Old 01-6-2012, 11:07 PM   #21
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Default Re: A Discussion thread for difficulties of FFR ingame songs

Quote:
Originally Posted by DossarLX ODI View Post
I'll get a list of high-end FGO cutoffs and ask if you guys agree with it, as well as a list of 13s.

This is for better use of difficulty 13. Do not use "Death Piano" as a low cutoff in this discussion.

Here we go

Difficulty 13
Husigi Usagi Milk Tei
Crowdpleaser
Rave7
Revolutionary Etude
Death Piano
Reluctantly Accepting Temporary Overexhaustion
Metro
party 4u -holy nite mix- v1
Almost There

*OMGWTFT0k3N was not included in the 13 list because another file is planned to replace it.

High-End Difficulty 12

Magical 8bit tour
Grist
Schmollbluk
Counter Clockwise Chant Pattern
FREEDOM DiVE
Eclipse (solar)
A Quick Death
Slashmaid [Instrumental]
do i smile?
This would be mine (do i smile and Quick Death to FGO, added Slashmaid). And yeah what bballa said; DP isn't a low 13, rofl.

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Old 01-6-2012, 11:19 PM   #22
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Default Re: A Discussion thread for difficulties of FFR ingame songs

No what I meant was that Death Piano is more like a mid 13 if you try comparing the songs with each other. I'm sick of seeing DP as the low cutoff for 13 when you also have other hard files that would make for good low 13 use.
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Old 01-6-2012, 11:53 PM   #23
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Default Re: A Discussion thread for difficulties of FFR ingame songs

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Originally Posted by DossarLX ODI View Post
No what I meant was that Death Piano is more like a mid 13 if you try comparing the songs with each other. I'm sick of seeing DP as the low cutoff for 13 when you also have other hard files that would make for good low 13 use.
Yeah I was agreeing with you. I was ridiculing another comment!

Also, what are the odds that we use 14 as well? It would seem to make more sense to me to bump Rato and maybe DP as well into their own category.
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Old 01-7-2012, 12:50 AM   #24
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Default Re: A Discussion thread for difficulties of FFR ingame songs

Oh whoops, sorry about that then

As for the 14 difficulty scale thing, I made a thread about 15 difficulty scale but I do remember saying that interest in helping with a 15 difficulty scale would matter on someone else getting control over setting difficulties on charts.
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Old 01-7-2012, 06:12 PM   #25
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Default Re: A Discussion thread for difficulties of FFR ingame songs

I don't see do I smile as being 13 worthy. I find it much more easier to PA than a whole bunch of the "high end FGO's" like slashmaid or freedom dive.

Although if it does get bumped, it'd be nice knowing that I have sub-150 goods on an FSO. :)
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Old 01-8-2012, 12:37 AM   #26
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Default Re: A Discussion thread for difficulties of FFR ingame songs

I think there should be a 15 diff. scale, since the area beyond 12's is very diverse..

12: current FGOs that do not need bumping
13: Crowdpleaser, A Quick Death, Scrap Syndrome, M8Bit
14: Milk Tei, Revo, Rave 7, Metro(?), do i smile, Rain
15: RATO, DP, p4u v1, Metro(?)
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Old 01-8-2012, 08:53 PM   #27
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Default Re: A Discussion thread for difficulties of FFR ingame songs

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Originally Posted by DossarLX ODI View Post
Difficulty 13
Vertex BETA vrofl
party 4u -holy nite mix- v1
Reluctantly Accepting Temporary Overexhaustion
Death Piano
Crowdpleaser
Rave7
Metro
Revolutionary Etude
do i smile?
A Quick Death
Husigi Usagi Milk Tei
Almost There

*OMGWTFT0k3N was not included in the 13 list because another file is planned to replace it.

High-End Difficulty 12
Magical 8bit tour
Grist
grind2
Schmollbluk
Counter Clockwise Chant Pattern
FREEDOM DiVE
Eclipse (solar)
Added Metro to 13 list, moved Almost There to 13 status- possibly move Eclipse (solar) as well?

Also put the FSOs in approximate difficulty order. Someone with more insight than me would need to determine the bottom of the cutoff.
Basically though, this is about what I'd like to see.
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Old 01-8-2012, 09:33 PM   #28
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Default Re: A Discussion thread for difficulties of FFR ingame songs

I wonder...how many votes* are required to make the necessary difficulty changes? It's probably going to be an arbitrary decision, but it would be nice to know when enough votes is enough.

*Actually, to put it to better words, how many and what percentage of votes are required to make a difficulty change?
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Old 01-9-2012, 03:08 AM   #29
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Default Re: A Discussion thread for difficulties of FFR ingame songs

It's difficult to set the definite lines of # of votes or percentage for the difficulty change.

