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Old 08-5-2014, 11:02 AM   #1
DarkManticoreX2
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Default jTWG LXVI: Game Voting Thread

Here is a list of games that I think would be good jTWG games.

Please only vote for a game if you have played less then 5 TWG/jTWG games. Once you have voted, you are not allowed to change your vote, so vote wisely!



Day Start
Cardflipping
72 Hour Day Phases, 24 hour night phases. Insalynch is on.
No out of thread comminication with the following exceptions:
-----Wolf Nightchat
-----Each Hydra Pair (newbie/vet) pairing may talk to each other freely.

This setup will contain the following:

6 Human Hydra pairs (newbie/vet)
2 Wolf Hydras (newbie/vet)
1 Seer Hydra (newbie/vet)

The Hydas function as one player, so a a vote for either head of a Hydra will count as a vote for the entire hydra. In the same fashion, only the last vote from a Hydra pairing will count.

In order to run this game properly, we will need 9 new players and 9 willing Veterans.




Night Start
Cardflipping
72 Hour Day Phases, 24 hour night phases. Insalynch is on.
Out of thread comminication on.

12 Players:
1 Seer
1 Psychic

3 wolves
7 humans


Setup
- The setup is determined by randomly selecting a row or column from a 3x3 square:
Code:
	        A	                    B                 C
1	Town Jailkeeper	               Vanilla Townie  	Mafia Goon
2	Mafia Roleblocker  	       Town Cop	        Town Doctor
3	1-shot Bulletproof Townie      Mafia Goon	Town Tracker
The remaining 6 roles are filled with 5 Town and 1 Mafia, thus making it 7 Town and 2 Mafia.

Rules:
- Day Start
- Night Talk: On
- In-Thread Talk Only
- The Roleblocker may submit BOTH a night kill and a roleblock.
- The Bulletproof Townie's bulletproof cannot be roleblocked.
- Day Lengths will become progressively shorter i.e. Day 1 72hrs / Day 3 48hrs / Day 5 24hrs.
- Night Length will be 24hrs.




Idea provided by T-Force.
I made a few edit to this to better fit jTWG.

Day Start
Cardflipping
72 Hour Day Phases, 24 hour night phases. Insalynch is on.
Out of thread comminication off.
----Wolf nightchat exception

Quote:
Originally Posted by T-Force
Majora's Wrath

10 town / 3 wolves

Roles:
Link / Seer: The good ol' Hero of Time. Using the Lens of Truth, Link can seer one player a night of their choosing. Seered players come back blue (power Human), green (Human), or red (wolfos!!).
2 Bombers / Masons: This gang of kids know who each other are.
7 Villagers: Just keep doing your daily thing, town member. The moon's not going to fall. Not at all.

Skull Kid / Roleblocker Wolf: As if causing trouble in Termina wasn't enough, the Skull Kid uses the mask once a night to prevent someone's night action from occuring.
Tatl / Wolf: Tatl appears to help Link on his quest, but what are the true intentions of this friend of Skull Kid's?
Tael / Wolf: The other sidekick to the Skull Kid. Bring the moon down!




Any additional ideas for games? Let me know!

(4) - Battle Hydra - Halogen, Popadop, RNGRX, soramimi
(0) - Powers
(0) - Matrix 6
(0) - Majora's Wrath
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Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

Last edited by DarkManticoreX2; 08-7-2014 at 08:49 PM..
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Old 08-5-2014, 11:06 AM   #2
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Default Re: jTWG LXVI: Game Voting Thread

hi manti
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Old 08-5-2014, 11:13 AM   #3
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Default Re: jTWG LXVI: Game Voting Thread

If anyone knows why the Major's Wrath spoiler isn't working let me know.

