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Old 08-2-2015, 01:53 PM   #1
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Default Oh hey, I made a game

First game I've made in a very long time, and definitely the game I'm most proud of.

http://www.kongregate.com/games/User15937/rotation

It's a rotating puzzle game, sort of like what you would get if you took a Fifteen Puzzle and a Rubik's Cube and smashed them together.

Just a heads up: the game gets very challenging very quickly. So good luck, and let me know what you think~

(p.s. if any of you have kongregate accounts, ratings would be appreciated, I need to get up to 10 ratings before my game will be listed outside of the "games under judgement" section)
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Old 08-2-2015, 03:11 PM   #2
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Default Re: Oh hey, I made a game

Neat idea! Of course, the graphics are really basic, but the idea is great. Just before I dig deeper into this, I see that the tutorial made me win because I arranged the numbers from left to right (kind of like how you would read a book).

However, would it be possible to win if the numbers were ascending from top to bottom, and then from left to right (going by columns instead of rows)? The winning conditions are not so clear, is all I mean. Still, nice concept!
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Old 08-2-2015, 03:24 PM   #3
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Default Re: Oh hey, I made a game

controls feel quite clunky, i think its the fact that in the 3x3 square only 4 of the 9 boxes actually make the square move when you click.
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Old 08-2-2015, 03:31 PM   #4
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Default Re: Oh hey, I made a game

@barfood: No. You must go left-to-right, top-to-bottom will not count as a solved position.

@storn: Well this is because you can't make a 2x2 (or bigger) box with a piece on the right or bottom being the top-left corner.
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Old 08-2-2015, 03:31 PM   #5
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Default Re: Oh hey, I made a game

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controls feel quite clunky, i think its the fact that in the 3x3 square only 4 of the 9 boxes actually make the square move when you click.
If you double-click, you can move the whole 3x3 square
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Old 08-2-2015, 03:34 PM   #6
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Default Re: Oh hey, I made a game

Quote:
Originally Posted by barfood View Post
If you double-click, you can move the whole 3x3 square
Double-click on the top-left corner, to be precise.

Also, higher difficulties have puzzles bigger than 3x3
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Old 08-2-2015, 03:35 PM   #7
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Default Re: Oh hey, I made a game

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@storn: Well this is because you can't make a 2x2 (or bigger) box with a piece on the right or bottom being the top-left corner.
i know, but it might be nice if you gave each square its own 2x2 box so that instead of me clicking furiously and wondering why nothing is happening it just goes to something containing the square i clicked.

infact, even something just saying "invalid move" might be nice instead of giving no indicator.
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Old 08-2-2015, 03:40 PM   #8
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Default Re: Oh hey, I made a game

Making it just give you a box would lead to multiple possible box confusion (like, if you clicked on the "6" position, would you want the 2-3-5-6 block or the 5-6-8-9 block?)

"Invalid move" is definitely a good idea, though. I'll see about putting that in. Thanks for the idea!
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Old 08-2-2015, 04:08 PM   #9
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Default Re: Oh hey, I made a game

Quote:
"Invalid move" is definitely a good idea, though. I'll see about putting that in. Thanks for the idea!
And it has been done!
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Old 08-2-2015, 04:12 PM   #10
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Default Re: Oh hey, I made a game

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And it has been done!
doesn't work when you have a box already selected :P
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Old 08-2-2015, 04:12 PM   #11
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Default Re: Oh hey, I made a game

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doesn't work when you have a box already selected :P
That was on purpose... If I put up "invalid selection" at the same time as having all the arrows and selection and everything...
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Old 08-2-2015, 04:40 PM   #12
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Default Re: Oh hey, I made a game

was this done in actionscript?
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Old 08-2-2015, 04:47 PM   #13
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Default Re: Oh hey, I made a game

Yes.
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Old 08-2-2015, 11:12 PM   #14
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Default Re: Oh hey, I made a game

Having to re-click the same box to move it multiple times is a bit frustrating. Would be nice if it stayed selected until you select something else or click outside to deselect everything.
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Old 08-2-2015, 11:32 PM   #15
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Default Re: Oh hey, I made a game

I did that to avoid accidental double moves.
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Old 08-2-2015, 11:46 PM   #16
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Default Re: Oh hey, I made a game

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Originally Posted by shenjoku View Post
Having to re-click the same box to move it multiple times is a bit frustrating. Would be nice if it stayed selected until you select something else or click outside to deselect everything.
+1

if you want to avoid double moves add an undo
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Old 08-2-2015, 11:49 PM   #17
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Default Re: Oh hey, I made a game

Couldn't get the first level. gave up
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Old 08-3-2015, 02:01 AM   #18
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Default Re: Oh hey, I made a game

I spent 30 min trying to do:
Code:
741
852
963
instead of
Code:
123
456
789
Gotta love reading instructions too quickly.

I would have never figured out you could do a 3x3 square if someone didn't say it in the thread too. It wasn't my first reflex to select twice/double click the top left corner.

Interesting game actually, will give it a more serious try later on.
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Old 08-3-2015, 03:02 AM   #19
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Default Re: Oh hey, I made a game

The tutorial puzzle is solved by rotating a 3x3 square, so...reading instructions too quickly :P

Though I'm glad you find it interesting

Also...




What the actual heck Benny, how are you wrecking this game so fast
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Old 08-3-2015, 03:47 AM   #20
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Default Re: Oh hey, I made a game

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What the actual heck Benny, how are you wrecking this game so fast
That's mostly from the easier levels. Im sure the later ones will become very difficult.
I like the game
It would be nice if there was an undo button.

There are a few levels where I do less moves than required for 5 stars. Are we supposed to be able to do that?
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