it broken jumpstream, triplets or 12th with hands mixed with some 24ths). Some of the jumpstreams are pretty intense too. I believe I AAA'd nous in 2 or 3 tries and Gravity Blast took me much more tries than that since I'd always screw up on something somewhere down the road. Especially the ending trills are very prone to slip ups. And if you screw up there, you have to play the entire song all over again.

And yeah, Gravity Blast has more plays than nous by a difference of 1705, so that's closer to 2000 plays than 1000 plays difference.
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Old 05-15-2013, 06:21 PM   #10
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Default Re: Gravity Blast [67 or 70/71]

I had Grav Blast as 69 originally before it was knocked down to 67. Length plus a few spikier sections while being high VC/low FMO throughout bumps this up from the lowest two FMO tiers for me personally. More opinions would be nice but bumping this back up is definitely a possibility.

CotB jumpstream is probably a bit too tough for a 67. 69 might be more appropriate -- I don't think it's considerably tougher than EHHS or anything and therefore shouldn't breach 70. [14][23][14] and [13][24][13] 16th patterns in 180?bpm jumpstream is pretty nasty for what's currently low FMO.
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Old 05-15-2013, 06:53 PM   #11
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Default Re: Gravity Blast [67 or 70/71]

Sorry, I usually don't end up posting in these things b/c I feel like I suck at explaining. I feel like length not being that large of a factor is mainly because Gravity Blast isn't ~that~ long, in addition to it really being a "skillset" issue. Some people can focus longer than others, have more/less stamina and can control nerves better. GB GB is actually shorter than Nous (by 10 seconds). I did state earlier, and apparently OWA agrees, that it *could* be bumped up to a 68, and I guess I'm starting to warm up to the possibility that it could be a 69.
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Old 05-15-2013, 07:14 PM   #12
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Default Re: Gravity Blast [67 or 70/71]

I've been using Gravity Blast as a warmup for my past 4 sessions and I have to say I was really confused as to why it was a 67 in the first place. I could agree with it being a 68, since it's considerably harder than CotB, but not as hard as other 69's such as Thrash or Nous.

The roll transition isn't a skillset issue either, just a huge blob of "Can you read this?". So personally I feel as though the roll should not being the primary deciding in this. But, along with it's other transitions, colored notes, and weird jumpstream patterns in the end, I can see it as a 68/9.

There is a transition at 670ish, leading into the melody at 700, that's just littered with weird white notes, has a lot of syncopated jump trills that can be a pain to hit if you're not ready.

At 1300ish, the part with the weird triples that start on 16ths, can be tricky to nail. The phrase also ends with two 12ths that can throw someone off.

Just before the ending jumpstream, around 1700ish, is the 12th "breakdown" type section. Well the hands have 24th note grace notes, which all in all, I hit as quads. So I think this file has "pseudo-quads".

I really have no frame of reference to any other chart, but I do feel like this song is a lot harder than a 67.

ps: first post in a difficulty dispute thread, let me know if I did any wrongs :P
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Old 05-16-2013, 03:25 PM   #13
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Default Re: Gravity Blast [67 or 70/71]

As the creator of the file, I'd like to note that the transition into the roll is actually a two-note 16th jumptrill leading into the roll.

So it goes (12).(34).1234123412341234(12)

It's actually a pretty clean transition because it's one-directional and the roll itself isn't but a half-measure long. Also, you can semi-cheat it if you're careful and such, but your PA will likely suffer a bit. If you wanna PA the roll, you have to hit it as intended, but you're already moving your hands with the flow of the coming roll from the jumps, so it's not as hard to understand in the end.

Compare it to say, Novo Mundo, which has a sudden, two-measure-long roll at a speed you can't cheat at all. You actually have to play the file to know it's coming and prepare your hands a little more. Of course, that file is easier overall with more breaks interspersed, but specifically on the roll, I'd say that roll is harder than GB's.

Gravity Blast's main difficulty lies in the other patterns. You have the trills with jumps near the beginning, the same patterns near the end, and, of course, as cedolad mentioned, the yellow-red-yellow triplets leading into the awkward 12th notes. And of course, the 24th grace notes coming off triplets following 12ths. The colored notes in the final bit are hard unless you know to hit them to the music.

Plus, it's longer, more consistenly dense, and at 180 BPM, you have it at the same speed as EHHS and other files in the range. While not EHHS-hard, I'd agree that it's probably harder than some of the other 67s, such as Battle Theme 37, Strangeprogram, and Disconnected Hardkore. It's the length and patterns, not the roll, that make it hard. And the nice thing is that the roll is in the middle, so it's not like another 67, For FFR, that basically pots your run at the end with some uncharacteristic spike.

I'd say put it on the 68 side of things. Put it alongside .357 Magnum, which is a comparable file on the speed, pattern, and control levels.
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Old 06-12-2013, 03:38 AM   #14
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Default Re: Gravity Blast [67 or 70/71]

I'd be happy with this as a 68. the anchors are really annoying, and for that i'd say bump. reshiram is right, the roll is actually pretty friendly and not difficult to roll properly.
i wasn't going to think the length was a factor, but i think differently now. cuz it's dense, and there are the tough anchors, i found myself sweating a bit more than usual near the end.
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Old 06-16-2013, 04:42 PM   #15
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Default Re: Gravity Blast [67 or 70/71]

Honestly, I can see it as a 69 because I cannot imagine why EHHS, a jumpstream file of the same speed that is much shorter and without roll sections can be rated higher than Gravity Blast.
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Old 06-16-2013, 05:05 PM   #16
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Default Re: Gravity Blast [67 or 70/71]

^ I agree, no way it is easier than EHHS. Don't see it being a 70 though so 69 is where i'd put it
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Old 06-18-2013, 09:59 AM   #17
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Default Re: Gravity Blast [67 or 70/71]

Looks like the general consensus is going with 68 or 69, mainly 69. It's now bumped up to 69, if anyone disagrees with this difficulty change, feel free to post why within the next 2 days or so. If not, the discussion's closed.
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