Apparently you can't put apostrophies in a spoiler tag. Who knew?
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Last edited by DarkManticoreX2; 08-5-2014 at 11:17 AM..
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Old 08-5-2014, 11:30 AM   #4
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Default Re: jTWG LXVI: Game Voting Thread

hydra can be run with 18 people as well (9 vets + 9 new players) as 26 seems a bit high
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Old 08-5-2014, 11:47 AM   #5
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Default Re: jTWG LXVI: Game Voting Thread

Hydra
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Old 08-5-2014, 12:34 PM   #6
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Default Re: jTWG LXVI: Game Voting Thread

Please reduce hydra size as suggested by jrodd IMO. 18 is doable.
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Old 08-5-2014, 12:42 PM   #7
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Default Re: jTWG LXVI: Game Voting Thread

I don't really have a preference, but would strongly prefer a game that doesn't use OOT communication, (unless if your role allows it or you're communicating with a vet.)
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Old 08-5-2014, 12:52 PM   #8
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Default Re: jTWG LXVI: Game Voting Thread

out of thread communicators master race!!!

And yeah, 18 for hydra sounds actually realistic.
I think it would be fun if we sort of meshed hydro and matrix6 together, but that may just be overcomplicating the setup, haha.
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Old 08-5-2014, 01:05 PM   #9
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Default Re: jTWG LXVI: Game Voting Thread

18 player Hydra change made, removed 2 vanilla humans and a wolf.
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Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.
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Old 08-5-2014, 03:43 PM   #10
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Default Re: jTWG LXVI: Game Voting Thread

Quote:
Originally Posted by soramimi View Post
I don't really have a preference, but would strongly prefer a game that doesn't use OOT communication, (unless if your role allows it or you're communicating with a vet.)
Battle Hydra, matrix 6 and Majora's wrath are all no OOT communication.
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Old 08-5-2014, 05:46 PM   #11
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Default Re: jTWG LXVI: Game Voting Thread

While I can't vote I can say that I will play in battle hydra
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Old 08-5-2014, 09:06 PM   #12
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Default Re: jTWG LXVI: Game Voting Thread

Battle Hydra
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Old 08-6-2014, 09:09 AM   #13
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Default Re: jTWG LXVI: Game Voting Thread

Gonna give this thread till friday 8-8-2014

Most votes at that time wins it.
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Old 08-6-2014, 08:27 PM   #14
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Default Re: jTWG LXVI: Game Voting Thread

I vote for Battle Hydra, but I think it would be more friendly to new players if we combined Battle Hydra with the 100% accurate power roles.
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Oh, I thought it was just my internet this whole time.
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Also that triple post is almost as delicious as a hot, fresh, Domino's pizza.
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can y'all take a break and kiss
(the first section of this chapter)

https://www.fanfiction.net/s/5125582...sokyo-no-Jinja

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Old 08-6-2014, 09:48 PM   #15
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Default Re: jTWG LXVI: Game Voting Thread

what do you mean by that?
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Old 08-6-2014, 10:10 PM   #16
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Default Re: jTWG LXVI: Game Voting Thread

Quote:
Originally Posted by drizzleRomanceGirl View Post
I vote for Battle Hydra, but I think it would be more friendly to new players if we combined Battle Hydra with the 100% accurate power roles.
don't worry, with a mix of veterans (and i'm sure you can expect all the long time players to join this one) stuff like that makes the game a better learning experience
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Old 08-6-2014, 10:13 PM   #17
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Default Re: jTWG LXVI: Game Voting Thread

wait the power role is 100% accurate DRG i think you are confusing games
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Old 08-6-2014, 10:13 PM   #18
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Default Re: jTWG LXVI: Game Voting Thread

Quote:
Originally Posted by thesunfan View Post
what do you mean by that?
I mean the powers would always be successful even during the night phase. I'll try to be clearer in the future.
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Division 5 2nd place

Quote:
Originally Posted by hosua View Post
Oh, I thought it was just my internet this whole time.
Quote:
Originally Posted by rushyrulz View Post
Also that triple post is almost as delicious as a hot, fresh, Domino's pizza.
Quote:
Originally Posted by aperson View Post
can y'all take a break and kiss
(the first section of this chapter)

https://www.fanfiction.net/s/5125582...sokyo-no-Jinja

Last edited by drizzleRomanceGirl; 08-6-2014 at 10:15 PM..
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Old 08-6-2014, 10:24 PM   #19
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Default Re: jTWG LXVI: Game Voting Thread

as I understand it, they would be
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Old 08-7-2014, 09:42 AM   #20
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Default Re: jTWG LXVI: Game Voting Thread

UGH.
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