07-7-2013, 03:09 PM | #21 |
Banned
Join Date: Aug 2008
Posts: 4,677
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Re: KeyBeat
layne knocking bitches out left n right??
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07-7-2013, 04:17 PM | #22 |
Banned
Join Date: Dec 2002
Location: fb.com/a.macdonald.iv
Age: 35
Posts: 6,344
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Re: KeyBeat
I CARE, BUFANG.
But really, this sounds interesting. The biggest thing people are going to wonder is if the process of development is as rigid as it was perceived to be last time. That aside, this is one of the most unique developments to happen to SM because it marks the shift from "we should simulate DDR" to "this game is its own thing." I hope it succeeds. |
07-7-2013, 05:46 PM | #23 | |
Rhythm game specialist.
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Re: KeyBeat
Quote:
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07-8-2013, 03:56 PM | #24 |
Dark Chancellor
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Re: KeyBeat
if you can get everything back up and have a legitimate plan to keep it up and running, including actual progress towards the game's development and an ideology that will favor community input, then I would much like to help out once again.
But if you're going to let the community die and decide things on your own while the community bitches at you then I fear the same thing will happen again. I think that was the main issue last time within the judges/admins was that you were very hard headed and didn't listen to us much, making decisions on your own ignoring our feedback. I think you can fix that, boofie. because I have a million suggestions to make the game better
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Last edited by kommisar; 07-8-2013 at 03:58 PM.. |
07-8-2013, 03:57 PM | #25 |
FFR Veteran
Join Date: Jun 2012
Age: 28
Posts: 2,893
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Re: KeyBeat
<3 <3
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07-8-2013, 04:03 PM | #26 |
`~`
Join Date: Oct 2005
Posts: 7,327
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Re: KeyBeat
keybeat is ded
kbo irc lives tho
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07-8-2013, 05:44 PM | #27 |
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Join Date: Dec 2012
Posts: 711
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Re: KeyBeat
If u can make it half as legit as bancho then I'll be happy
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07-8-2013, 06:32 PM | #28 |
Dark Chancellor
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Re: KeyBeat
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07-8-2013, 07:06 PM | #29 |
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Join Date: Dec 2012
Posts: 711
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Re: KeyBeat
hey pok gai
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07-8-2013, 07:35 PM | #30 |
Dark Chancellor
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Re: KeyBeat
and even more so #kbo skype chat
our group never dies ~
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07-8-2013, 08:46 PM | #31 |
~~
Join Date: Dec 2012
Posts: 711
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Re: KeyBeat
♡♥♡ #kbo all hail queen Momo with Vicky the Dominatrix ←↓↑→ ☆★♧♣ ◀▼▲▶º•○●□■◇◆♧
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07-9-2013, 12:54 AM | #32 |
yes
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Re: KeyBeat
♡♥♡ #kbo all hail queen Momo with Vicky the Dominatrix ←↓↑→ ☆★♧♣ ◀▼▲▶º•○●□■◇◆♧
yes
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FMO AAA's (55): Rottel-Da-Station, Church Bells, Arrogant Cobbler, Grocery Escape Plan, Disconnected Hardkore, Minute Waltz v2, Battle Theme #37, Flight of the Bumblebee, Midnight Dragon, Jeanie and Caroline, Blue-Violet, Puzzle, Kyrie, 300, Largiloquent Dithyramb, Brandish Headless, Going On Spring Wind, Novo Mundo, Gacha Gacha Hertz Figu atto Radio, Starwolf, Melonman's OP, Summer Time Perfume, Perfect Cherry Storm, Hajnal, Epidermis, Strangeprogram, Thrash, Lawn Wake I (LW EP Edit), Choprite, AIM Anthem, Dance and Zeal, Kanon Medley ~Metal Wings~, Clockwork, JULIA, Heavenly Spores, Distorted God, Radio Heads, Epilogue, Spoils, Ripoff, Since 1983, A FLOWER GARDEN, The earth blew up, Phalanx, Chronograph, Black Key Etude, Trinity, super mario bros theme (original NES is awesome), Jack-The-Ripper, Poppin' Shower, cheerful forest, Trisection v2, Devilz Staircase, Colibri, Club
FGO AAA's (2): Time To Eye, The Bird's Concrete Nosedive |
07-9-2013, 02:26 PM | #33 |
behanjc & me are <3'ers
Join Date: Jul 2006
Posts: 2,051
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Re: KeyBeat
KeyBeat is now up and running, minimally functional. Some features are still broken at the moment, such as score recording.
Expect massive additions over the next couple of days.
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Rhythm Simulation Guide Comments, criticism, suggestions, contributions, etc. are all welcome. Piano Etude Demon Fire sheet music |
07-9-2013, 02:38 PM | #34 |
`~`
Join Date: Oct 2005
Posts: 7,327
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Re: KeyBeat
gay
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07-9-2013, 03:01 PM | #35 |
no
Join Date: Jan 2004
Age: 33
Posts: 1,850
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Re: KeyBeat
if you are still looking for programmers, hit me up. i'm not proficient in AS3 per-say, but i am a competent programmer. if you need proof of this, I can share a working .sm -> .dwi converter. not sure how long this will take but i am pretty much fully committed to it now; just don't have that much time to work on it at this point.
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07-9-2013, 03:20 PM | #36 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: KeyBeat
This is great, I'll give 6 key a try now. Man, gonna be awkward at first!
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07-9-2013, 03:22 PM | #37 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: KeyBeat
where arrow noteskin >:\
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07-9-2013, 03:54 PM | #38 |
no
Join Date: Jan 2004
Age: 33
Posts: 1,850
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Re: KeyBeat
imho, notskins should be low priority for now. UI improvements followed by new content should be the highest priority.
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07-9-2013, 04:12 PM | #39 |
nanodesu~
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Re: KeyBeat
Interesting, but why is the speedmod capped at 5? It feels like I'm playing FFR on 1.5x
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07-9-2013, 07:14 PM | #40 |
FFR Player
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Age: 33
Posts: 6,205
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Re: KeyBeat
because it's bufang
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