Old 09-27-2014, 07:59 PM   #8901
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convince not send
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Old 09-27-2014, 08:02 PM   #8902
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Originally Posted by t-rogdor View Post
someone convince me not to send this in
is this what trap music has come to?
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Old 09-27-2014, 08:19 PM   #8903
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Originally Posted by ilikexd View Post
convince not send
unless that solo is ddream accurate go to hell
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Originally Posted by cetaka View Post
I saw a flyer on a bulletin board at school asking for high-functioning aspergers/autism people to participate in some kind of experiment, and all I could think was, that sounds like a great place to meet girls.
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Old 09-27-2014, 08:27 PM   #8904
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Old 09-27-2014, 08:28 PM   #8905
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

if you don't send that in i will be very disappointed in you
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I saw a flyer on a bulletin board at school asking for high-functioning aspergers/autism people to participate in some kind of experiment, and all I could think was, that sounds like a great place to meet girls.
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Old 10-2-2014, 12:11 PM   #8906
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Parts that I fixed or will mention will be next to each critique for Minuit. Again, thanks guys

Quote:
Originally Posted by bmah
Minuit A Fond La Caisse / James May
rating: 3/10 [?]
- 4.78s,etc.: I'd argue that the timpani isn't any more emphasized than other timpani hits at a different pitch, so a jump is good enough removed the intro section. As for the timpanis, I usually add the emphasis on that as a hand to distinguish it from the congas/drums
- 15.55s,90.13s,etc.: I don't see how this merits a triple arrow jack. I can understand a two-arrow minijack, but the third conga hit sounds different.
- 20.41s,etc.: similarly, take the pitch of the conga sounds into account (doesn't sound like a trill)
Will fix that. I wasn't sure how many repitions it had,
- 45.66s: ghost 16th Removed it.
- 47.88-61.40s,101.96-115.48s: color theory not really justified here, as it literally encompasses the entire section, which weakens the purpose of showcasing an element; in fact, I'd support color theory on the loud timpani hits in which you currently have hands for those Actually, the colour theory was used to change the mood of the movements after each main section of the song. I was going to originally apply it to just the hands but then I was against it since it felt like it would break the consistency of the timpani that was being used in the song.
- 59.71s: again, way too soft/tinny for a hand. It sounds like you're layering to the number of sounds present simultaneously. Usually I'd be completely fine with this but the isolation and lack of emphasis really stands out. I'll change it. But I kept it as hands because of consistency. I suppose I can fix up on that issue?
- 64.04s,70.80s,101.85s: missed 16th to conga oops. I'll fix that now.
- 118.02s,121.40s,etc.: 64th bursts? Really? Removed it. I was debating on making it a 192nd jump/hand for emphasis. Would that work instead? Or would a single note be better?
- 119.49s,160.59s: missed arrow to bass drum
- 120.66s,etc.: missed 16th
Will fix those now
- 197.45s: bad PR PR really isn't my strongest to be honest :/
- Summary: Strange song, but it was also long and did not do much more with its percussive rhythms. This resulted in a file that dragged on for a long time, along with choppy stepping.
Quote:
Originally Posted by Silvuh
[6/10] Minuit A Fond La Caisse / Alias Conrad Coldwood // James May
// The music is soft for the most part. Layering is good but the patterns need work. Lots of repeated arrows when the same pitches aren't repeating. But your minijacks are placed well except for some of the ones between the hands.
21.57, 24.95s etc: Would be better to make the 16th a minijack with the 8th hand so the two hands can be different. It's pretty apparent that they don't go to the same pitch. And the percussion does do minijacks anyway. You did it at 28.33s, so it works. Fixed.
29.07s: Missing 8th to the bass. Hmm...I actually didn't hear the bass there but I'll add it.
30.55-30.97s: That percussion has some different pitches here, so it's not a trill. Agreed and changed the patterns a bit.
38.37s: Different percussion pitch and shouldn't share a note with 38.15s. Making that jump [34] fixes it. Fixed it.
52.97s: This should be a jump with 50.44s because they go to that secondary instrument. Or they can both be singles. Fixed.
57.62s: Jump to the primary instrument. Fixed.
62.13s: Same thing about the minijacks again. I'll fix it up soon.
62.87, 69.63s etc: Bass, same as 29.07s.
64.35, 67.73s etc: Incorrect trill, same as 30.55s.
65.51, 68.89, 72.27s etc: Minijack should be with the 8th, not the 4th.
I'll clean that section up.
66.67-67.10s, 74.91-75.55s etc: These 8ths all go to different sounds, so this shouldn't be an anchor. Oops x:
101.95-115.48s: Try only stepping the 8ths that go to the kick thing here. And sometimes the kick repeats, so like 108.32, 108.54s can be the same arrow. (+ for add, - for remove)
+102.20, +103.89, +107.27, -107.69, -109.38, -110.23, +110.65, -111.92, -112.76, -113.61, -114.45
There's that chimey sound that plays pretty constantly, so either step all the 8ths, none of them, or only the ones to that one percussion sound.
I'll fix it up soon.
116.43s: Move to 4. Shouldn't be a 2 minijack because it has a higher pitch than the ones around it.
117.69, 121.07s etc.: Missing minijack to the same sound.
144.63-145.90, 148.85-150.33: This is unneedingly left-hand biased.
159.00, 160.69s: Shouldn't have repeated jumps to different percussion sounds. Fixed.
160.58s: Missing bass note. Bass is barely audible for me to warrant that note and the one on 160.48
183.08s: It would be fine to end the file here. Will cut that out.
Quote:
Originally Posted by Niala
Minuit A Fond La Caisse (James May)
5/10