If we set the nubmer of votes too high, songs people are generally uninterested (e.g. easier songs) won't get the conclusion, and if it's too low the decision can be easily biased to particular opinions.

In general, 50 votes are considered to be enough, and less than 50 votes can be okay for some songs (uninterested ones, relatively obvious ones). As for the percentage, 70% of difficulty change votes might be enough at this point (This doesn't have to be the definite number either, though). With these votes, we game staff member will make the final conlusion.

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Old 01-10-2012, 04:14 AM   #30
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Default Re: A Discussion thread for difficulties of FFR ingame songs

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Originally Posted by hi19hi19 View Post
Moving current high FGOs to low FSOs

With Metro and Rave7 "legitimizing" the 13 difficulty ranking, I think it's time to take some of the highest FGOs and give them the title they deserve as low 13s.

Files I think are worthy of this bump-
Revolutionary Etude- Jumpjacks, ending. Pretty self-explatory.
Party 4 U v1- 0framers.
Crowdpleaser- In my opinion the trill and bursts are 13 worthy no matter WHAT else you put in the file. The fact nobody has AAA'd them without overlay should be a hint.
Winter Wind Etude- long as hell, polyrhythm ending, very few SDGs as a result.
Gigadelic- this shouldn't even be in the game, but until it's removed it's a 13.


Iffy-
Eclipse (solar)- the stream is pretty 13 worthy but the rest, idk about.
Here We Go- not entirely sure about this one either, it's dense but not that hard to read.
Magical 8bit dump- the trills, very few SDGs. A good possible candidate.
Grist- maybe, not really qualified to judge this because I can't read the bursts that well.
do i smile?- honestly, 13-worthy in my eyes but hasn't been out too long to really tell
Almost There- awkward as hell very fast stream


Others to consider (maybe I'm forgetting a few?)
J'ai
grind2
Rage Template
FREEDOM DiVE
grind2, rage template, and eclipse are all just high end gurus. Nothing really 13 worthy in my eyes. However, I also believe that the 13 area needs to contain a bit more. I say Here We Go would be a good low level 13 and Magical would be also. You have to remember the other songs that are in 13 now...
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Old 01-13-2012, 08:42 PM   #31
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Default Re: A Discussion thread for difficulties of FFR ingame songs

Quote:
Originally Posted by irionman View Post
grind2, rage template, and eclipse are all just high end gurus. Nothing really 13 worthy in my eyes. However, I also believe that the 13 area needs to contain a bit more. I say Here We Go would be a good low level 13 and Magical would be also. You have to remember the other songs that are in 13 now...
According to the Ingame Song Information list, Eclipse is harder then Magical.

Also, where would Tell v3 be? Jacks are pretty much my weakness, but those jacks just seem draining and the wall at the beginning is nonsensical.



The NPS is quite low for an FGO, but you have to take into context that these are 95% jacks, which can't be judged the same way as say, Vertex BETA.
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Old 01-16-2012, 11:43 AM   #32
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Default Re: A Discussion thread for difficulties of FFR ingame songs

The difficulty order of current FGO/FSO songs (OLD 1-99 ratings) - beta

99 vrofl
-------------------
-------------------
96 RATO
-------------------
95 Death Piano
-------------------
94 Party 4U
-------------------
93 Metro
93 Revo
-------------------
92 Rave7
92 do i smile
92 Husigi
92 WWE
92 Almost There
92 A Quick Death
-------------------
91 Here We Go
91 Eclipse (Solar)
91 Grist
91 DeVouR
91 Chik Habit
91 Crowdpleaser
91 FREEDOM DiVE
-------------------
90 CCCP
90 M8BT
90 La Camp
90 Slashmaid
90 Music (for Kirby)
90 Scrap Syndrome
90 J'ai Envie de Plaisir X2
-------------------
89 RWOB
89 Pandora
89 Grind2
89 Schmollbluk
89 Rage Template
89 One Minute Waltz
89 Rain
89 St. Scarhand
89 Tell v3
89 Piano Etude (Demon Fire) [Oni]
-------------------
88 Mathsma Attack
88 Grand Galop Chromatique
88 12 Bar Bloops
88 Molto Vivace
88 Zombie Sunset
88 Saddest RMX
88 RAN
-------------------
87 Hardkore Atomic
87 Necropotence
87 Coactive [Over My Shoulder Mix]
87 Tageri
87 Mephisto Waltz
87 Einstein-Rosen Bridge
-------------------
86 STRAWBERRY SWEETZ
86 Little God Channel
86 Kidney Stone
86 Electro Rush x8 v2
86 BEER
86 11ELEVEN
86 I Hate The 80s
86 ==Planet KARMA==
-------------------
85 Integraation
85 Holy Orders
85 Blue Rose
85 Pants
85 Mourning the Lost
85 Magical Higan Tour 2009
85 Sparkle Downer
85 Across Rooftops
85 Halcyon [Xi]
85 Nomina Nuda Tenemus
-------------------
84 Indo No Sobaya (t+pazolite Remix)
84 Tsugihagi Construction
84 Ketsarku Mozgalom
84 Jamais Deux
84 Gunkienen Tarusuigin
84 honki sentai majirenjaa
84 Reality
84 Frictional Nevada
84 The Adventures Of Lolo
84 Time to Eye

suggestions?

