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Old 12-13-2016, 08:32 AM   #161
Kalre
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Default Re: The Etterna Project

Perfect, thanks !

One last thing, how do i set a profile picture ?
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Old 12-13-2016, 10:09 AM   #162
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Default Re: The Etterna Project

You need to first throw the avatars in the right folder, it's like save/userconfig or something.. I just find it by searching the sm folder for "_fallback.png", as that's the name of the default avatar.

Throw your avatars in that folder, then during song select press //, which lets you select an avatar from that folder.. Note that you have to select it with your binds, so if you askl or whatnot, you'd have to use a and l to select it... Also, I don't think there are any resolution limits, any picture should do
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Old 12-13-2016, 10:48 AM   #163
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Default Re: The Etterna Project

Thanks ! pretty sure all of this is in the QA but , one last thing, how do i add more noteskins, seems like just dropping them on the noteskins folder doesnt work ? Something special i should do ? USWnote9SM5 is the one i want to use
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Old 12-13-2016, 10:52 AM   #164
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Default Re: The Etterna Project

Quote:
Originally Posted by Kalre View Post
Thanks ! pretty sure all of this is in the QA but , one last thing, how do i add more noteskins, seems like just dropping them on the noteskins folder doesnt work ? Something special i should do ? USWnote9SM5 is the one i want to use
you have to put them in the dance folder in the noteskins folder
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Old 12-13-2016, 02:36 PM   #165
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Default Re: The Etterna Project

they are there
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Old 12-14-2016, 05:26 PM   #166
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Default Re: The Etterna Project

0.52 update is out get it here https://github.com/xwidghet/stepmania/releases/tag/0.52

also you should probably read the release notes you know because they actually contain things that are probably interesting

0.53 will focus on fixing weird ui errors and smoothing out usability and hopefully catching and fixing some of the rarer crashes and shove the more memory/disk space intensive replay data stuff being tracked directly in the stats.xml to external files

assuming we accomplish this goal the next update after that will contain major overhauls and updates to the calc as well as the player rating/profile system, and if i have time, integrate a filter system (probably separate from search, such that it interacts with it but also persists throughout the session?)

don't expect that update until the middle of january at earliest, there is a lot of stuff that has to be written from scratch to make the system function as intended

also i have a couple RL projects that need my attention

@kalre I haven't heard of any issues with noteskins and that's not much to go on. Check that it's not a 5.1 noteskin.

once again if you are interested in helping out in any way I am doing a lot of this on my own in my spare time so I'd welcome even minor contributions

Last edited by MinaciousGrace; 12-14-2016 at 05:27 PM..
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Old 12-14-2016, 06:18 PM   #167
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Default Re: The Etterna Project

Were there changes to the calculator? Difficulties have changed, but I don't see anything about it in the release notes.
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Old 12-14-2016, 06:27 PM   #168
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Default Re: The Etterna Project

i might have upped the nerf on rolls a little and forgot about it

i assume things haven't changed drastically?

if so i'll add it to release notes and worry about it later

edit: uhhUHHHHHHHHHHHH ok so some of the unfinished and untested modifiers snuck their way into the release lib earlier so im reverting them and reuploading installer

e: k its fixt

Last edited by MinaciousGrace; 12-14-2016 at 07:16 PM..
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Old 12-15-2016, 09:58 AM   #169
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Default Re: The Etterna Project

Quote:
Originally Posted by MinaciousGrace
Playing songs in edit mode no longer crashes the game.
THANK YOU SIR MAY I HAVE ANOTHER


Quote:
Originally Posted by MinaciousGrace
Added simfile author display based on standard credit convention to music display screen. If you release packs without abiding by standard convention, too bad.
YES

EDIT: Nevermind, it still crashes.
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Old 12-15-2016, 12:10 PM   #170
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Default Re: The Etterna Project

both xwidg and i tested a few charts for crashes during edit mode without issue

can you send me the chart that crashed on skype, my guess is it's probably negative bpm stuff?