-There are three predominant issues with this file: length, jack consistency, and PR.
-First of all, the length. I'm sorry to say it, but it's just too long. I would think it needs some cuts before anything else. Yeah the length is a problem but I could cut out the intro and the piano at the end...
-Second, the jack consistency is a problem, and a big one at that. Using jacks is meant to attribute an identical sound back-to-back. Whether that's the same instrument on the same note, or drums, or whatever it may be. The issue here is that the jacks don't have any rhyme nor reason, and the whole file is inconsistent with them.
For example: Take a look at measure 104. Every other jack has been three long, which is debatable in its own right, but the note at beat 413.500 is not a third jack. There's no reason to change it, as it's identical to the set-up you've been using previously. Issues with consistency like this are apparent throughout the entire simfile
. I'm cleaning up the file on that. I'm really no pro at this hehe, I'm just teaching myself along the way so I guess that's a hazard oops.
-Lastly, the PR. This doesn't take place at the end of the file, but judging from how you stepped the ending, I'll assume you haven't been told about it before. PR stands for Pitch Relevance-- in its most basic terms, it's a simfiling theory that states as sounds get higher, arrows should go from left to right, kind of like how a piano notes get higher as they go to the right. The point of it is to attribute musicality to the steps, and in doing so, make the player feel more like they're playing the music, not random arrows.
The ending of the file has very obviously ignored that system, and while it's not completely necessary to make a file, it's still a very important aspect of what makes a good file into a great file. Lacking it just lowers the overall quality.
Help me senpai I suck at this ;_;
Quote:
Originally Posted by Jimerax
Minuit A Fond La Caisse (James May) [5.5/10]

m22, 41, 43, m54, etc - awkward pattern choice with jacks
m113- - PR can be improved, also this part can be cut
I'll be fixing those up.

song is quite monotonous/repetitive for a simfile, at least can be shortened imo.
some patterns are too strong for the song, or awkward to hit in general.
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Old 10-2-2014, 02:27 PM   #8907
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

oh hey now that I'm unbanned I can respond to notes

robotomy I'm just going to ask everyone who's interested in stepping it for FFR to hold off because I'm restepping it from scratch, at 254 bpm (sck 9/10 tho rofl)

die winnipeg I'll probably use a cut close to alex's from odi3 and change up the patterns (this was stepped in sm editor so I'm sure I missed some stuff/used ambiguous patterns)
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Old 10-2-2014, 02:34 PM   #8908
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

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Originally Posted by choof View Post
I'm restepping it from scratch, at 254 bpm
ahem
hit me up
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Old 10-2-2014, 02:57 PM   #8909
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

Odd22


Quote:
- I still have issues with those one-handed patterns (example: starting ats 53.866s. Not only the speed and repetitiveness but the fact that it will not convert well on FFR)
You and I both know that the sm chart is way dumber, but I'll take a look at this. Changing this section would require a total overhaul.



