08-12-2014, 01:31 PM | #1 | |
TWG Overlord
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TWG: CXXII: Host signups
I know there's a bunch of Vets out there that didn't get to play in the Hydra game.
If you still want to play, you're more then welcome to get one rolling. Put up some game ideas! YoshL YoshL James May James May Xelnya Xiz Charles Claythorne Votes (8) YoshL - Sack the deck - James (1), Popladop (2), Manti (2), DabackPack (3) (3) James May - Rarefaction - V (3) (3) Xelnya - FFR User Massacre - Gradiant (3) (3) Xiz - Mystery Game - Thesunfan (3) (2) Charles - Rainbow sheep - James (2) (1) YoshL - The War for Hyrule - Manti (1) (1) James May - Jungle Republic - Popladop (1)
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AAA's = 800 Quote:
Last edited by DarkManticoreX2; 08-25-2014 at 06:44 PM.. |
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08-12-2014, 01:58 PM | #2 |
Celestial Harbor
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Re: TWG: CXXII: Host signups
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08-12-2014, 04:13 PM | #3 |
FFR Player
Join Date: Oct 2012
Age: 30
Posts: 3,799
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Re: TWG: CXXII: Host signups
http://wiki.mafiascum.net/index.php?title=Rarefaction
Stack the Gong Or we can go with this one: http://wiki.mafiascum.net/index.php?...ungle_Republic
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Last edited by James May; 08-12-2014 at 04:49 PM.. |
08-19-2014, 09:45 AM | #4 |
Celestial Harbor
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Re: TWG: CXXII: Host signups
hey guys
we should get this started |
08-19-2014, 05:04 PM | #5 |
[Nobody liked that.]
Join Date: Sep 2012
Posts: 3,358
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Re: TWG: CXXII: Host signups
Assuming options are still allowed to be added
It might need a few more slight alterations but we can solve that before the thread goes up: PS: Yes this is the United Nations game with two changes. 1. Insta is off. The reasoning is simply my work schedule won't allow for it to be on and I think it will be a nice change of pace on top of it. 2. There is no user-kill guessing. People seemed to dislike the option (I kinda liked it tbh.) Last edited by XelNya; 08-19-2014 at 05:04 PM.. |
08-19-2014, 05:10 PM | #6 | |
FFR's Resident Trashpanda
Join Date: Sep 2012
Location: Michigan
Age: 29
Posts: 1,095
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Re: TWG: CXXII: Host signups
Quote:
Also think even with your work situation, insta could still work as I'm sure a player would probably post something when insta was reached anyway, and then it could wait until you are available to make the EOD post. |
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08-19-2014, 05:16 PM | #7 |
TWG Chaos
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Re: TWG: CXXII: Host signups
I'll offer to host a game.
But it's a surprise. Only thing I will say is that it it's for 9 players. It will be fun. Day/Night: 48/24h Cardflips: Off Insta: On
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Last edited by Xiz; 08-19-2014 at 05:20 PM.. |
08-19-2014, 06:15 PM | #8 |
Sectional Moderator
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Re: TWG: CXXII: Host signups
sorry i dont play without cardflips
i'll take anything but xiz's game because i dont play without cardflips anymore
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08-19-2014, 06:19 PM | #9 |
TWG Chaos
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Re: TWG: CXXII: Host signups
V doesn't like to have fun
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08-19-2014, 06:32 PM | #10 | |
FFR Player
Join Date: Oct 2012
Age: 30
Posts: 3,799
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Re: TWG: CXXII: Host signups
Quote:
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08-19-2014, 06:37 PM | #11 |
Sectional Moderator
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Re: TWG: CXXII: Host signups
Every skill I have in TWG is dependent on a cardflip at phase end and a cardflip in the morning. I'd prefer not to have a tone-read only game that makes an excessive use of power-roles.
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08-19-2014, 06:44 PM | #12 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: TWG: CXXII: Host signups
im the exact same way! finally someone to take my side against this argument vs tps :P
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08-19-2014, 07:04 PM | #13 |
Sectional Moderator
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Re: TWG: CXXII: Host signups
This is how I think of it:
If you take out cardflips I will as a wolf be able to completely run fucking free over the thread without dying unless there is an excess of seer power. But under normal conditions with regular seer power I will definitely run the thread into the ground and lead the village on a goose chase with one of my wolves counterclaiming seer (or likely claiming seer first to get rid of the problem head on.) If you take out cardflips as a villager I will literally never ever be convinced someone is village and I will just tunnel people entirely at random all game. My point is it always favors wolves unless you just throw OP shit that has nothing to do with solving games in, in which case it's battle of the power roles and not TWG. James May
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08-19-2014, 07:19 PM | #14 |
FFR Player
Join Date: Oct 2012
Age: 30
Posts: 3,799
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Re: TWG: CXXII: Host signups
Is that for Rarefaction or Jungle Republic?
For Rarefaction just say Rare James For Jungle Republic say Jungler James
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08-19-2014, 07:21 PM | #15 |
Sectional Moderator
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Re: TWG: CXXII: Host signups
You pick, it's for both
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08-19-2014, 07:54 PM | #16 |
TWG Chaos
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Re: TWG: CXXII: Host signups
After this host signups, we should go back to that other method
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08-19-2014, 07:54 PM | #17 |
FFR Player
Join Date: Oct 2012
Age: 30
Posts: 3,799
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Re: TWG: CXXII: Host signups
Coolio
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08-19-2014, 09:54 PM | #18 |
T-Force's Rival
Join Date: Dec 2010
Age: 27
Posts: 1,865
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Re: TWG: CXXII: Host signups
rainbow sheep of EXTREME LOVE is still a thing
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08-20-2014, 03:04 PM | #19 |
~ お ま ん こ ~
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Re: TWG: CXXII: Host signups
Can somebody please suggest that Anon game with the Sonic fan characters (do not steal) we came up with last game? lol
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08-20-2014, 03:15 PM | #20 | |
FFR Player
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Re: TWG: CXXII: Host signups
Quote:
I know I'm in the minority on this though. |
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