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Old 05-21-2013, 06:26 PM   #1
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Default TWG XCV: Nobody messes with the frog, see

WELCOME TO THE GAME!

first, a few rules that you might not be used to, PAY CLOSE ATTENTION:

General Rules


1) This is a game. HAVE FUN.
2) I have final say in everything. If I make a mistake, please send me a PM to discuss it. Votecount errors can be pointed out in the thread.
3) Anything in the thread that should draw my attention should be bolded: @Fojar, things to be said.
4) You may not talk about this game outside of this thread; exceptions are only when your Role PM allows it.

5) Bolded Blue is my color. Do not use it. if it's an accident, you'll get a warning. if you're trying to impersonate me to your own advantage, you'll be modkilled.
6) Do not quote your Role PM or any other PM from Me. Likewise, do not quote from any outside communication.
7) I will post votecounts periodically. i'll try to keep on top of it, but i do sleep.
8) If you edit your post, I will modkill you.

Player Activity


9) If you are inactive, i'll send you a PM asking what's up. You must respond in-thread within 24 hours or you will be replaced.
10) Votes MUST be bolded and it is preferable if they are at the beginning of the line that they are on (flush left, if that makes it clearer).
11) Notwithstanding Rule #10, if I think it's a Vote, it's a Vote. Be very clear of your intentions.

Deadlines and actions and such

12) Day periods will have a 6 real day deadline; extensions will rarely be granted, and then only in extenuating circumstances.
13) Night deadlines will be 24 hours.

Death and other matters

14) Voting for a No-lynch is an option that only requires a simple majority.
15) Lynching requires a true majority of votes (more than 50%) from the living players. Every votecount will have the number alive and the number required to lynch.
16) If the required number of votes is not reached by deadline, there will be NO LYNCH.

17) Once a lynch has been reached and it is Twilight, everyone may talk until I post the death scene. Any votes made after lynch has been reached will be ignored.
18) If you are night-killed, you are allowed one "Bah!"-type post. No game-relevant content allowed.
19) Any action that results in modkill during the day phase will end the day phase.
20) no posting at night, suckers. SUCKERS
21)Rules are subject to change. if they change i'll let you know about it in thread.


Players:


1. Manti Vanilla Townie Killed night one.
2. TPS Mafia Goon Killed night two.
3. Viccica Vanilla Townie Killed night three
4. danceguy Mafia Roleblocker Lynched day one.
5. James/Meno Vanilla Townie
6. zoshi Vanilla Townie Lynched day four.
7. jrodd One-shot Roleblocker Killed night four.
8. V Vanilla Townie Lynched day five.
9. freakysnots Serial Killer and WINNER
10. crazyjade Doctor Killed night one.
11. AC1 Mafia Goon Lynched day three.
12. cedolad One-shot Vigi Killed night two.
13. yo man i'm awesome Roleblocker Lynched Day two.
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Old 05-21-2013, 06:31 PM   #2
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Default Re: TWG XCV: Nobody messes with the frog, see

Game has been randomly generated by C9++ rules:
http://wiki.mafiascum.net/index.php?title=C9%2B%2B

LIST OF POSSIBLE ROLES

Vanilla Townie
Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
Your weapon is your vote, you have no night actions.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.

Town Cop
Welcome, [Player Name], you are a Town Cop.
Abilities:
Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town, Antitown or No Result.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.

Town 1-Shot Cop
Welcome, [Player Name], you are a Town 1-Shot Cop.
Abilities:
Once at night, you may investigate a player in the game by PM'ing the mod. You will get results back in the form of Town, Antitown or No Result.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.

Town Doctor
Welcome, [Player Name], you are a Town Doctor.
Abilities:
Each night phase, you may protect one player in the game from one nightkill.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.

Town 1-Shot Doctor
Welcome, [Player Name], you are a Town 1-Shot Doctor.
Abilities:
Once at night, you may protect a player in the game from one nightkill.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.

Town Vigilante
Welcome, [Player Name], you are a Town Vigilante.
Abilities:
Each night, you may select a player in the game to target for a nightkill.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.

Town 1-Shot Vigilante
Welcome, [Player Name], you are a Town 1-Shot Vigilante.
Abilities:
Once at night, you may select a player in the game to target for a nightkill.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.

Town Innocent Child
Welcome, [Player Name], you are a Town Innocent Child.
Abilities:
At the start of Day 1, the moderator of the game will announce you as an Innocent Child, confirming you as town.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.

Town Mason
Welcome, [Player Name], you are a Town Mason along with your partner(s) [Player Name] (and [Player Name]).
Abilities:
You are confirmed town to your mason partner(s) and vice versa. You are permitted to talk to your partner(s) during pregame and at nights in this [quicktopic].
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.

Town Roleblocker
Welcome, [Player Name], you are a Town Roleblocker.
Abilities:
Each night, you may select a player in the game to roleblock. They will not be able to perform an action at night if they have one.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.

Town 1-Shot Roleblocker
Welcome, [Player Name], you are a Town 1-Shot Roleblocker.
Abilities:
Once at night, you may select a player in the game to roleblock. They will not be able to perform an action on this night if they have one.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.

Mafia Goon
Welcome, [Player Name]. You are a Mafia Goon, along with your partner(s), [Player Name] (and [Player Name]).
Abilities:
Factional communication: During the night phase you may talk with your partners.
Factional kill: Each night phase, one of you or your partners may perform the factional kill.
Win condition:
You win when the Mafia obtain a majority or nothing can prevent this from occurring.