Quote:
- Many BPM changes in this sporadic track. 16th sections with tricky bursts.
I want to respond to this by saying that this particular track is from 2005, so it's messy. The BPM changes are correct.

Quote:
- 75.18-110.60: I've noticed this same pattern keeps getting repeated over and over again and it gets annoying after a while. Vary this up more
This pattern keeps getting repeated over and over because that is what the song is doing. I didn't feel like changing the patterns were necessary; generally you could change overall pattern structure if the song changes pitch, but in this case it would have been arbitrary.

Quote:
- Some jumps I could follow, but most jumps were obscure. For a file with this kind of complexity and intensity, layering should be conservative.
Layering changes due to what's going on in the song.
Intro is self explanatory.
Section after the slow down, jumps are accenting louder percussion, and the metallic sounds (the [14]s during the slowdown).
Section that begins at 70.69, jumps are going to the squelchy sound.


Quote:
- 41.64: Note offsetting in this section of the file is unnecessary, these are just 16ths. The offsetting goes to 52.69
It's actually like this rofl (I'll sync to the 16th)


Quote:
- 57.74: This 24th is too late, the 12th before is what you're looking for
Fixed.


Quote:
- 96.32: What's with this speedup? This is going WAY faster than the actual sounds
The speedup is synced to the synth.

Quote:
- 96.68: This color mess is basically entirely wrong. There isn't anything that sounds complex here, there are a lot of ghost notes and wrong BPMs used. I'm still wondering why these BPM changes are here, because they made this section completely wrong.
This and 96.32 are fixed (and way easier to play, sheeeit)


Quote:
- 104.62: This is a 16th, not a 12th
We're both wrong, rip


Quote:
- 104.94: There isn't a 24th burst here, it's just 16ths
Was originally using 24ths to accent the vocals but yeah, 16ths play better. Fixed.

Quote:
- 107.33, 108.03: The 24th gallops being stepped here are really just 16ths
Same deal with 104.62.

Quote:
- 111.07: See 104.94
Double dads

Quote:
- 112.84: This is a 32nd burst, not a 24th burst
NOW THAT'S WHAT I'M TALKING ABOUT


Quote:
- 117.43, 117.48: Ghost notes. There isn't a 32nd burst here.
Same deal with the earlier 24ths for vocals. Fixed.

Quote:
- 118.90: There is an 8th with a 32nd triplet on the 16th after, but no 24ths
I see what you looking at, but I think that's just the tail end of the sound prior to it. I changed it to look like this.

Quote:
- 119.07: Missing note, 119.22 is a ghost note
Fixed along with 118.90.


Quote:
- 119.64: Ghost note. See 107.33


Quote:
- 123.69, 129.99: Like 117.43, there are no 32nd bursts in these parts
- 125.22: See 118.90
- These errors repeat.
As with earlier, accenting the vocals. These were fixed.


wow do I care more about this file than robotomy
what the fuc

Last edited by choof; 10-2-2014 at 03:02 PM..
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Old 10-3-2014, 04:00 PM   #8910
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

Don't worry Choof, in my experience I've found that about 70% of the time Dossar asks me to quantize something to a closer arrow, I already have it correct when I check closely. Often it's just a question of readability/weird framers on FFR. Since I err on the side of dicksyncing and Dossar errs on the side of snapping everything to a clear color, he winds up giving me that kind of note a lot :P
The annoying part is you still have to read all the notes and check everything because that 30% of the time he actually found an error is still really important to fix.
So in a way Dossar at least gets you to look over your file closer when he asks you to snap the entire file to the nearest 16th.

