Old 07-19-2020, 11:37 PM   #21
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Default Re: 100+ Difficulty Special Batch

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Death Piano's ending trill is literally twice as fast as it's supposed to be, the fact it's stupid as fuck is not the fault of PR. The trill is the correct speed in my v2 and, surprise surprise, it's totally fine to play.

A better example of PR not always being the best choice is probably the ending of Winter Wind Etude... or really any Xandertrax classical chart. You can't just blindly follow "low = left, high = right" without thought for patterns.
Also Largiloquent Dithyramb
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Old 07-20-2020, 01:14 PM   #22
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fuckin xandertrax

anyway sent mondo brutale
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Old 07-20-2020, 06:36 PM   #23
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sent terminal 11 - off set packed
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Old 07-20-2020, 11:24 PM   #24
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I might have one...need to get perms though...
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Old 07-21-2020, 10:12 AM   #25
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Default Re: 100+ Difficulty Special Batch

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pitch relevancy is simply put lower notes on left higher notes on right, there is an element of subjectivity to it since you cant map one to one. if you have four notes rising in pitch then generally it's "objectively correct" to do 1 2 3 4, but with anything higher there's room for interpretation
oh, yeah, i know what it is.. just curious as to what made the isomorphism onto the piano so important. that feels like itd be something done more as a "stylistic" touch to me... (though it does seem like something that seems right "intuitively" as u said)
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Old 07-21-2020, 10:21 AM   #26
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Also Largiloquent Dithyramb
was literally just thinking of that, ugh...and molto vivace :bunsive:
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Old 07-21-2020, 11:39 AM   #27
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oh, yeah, i know what it is.. just curious as to what made the isomorphism onto the piano so important. that feels like itd be something done more as a "stylistic" touch to me... (though it does seem like something that seems right "intuitively" as u said)
yes

though as recovering piano players, it is clicky to our brains, and even without strict ordering i think you can get a sense that different notes of a melody ought to be different columns, and ascending/descending is one way to differentiate
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Old 07-21-2020, 12:56 PM   #28
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Default Re: 100+ Difficulty Special Batch

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oh, yeah, i know what it is.. just curious as to what made the isomorphism onto the piano so important. that feels like itd be something done more as a "stylistic" touch to me... (though it does seem like something that seems right "intuitively" as u said)
I wouldn't say that it's "stylistic"; it's a fundamental technique of laying out ideas of configuring a certain pattern. In a pattern, there is both the layering aspect (presence of notes -- should a sound be transcribed) and the patterning aspects (where the notes should go to). PR is used for the latter.

Even as someone who is very bad at distinguishing whether notes are higher or lower, I use PR as a way to accentuate certain repeated phrases of a melody or distinguish one phrase from another. It's also a generally good way of distinguishing certain rhythms from one another in a chart as well (like say, trying to differentiate sets of triplets in a guitar solo). PR, in essence, can clear potential ambiguities and accentuate parts that listeners will hear often in a short period.

There are, of course, multiple ways to emphasise prominent parts of a melody through patterns, but PR is generally considered to be very effective for tonal music for the aforementioned reasons and that it's just a commonly applied technique. That's not to say that PR is the best technique for tonal music, however -- other techniques like just focusing on prominent notes in a melody through something like minijacks or a certain pattern configuration work just as well if not better in different situations.

I also think that a conventional spread setup kinda lends itself to pitch relevance in general. The setup looks like a mini-piano, and the gameplay screen is basically Synthesia. Index/pad charting doesn't really have any strong emphasis on pitch relevance (at least the ones that are pretty heavily associated with PR, like ascending/descending scales) because of how their controller setups are designed, in contrast. At least, pitch relevance isn't followed in a way that's anywhere as stringent or explicit as spread KB play.

Last edited by Wiosna; 07-21-2020 at 01:17 PM.. Reason: really important edits that i forgot to append for pad/index charting, sorry
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Old 07-21-2020, 03:36 PM   #29
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oh, yeah, i know what it is.. just curious as to what made the isomorphism onto the piano so important. that feels like itd be something done more as a "stylistic" touch to me... (though it does seem like something that seems right "intuitively" as u said)
since wiosna already gave a rly good answer I'll just say
keybored
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Old 07-21-2020, 05:01 PM   #30
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w0
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Old 07-22-2020, 01:58 AM   #31
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Default Re: 100+ Difficulty Special Batch

enjoy evil! satan!

it really is evil
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