Mafia Roleblocker
Welcome, [Player Name]. You are a Mafia Roleblocker, along with your partner(s), [Player Name] (and [Player Name]).
Abilities:
Factional communication: each night you may talk with your partners
Factional kill: Each night phase, one of you or your partners may perform the factional kill.
Roleblock: Each night phase, you individually may perform a roleblock on another player in the game. You cannot block and kill in the same night, unless you are the last mafioso standing.
Win condition:
You win when the Mafia obtain a majority or nothing can prevent this from occurring.

Mafia Godfather
Welcome, [Player Name]. You are a Mafia Godfather, along with your partner(s), [Player Name] (and [Player Name]).
Abilities:
Factional communication: During the night phase you may talk with your partners.
Factional kill: Each night phase, one of you or your partners may perform the factional kill.
Investigation Immunity: You appear innocent to Cop investigations.
Win condition:
You win when the Mafia obtain a majority or nothing can prevent this from occurring.

Serial Killer
Welcome, [Player Name]. You are a Serial Killer.
Abilities:
Pregame you must choose to be either Investigation Immune or 1-Shot Bulletproof.
Each night phase, you may select a player in the game to nightkill.
Win condition:
You win when you are the last player alive or nothing can prevent this from occurring.
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Old 05-21-2013, 06:34 PM   #3
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Default Re: TWG XCV: Nobody messes with the frog, see

major points to note:

1. there is no outside talking, unless your role specifically allows it.
2. there must be an instalynch for a lynch to occur
3. voting for a no-lynch is an option
4. there will be cardflipping
5. one mafioso and one mafioso only will send in the kill each night.

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Old 05-21-2013, 07:08 PM   #4
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Default Re: TWG XCV: Nobody messes with the frog, see

What most people dont know is that a 100-round drum in your tommy gun will only give you about ten seconds of fire. Now that 10 seconds is nothing to laugh at... it's a ten second thunderstorm of lead that no umbrella can protect you from. But when you've been around as long as i have, you learn to slow down a little. Little bursts, here and there, and you can stretch it out for days... and still get the job done.

A lot of people, when they get emotional, they dont think so much. They put their finger on the trigger and ride it out. I'm sure it's chock full of catharsis, but that's not for me. Cause that's how you get caught.

When they shot up my Johnny, I started planning. But guess what? Planning's done.

Roles going out now.
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Old 05-21-2013, 07:22 PM   #5
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Default Re: TWG XCV: Nobody messes with the frog, see

Roles are out, it is now Day One

Day One ends Monday, May 27th at 8PM (unless there is a lynch or no lynch vote)
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Old 05-21-2013, 07:29 PM   #6
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Default Re: TWG XCV: Nobody messes with the frog, see

dont all post at once
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Old 05-21-2013, 07:41 PM   #7
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Default Re: TWG XCV: Nobody messes with the frog, see

cool first
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Old 05-21-2013, 07:41 PM   #8
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Default Re: TWG XCV: Nobody messes with the frog, see

can i impersonate you in black font rather than blue?
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Old 05-21-2013, 07:42 PM   #9
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Default Re: TWG XCV: Nobody messes with the frog, see

you can try.
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Old 05-21-2013, 07:47 PM   #10
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Default Re: TWG XCV: Nobody messes with the frog, see

shoutouts to current lurkers emerald, ilikexd, and priestrea. glad to see y'all pack the bleachers
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Old 05-21-2013, 07:49 PM   #11
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Default Re: TWG XCV: Nobody messes with the frog, see

144 hours remaining in Day 1, everyone. Time is of the essence.
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Old 05-21-2013, 07:53 PM   #12
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Default Re: TWG XCV: Nobody messes with the frog, see

grats on 6k posts danceguy
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Old 05-21-2013, 07:54 PM   #13
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Default Re: TWG XCV: Nobody messes with the frog, see

ur 6000th post was a beautiful shoutout, you can go on my villager list for now
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Old 05-21-2013, 08:04 PM   #14
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Default Re: TWG XCV: Nobody messes with the frog, see

omg I didn't even notice
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Old 05-21-2013, 08:04 PM   #15
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Default Re: TWG XCV: Nobody messes with the frog, see

solid reads

host-y: fojar
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Old 05-21-2013, 08:23 PM   #16
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Default Re: TWG XCV: Nobody messes with the frog, see

LOL.
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Old 05-21-2013, 08:28 PM   #17
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Default Re: TWG XCV: Nobody messes with the frog, see

zoshi
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Old 05-21-2013, 08:43 PM   #18
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Default Re: TWG XCV: Nobody messes with the frog, see

VOTECOUNT: Day 1 (ends Monday 8 PM EST)

zoshi (1): freaky

6 votes to lynch

yet to vote: Manti, TPS, Vicc, dance, james, zoshi, jrodd, v, jayde, AC1, cedo, YO

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Old 05-21-2013, 08:44 PM   #19
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Default Re: TWG XCV: Nobody messes with the frog, see

yoman
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Old 05-21-2013, 08:49 PM   #20
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Default Re: TWG XCV: Nobody messes with the frog, see

Can we pick up where we left off last game before it exploded and kill James May?
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