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Old 06-16-2009, 09:56 AM   #41
sumzup
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Default Re: FlashflashRevolution

Okay, this is weird. I'm going to ignore the craziness and just post something on topic.

I think TTR is good enough and pretty much surpasses any potential port of FFR to Objective-C/iPhone platform. The only way to play FFR would be through a Flash player and though Adobe is fully capable of making one (and probably already has in-house builds) Apple wants to control the apps available; allowing Flash would mean giving up power as well as a lot of revenue.

What should really be developed and has a huge chance of success is SIU. It's almost as if it were meant to be developed for touch platforms. I vaguely recall someone important saying that efforts are underway, so I hope a touch-SIU comes to fruition sometime n the near future. I really hope that it will be free, though; I think the ad model in TTR is a good compromise (at least for a Lite version; perhaps there can be a paid version without ads).

Semi-on topic: I suck at left and right shakes on TTR. Someone help me out. Also, I wish TTR were harder. The only level I can play is Extreme, and there are fewer songs for this.
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