unfortunately the edit mode playback and the actual gameplay screen are not compartmentalized so basically a bunch of changes we make to the latter require constant checking with the former to make sure it still works =/
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Old 12-15-2016, 12:15 PM   #171
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Default Re: The Etterna Project

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Originally Posted by MinaciousGrace View Post
once again if you are interested in helping out in any way I am doing a lot of this on my own in my spare time so I'd welcome even minor contributions
I'd be happy to help; shoot me a message with what you'd like a hand with if you'd like.
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Old 12-15-2016, 01:37 PM   #172
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Default Re: The Etterna Project

Hey you spelt favourites wrong
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Old 12-15-2016, 03:21 PM   #173
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Default Re: The Etterna Project

Could it be possible to be able to press ctrl + <letterkeyhere> to filter songs that start with a certain letter again? Seems like its not working now, I miss that feature :/

It's not a big deal since you can just press 4 to start a search then type the letter anyways. I think also starting the song search by typing a letter (not needing to be in the search tab) would be good, could have issues though since you'd have keys bound to gameplay/moving through the menu, not sure how it would deal with that.

Quote:
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is there any way to change the AA tracker (the + x.xx next to combo) so that instead of being based off 93% wife, it's based off your best wife %?
Also, reading that, could it also be extended the opposite way, so you could set the AA tracker to 80% (A tracker)?

Last edited by Dinglesberry; 12-15-2016 at 03:24 PM..
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Old 12-15-2016, 04:50 PM   #174
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Default Re: The Etterna Project

@Dinglesberry I think it's intentional.
From file 'ScreenSelectMusic.cpp' function 'ScreenSelectMusic::Input' :

Quote:
// This is really more annoying than useful as well as obsoleted by song search
And the whole code for the ctrl+letter filtering was commented.
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Old 12-15-2016, 05:16 PM   #175
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Default Re: The Etterna Project

On the new update I get a weird glitch with the combo text when I use opengl, but it's fine on d3d. It's not really much of a problem, but it is kinda annoying

https://www.youtube.com/watch?v=exEVO742rXk

I'd just use d3d but opengl runs quite a bit faster on my laptop
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Old 12-15-2016, 06:58 PM   #176
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Default Re: The Etterna Project

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@Dinglesberry I think it's intentional.
From file 'ScreenSelectMusic.cpp' function 'ScreenSelectMusic::Input' :



And the whole code for the ctrl+letter filtering was commented.
yes it's intentional, it also opens up a huge amount of premium hotkey realty for manipulating planned features


also yes the target tracker goal can be made modifiable

i mean it currently is if you do some hacky theme shit but i can make it less hacky to do it

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Old 12-15-2016, 08:32 PM   #177
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Default Re: The Etterna Project

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Originally Posted by Flossy97 View Post
On the new update I get a weird glitch with the combo text when I use opengl, but it's fine on d3d. It's not really much of a problem, but it is kinda annoying

https://www.youtube.com/watch?v=exEVO742rXk

I'd just use d3d but opengl runs quite a bit faster on my laptop
Odd that the glitch only occurs on combo text, but I've put in a fix that'll be in the next release. Interesting to hear that OpenGL runs faster for you, what GPU are you using?
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Old 12-15-2016, 09:31 PM   #178
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Default Re: The Etterna Project

GeForce GT 740M It's on this msi gaming laptop I got for Christmas a few years ago. It's really not great and I plan on getting a desktop at my earliest convience
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Old 12-16-2016, 11:15 AM   #179
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Default Re: The Etterna Project

Quote:
Originally Posted by MinaciousGrace View Post
both xwidg and i tested a few charts for crashes during edit mode without issue

can you send me the chart that crashed on skype, my guess is it's probably negative bpm stuff?

unfortunately the edit mode playback and the actual gameplay screen are not compartmentalized so basically a bunch of changes we make to the latter require constant checking with the former to make sure it still works =/
It appears to be any song for me. I have tried 4 songs so far and after a couple seconds of playback it crashes.

Guess I'll have to use a different editor
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Old 12-16-2016, 12:33 PM   #180
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Default Re: The Etterna Project



Would there be any reason for these lag spikes? They appear to happen at fairly regular intervals as well.
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