09-10-2013, 11:04 PM | #21 |
D7 Elite Keymasher
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Re: Yolomania Vol. 1 - Release!
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09-10-2013, 11:30 PM | #22 |
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Re: Yolomania Vol. 1 - Release!
._.
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09-10-2013, 11:44 PM | #23 |
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Re: Yolomania Vol. 1 - Release!
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09-11-2013, 01:37 AM | #24 | |
Spun a twirly fruitcake,
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Re: Yolomania Vol. 1 - Release!
NAME : Yolomania Vol. 1
FILES : 51 STEPS : 115690 JUMPS : 25316 HANDS : 4597 QUADS : 180 HOLDS : 9565 MINES : 301 MEASURES : 7322 DIFFICULTIES : 68 BPM CHANGES : 2420 AVERAGE NPS : 11.833 LENGTH : 02:42:56 About 0.5 nps average higher than hardpain pack
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09-11-2013, 02:50 AM | #25 |
FFR Player
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Re: Yolomania Vol. 1 - Release!
Haven't got to finish that dump file I promised for this pack, but I am still looking forward to trying these out sometime later.
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09-11-2013, 04:37 AM | #26 |
[Nobody liked that.]
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Re: Yolomania Vol. 1 - Release!
I'll be trying to play this sometime later today.
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09-11-2013, 06:43 AM | #27 |
beatboxing ninja hobo
Join Date: Jan 2011
Age: 27
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Re: Yolomania Vol. 1 - Release!
A broken heart can mean probably should have been a 2. Its pretty easy but damn.
(also breakfire 3 but whatever) |
09-11-2013, 07:48 AM | #28 |
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Re: Yolomania Vol. 1 - Release!
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09-11-2013, 12:19 PM | #29 |
FFR Player
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Re: Yolomania Vol. 1 - Release!
Thanks for the feedback everyone! We'll keep everything in mind when we eventually decide to make Vol. 2
edit: .5 nps higher than HoH, get rekt d4u edit2: i'm not gonna make a review/score thread, if you want to post either of those things just use this thread or the brag board for scores Last edited by Wafles; 09-11-2013 at 12:22 PM.. |
09-11-2013, 12:23 PM | #30 | |
Aficionado of Awk
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Re: Yolomania Vol. 1 - Release!
Quote:
edit: also depends on song length. I think, skg, if my hypothesis is correct about your program, that it takes the total song length (ie. sm will take the song's full length of the mp3 rather than where the notes stop) and divide the notes by THAT many seconds rather than where the chart stops, which is why my nps is a bit lower there some files that end before the mp3 is cut lmao /lazy (me) Last edited by d4u7211; 09-11-2013 at 12:25 PM.. |
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09-11-2013, 08:18 PM | #31 |
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Re: Yolomania Vol. 1 - Release!
Wondering what you think of the files lmfao~
Anyhow, I'll probably post reviews for this pack on Saturday. Though Archetype is a fun file to play rates on~
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09-12-2013, 06:10 AM | #32 |
Housekeeper
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Re: Yolomania Vol. 1 - Release!
aw sheeeeeit
dowloadin as soon as i get on my comp |
09-12-2013, 08:01 AM | #33 |
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Join Date: Dec 2010
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Re: Yolomania Vol. 1 - Release!
hi reviews bye reviews
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09-12-2013, 09:32 AM | #34 |
FFR Player
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Re: Yolomania Vol. 1 - Release!
Thanks for the reviews.
lol@ thinking Katayoku no tori should've been harder. Not really surprised by anything else on there too much other than Bad Boy, but I would agree that some of the poly patterns are awkward as hell. You should try Escapes oni if you liked Accept Your Fate Now. Basically the same kind of chart but a lot more intense. |
09-12-2013, 02:50 PM | #35 |
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Re: Yolomania Vol. 1 - Release!
Superluminal - are you referring the 32nd bursts with jumps and 24th hold w/ hands? I let it slide since I wanted one retarded difficulty spike at the end. Good to hear you thought the rest of the file was good, though.
Exam Cram - as expected. I didn't want to do anything too complex and crazy with the 32nd patterns, and I continued the 32nds in the ending because not enough Exam Cram files do that lol Sigatrev - Yeah it's pretty similar to the FFR version I made, but with some minor changes to the patterning. The patterning is weird since most of the 24ths outside the jumps are rolls, and in efforts to reduce anchors to a minimum, [14]3[12] and [34]2[14] were seen a lot. I'm pretty sure the same is seen in The Limit Does Not Exist and Whazashmup since they all use the same percussion beat at one point, though. Brainfog - Nothing much to comment about here. I just wanted to make a kb file for it after getting 4 cbs on the BV file on index. I like the song more than the steps rofl The Limit Does Not Exist - Burst patterns were generic mainly because I didn't want to try anything too awkward and stupid, especially considering they're 24ths @ 260bpm. Staiain thinks the JS patterns are really awkward though, though that may be because there's a lot of hidden minitrills and that he played it on 1.2. What do you think of The Traveller? I find the patterns a bit awkward and can't FC, but everyone else says they're nice and easy AAA bait so idk @James May: Reviews will prolly come saturday, not enough energy in me to play the files I didn't, and I have school atm. |
09-12-2013, 03:06 PM | #36 |
FFR Player
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Re: Yolomania Vol. 1 - Release!
I'm horrible at straight 8th js and I managed a AA on The Traveller, so maybe its just you that finds those patterns awkward.
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09-12-2013, 04:14 PM | #37 | ||
Spun a twirly fruitcake,
Join Date: Feb 2009
Age: 31
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Re: Yolomania Vol. 1 - Release!
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09-12-2013, 04:17 PM | #38 |
FFR Player
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Re: Yolomania Vol. 1 - Release!
What language did you write your script in? I wouldn't mind taking a look at it just for curiosity sake.
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09-12-2013, 04:42 PM | #39 | |
Spun a twirly fruitcake,
Join Date: Feb 2009
Age: 31
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Re: Yolomania Vol. 1 - Release!
I programmed it in Java.
I thought it might have been messing up the length of the file when there are multiple difficulties. But the fact that HoH has more files with multiple difficulties is probably what's bringing down the average nps (there are a couple of files with easier difficulties in HoH).
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09-12-2013, 05:06 PM | #40 |
i wanna be ur pop star
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Re: Yolomania Vol. 1 - Release!
someone stepped imaginary flying machines holy shit
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FMO AAAs (3): Heavenly Spores (68), Fast Asleep (67)!, 0 (piano version) (66)! VC AAAs: 76 Best VCs: Finders Keepers (64), Purple (64), Travel Demon (63), Final Step (63), A World of Piano (63), Balloon Fever (63), The Fusion (63) |
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