Also...
Quote:
Originally Posted by hi19hi19 View Post
I've computed my general average scores but that doesn't take into account judge weighting and all that other statistics magic you guys do.
So, how long until a finalized list of accepted files and SAP changes are posted?
Any progress?
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Old 10-4-2014, 01:35 PM   #8911
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

Looking back on my first two charts for this game I can see and understand the complaints. Luckily, I think my new charts are significantly and progressively more accurate and enjoyable. The only huge problem with me is going to be my insistence on keeping full length songs because I really don't think 4-5 minutes is unreasonable length for a song. I understand people hate all the 3-5 minute rock songs, but I don't mind playing them at all and don't really find the length to make things as much more tedious to AAA as most people do, and I'd rather play a challenging good 4 minute long song than a mediocre 1:30 filler song from the same album (*cough*BRICKS*cough*). I think I will definitely cut The Friendly Wolf into parts in the future and restep it to be a bit more reasonable to play though. I slowed the song to 0.25 times and the buzzing sounded like it was charted properly, but I can understand that it's not fun to play and i'll do something to make the chart more enjoyable.
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Old 10-4-2014, 02:46 PM   #8912
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

Bump.

Any word on hi19's or my files that were resubs?
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Old 10-4-2014, 06:33 PM   #8913
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

also any estimation when the new batch will be judged? I know the tournament atm is more important, but I remember the last official was around the time the batches got so delayed.
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Old 10-4-2014, 06:38 PM   #8914
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

The tournament and the batch are not correlative to one another. Song releases were on hold because of tournament reserves, but the batch runs independently of that. It's being worked on in the back end.
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Old 10-5-2014, 06:44 PM   #8915
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

Seriously can we know what's going on with the final list of accepted files and SAP changes?
And what's going on with a bunch of re-submits from last batch not being judged?

Communication pls
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Old 10-5-2014, 07:53 PM   #8916
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

Yeah, I'm really sorry, I know it's bad that I never said anything in this thread about that. I just didn't want to have to say that we're behind without making any progress, but ... yeah. Those two e-mails with your resubmissions were accidentally skipped over when the May/June batch was compiled, which is why AJ included them in his July/August batch image from September 7th.

Quote:
Originally Posted by TC_Halogen View Post
BATCH IMAGE:

I know it would be unfair for you to have to wait until the next batch though, so I uploaded them and posted links for the judges back on the 24th and mentioned it a few more times in the thread and the chat, but no one's even downloaded the files yet. Sorry, I need to be more persistent.

As for the passed files, the two judges who said they would look at them both dropped out on the 2nd due to being too busy with other life things. I did post about that in the judge thread then, but I need to just ask people directly to judge things rather than wait for people to offer to help. So that's what I'm doing now.

About the ratings, I'll just post what I have soon. I'm going through all the notes for accepted files and taking note of, like, unwarranted rhythmic errors noticed by multiple judges and making a conditional queue ... so we don't have things like 3/16ths misinterpreted as 12ths getting in-game again.
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Old 10-5-2014, 09:50 PM   #8917
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

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Originally Posted by Silvuh View Post
Those two e-mails with your resubmissions were accidentally skipped over when the May/June batch was compiled, which is why AJ included them in his July/August batch image from September 7th.

I know it would be unfair for you to have to wait until the next batch though, so I uploaded them and posted links for the judges back on the 24th and mentioned it a few more times in the thread and the chat, but no one's even downloaded the files yet.
Ah that's fine. Didn't realize those files were skipped, I'm actually totally fine with waiting until the next batch for them to be judged. No big deal, thanks for explaining.

I now know full well you guys are restructuring and there's a bunch of people who had to drop out unexpectedly, but I'm honestly asking more for the sake of everyone else.
Not everyone talks on Skype with half the judge team on a regular basis; people deserve to know.
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Old 10-7-2014, 12:29 PM   #8918
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

Okay since there's no point in bumping the stepcon thread I'll post here:

When are we going to learn which files the 2nd and 3rd place finishers chose to queue?
I know they might still be working on edits or something but can we at least learn what songs they are?

I really want to step one of the songs from that tournament but I also don't want to start a file just to learn halfway through that there's already a queued file for that song.
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Old 10-7-2014, 12:39 PM   #8919
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

I know that TC_Halogen said he would be using This Will Be The Day, but I don't know if t-rogdor ever communicated anything.
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Old 10-7-2014, 02:23 PM   #8920
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Default Re: Queue/Batch Discussion Thread v2 [Regular batch: OPEN]

I'm sending my version of wheelpower and go
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