Old 11-29-2018, 03:24 AM   #121
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Default Re: Unpopular gaming opinions thread

osumania is a good 4k vsrg alternative
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Old 11-29-2018, 05:36 AM   #122
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Default Re: Unpopular gaming opinions thread

Isaac’s theme from Golden Sun is one of the best battle themes in an RPG

Cereal box Roller Coaster Tycoon in a Reese Puff cereal box is probably the best game package that ever existed
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Old 11-29-2018, 05:50 AM   #123
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osumania is a good 4k vsrg alternative
Popular opinion more like it
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Old 11-29-2018, 07:04 AM   #124
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Cereal box Roller Coaster Tycoon in a Reese Puff cereal box is probably the best game package that ever existed
thats a great opinion i cant see any disagreement, two other really great cereal box games that i remember from my childhood are timon and pumbaas jungle games, and capn crunchs crunchling adventure, god the nostalgia tho

https://en.wikipedia.org/wiki/Timon_...s_Jungle_Games
https://www.giantbomb.com/capn-crunc...re/3030-12655/
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Old 11-29-2018, 09:05 AM   #125
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Default Re: Unpopular gaming opinions thread

Lmao I played the shit out of that crunchling adventure game. I wanted to get the buffest blue crunchling the world had ever seen. Was pretty cool once you levelled up.

On that note, a few other cereal box games I had: The Game of Life (good), Yahtzee, Monopoly, Sorry, uhh I guess all board games??? A few others I don’t remember.

Anyone remember Sonic’s Schoolhouse? Fucking terrifying as a kid
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Old 11-29-2018, 10:10 AM   #126
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Default Re: Unpopular gaming opinions thread

Spiderman 2 for the playstation 2/ xbox is the best sandbox RPG ever created.
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Old 11-29-2018, 12:47 PM   #127
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so little developers actually understand what difficulty means. "hard" games usually end up annoying and frustrating rather than challenging.

the good hard: dark souls
the bad "hard": nier automata (honestly, the difficulty settings make no sense)((obviously the game is not meant to be difficult in the first place so maybe it's not a fair comparison))

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Old 11-29-2018, 02:48 PM   #128
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-despite my irrational hatred of rpgs you can't convince me that earthbound isn't one of the greatest games of all time
agree but then how can you hate on undertale
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-ocarina of time is held aloft by sheer nostalgia. Personally I think it's because they managed to hit highly resonant fantasy tropes in a simple way that people could understand easily.
this is true, MM is superior in every way
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-theres a lot of good video game music out there and people wave it aside because of stigma
Like hello do you not see that lorule castles theme is pretty stylistically influenced by Mozart whose 40th symphony, unrelatedly, is eargasmic you simply must listen to it
or maybe because most of it is very predictable garbage. very few video game osts can actually stand on their own as good music.
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-no such thing as a good mobile game, just ones that entertain you for longer than normal
Strange Telephone is really good but its really more of a demo for a full upcoming PC game so maybe that doesnt count.
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EDIT: MEGA MAN FREAKING SUCKS ITS FANS ARE MASOCHISTS FULL OF TROLLY STAGE DESIGN
the NES megaman games are literal garbage. not hard, in fact you'd have to be genuinely retarded to actually die even once in megaman 2, but the level design is fucking atrocious and filled with random weak enemies that exist just to hit you unexpectedly and slow you down, which is just annoying without actually adding difficulty.
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Old 11-29-2018, 03:22 PM   #129
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osu! editor is better than arrow vortex. Much simpler and less convoluted to understand and use
As far as I am aware, you have never produced a simfile. I don't think your opinion here matters.

Also I have dabbled in the Osu editor, and I'd have an easier time going a whole day without offending literally anyone, than make any piece of content that's somewhat decent with that pos.
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Old 11-29-2018, 03:26 PM   #130
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Default Re: Unpopular gaming opinions thread

the term RPG is used too liberally to describe any game with experience point or ability systems

RPG is a genre, not a progression system
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Old 11-29-2018, 03:32 PM   #131
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the term RPG is used too liberally to describe any game with experience point or ability systems

RPG is a genre, not a progression system
a bad genre that shouldn't be played by anyone ever
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Old 11-29-2018, 03:38 PM   #132
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a bad genre that shouldn't be played by anyone ever
you cant shit on rpgs until you beat Wizardry IV
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Old 11-29-2018, 04:16 PM   #133
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the term RPG is used too liberally to describe any game with experience point or ability systems

RPG is a genre, not a progression system
roleplaying isn't real
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Old 11-29-2018, 04:28 PM   #134
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agree but then how can you hate on undertale
worst part about undertale is that people keep comparing it to earthbound

Edit: Earthbound is a game about kids with powers in 1990's america who are destined to either stop an impending alien invasion or die trying
Undertale is about a kid who falls down a hole and keeps getting attacked by monsters who call him a monster when he just wants to be left alone and go home
just because both contain witty dialogue and developer jokes doesn't mean they're the same
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i was pretty close to letting this slide tbh, but honestly your utter lack of understanding of the situation irritates me more than anything else at this point
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seriously everything i wrote went way over your head if your reading comprehension is so far below third grade level while people may care about your opinion you should refrain from giving it because it's worthless

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Old 11-29-2018, 04:40 PM   #135
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worst part about undertale is that people keep comparing it to earthbound

Edit: Earthbound is a game about kids with powers in 1990's america who are destined to either stop an impending alien invasion or die trying
Undertale is about a kid who falls down a hole and keeps getting attacked by monsters who call him a monster when he just wants to be left alone and go home
just because both contain witty dialogue and developer jokes doesn't mean they're the same
the comparison happens because toby fox got his start in game development by modding earthbound and making earthbound fangames, and he is on the record for saying that earthbound directly inspired him to make undertale

the comparison isn't exactly meaningless
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Old 11-29-2018, 04:55 PM   #136
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I just find it weird that someone who can appreciate earthbound despite all its flaws would hate on undertale.
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Old 11-29-2018, 05:13 PM   #137
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Red dead redemption isn't fun immersive maybe but it's not fun. Too slow paced and really annoying that the npc's interactions can prevent you from taking a break by dynamically shoving 2 or 3 missions on you with just a simple visit to the camp.
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Old 11-29-2018, 05:22 PM   #138
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Default Re: Unpopular gaming opinions thread

Grinding is a bad mechanic in its entirety and should be shamed upon when it is part of the core game experience.
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Old 11-29-2018, 05:25 PM   #139
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Grinding is a bad mechanic in its entirety and should be shamed upon when it is part of the core game experience.
But grinding and leveling up gives me a sense of progression and accomplishment. I think it becomes a problem with modern games that reduce xp rates in favor of customers purchasing microtransactions to make things faster. A good balance of grinding in rpg's is welcome imo as long as it's not ridiculous to the point of you not being able to continue parts of the game and making you play tedious side missions before you can progress *cough* assassins creed *cough*
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Old 11-29-2018, 05:33 PM   #140
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Default Re: Unpopular gaming opinions thread

Never said leveling was an issue, but you got it kind of half right what I'm trying to get across.

The biggest ploy of my argument is grinding for essential equipment, party members, money, or just items in general in order to progress past a seemingly impassable barrier that blocks off a majority of the core game, is not a fun mechanic and can get highly repetitive and boring for even the most hardcore players. It can seem fun at first with the possible luck involved, and the rush of finally getting what you need. However, I find in my experience that everyone eventually topples and gives up in the end.

I think a much better suitable game style would be that for competitive multiplayer purposes, allow grinding. And for casual single player purposes, allow people to gain progress at a steady pace, infinitely. Have them together in the same game, but keep them separate.

If it's an RPG for example, assign PvP listed items that are applicable to multiplayer, with equipment stat rolls so the grind is always there, that drop both in multiplayer and single player (but more so in multiplayer). Include leaderboards and rankings so its competitive.

Assign PvE items that are only applicable to singleplayer, with equipment stat rolls that are forever scaling based on level and enemy level that also scales with your level, so the progression is always there, that drop in both modes (but more so in singleplayer).
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