new FGO/FSO cutoff will be 90/91 or 92/91.

ps vrofl was bumped up to 14, for now lmao

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Old 01-16-2012, 11:47 AM   #33
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Default Re: A Discussion thread for difficulties of FFR ingame songs

I think Rave7 and Metro should be equal.

BEER seems sorta easy for an 86.

Still think TTE is an FMO.

I dunno about AAA difficulty, but Chik Habit seems very easy to FC.
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Old 01-16-2012, 09:47 PM   #34
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Default Re: A Discussion thread for difficulties of FFR ingame songs

I don't join in on the overall discussion of difficulties because nothing seems to get done, but it seems like it might now. Prepare for long, but reasonable discussion paragraph:

Most people know my opinion, with the release of Eclipse Solar like two years ago I recommended a 15 point scale, I think that's ideal and as I've said many times, have no issues working out difficulty lists (in order of singular song difficulty) with OWA, Dossar, and anyone else who wants too as well. It's just it always just stops and dies, no one gives a shit for some reason.

We currently have a 13 point scale. Making 13 a more official difficulty just remedies the idea of a joke category and the FGO gap. That's not really changing much. I still think the best way is 15 difficulty scale, with FEO (For Experts Only) taking high borderline VC's (74+) through mid FMO (79), FMO would be high FMO's and low FGO's (80-85) and then FGO would be (85-92?) with 13 representing anything harder than Almost There and CCCP (our 91's). Do I Smile would probably be the highest FGO in this case, the FSO would then be anything we deem reasonable above those points, and the 15th point would be strictly at this point for RATO, because even comparing RATO to DP is ridiculous, I can combo DP, I can't keep a 300+ combo in RATO. RATO would remain in the pinnacle 15, reserved for any other stupid file that for some reason we let in around RATO, and it will contain VROFL and other joke files. RATO still feels like a joke file to me, it's really not fair to compare it to DP, which I think is a good, but very challenging file.

EDIT: Ninja'd by JX (99 point scale), but we should meld these together with the old songs as well. Willing to do so with OWA and Dossar who iirc both showed interest. Also for song order TTE should be ahead of Reality I can't believe you have it lower than FN and Lolo lmfao and FN should be THE lowest FGO, I don't know how any song currently rated FGO could be thought of as easier. Why the hell is Music for Kirby a 90? It's like 86 max. Lots of suggestions for the list JX, post them later, but it's just my opinion
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Old 01-16-2012, 09:57 PM   #35
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Default Re: A Discussion thread for difficulties of FFR ingame songs

BEER 85

Rave7 is much easier than Metro

Also feel like Slashmaid or Scrap Syndrome should be 91..
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Old 01-16-2012, 10:05 PM   #36
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Default Re: A Discussion thread for difficulties of FFR ingame songs

Quote:
Originally Posted by jimerax View Post
The difficulty order of current FGO/FSO songs (OLD 1-99 ratings) - beta

99 vrofl
-------------------
-------------------
96 RATO
-------------------
95 Death Piano
-------------------
94 Party 4U
-------------------
93 Metro
93 Revo
-------------------
92 Rave7
92 do i smile
92 Crowdpleaser
92 Husigi
92 WWE
92 Almost There
92 A Quick Death
-------------------
91 Here We Go
91 Eclipse (Solar)
91 DeVouR
91 FREEDOM DiVE
91 Slashmaid
-------------------
90 Grist?
90 La Camp
90 CCCP
90 M8BT
90 J'ai Envie de Plaisir X2
90 Chik Habit
-------------------
89 RWOB
89 Pandora
89 Grind2
89 Schmollbluk
89 Rage Template
89 One Minute Waltz
89 Rain
89 Scrap Syndrome?
89 St. Scarhand
89 Tell v3
89 Piano Etude (Demon Fire) [Oni]
-------------------
88 Grand Galop Chromatique
88 Molto Vivace
88 RAN
88 Zombie Sunset
88 Hardkore Atomic
88 Saddest RMX
-------------------
87 Necropotence
87 Coactive [Over My Shoulder Mix]
87 Einstein-Rosen Bridge
87 Mathsma Attack
87 Music (for Kirby)
87 12 Bar Bloops
-------------------
86 Kidney Stone
86 STRAWBERRY SWEETZ
86 Little God Channel
86 Mephisto Waltz
86 Electro Rush x8 v2
86 11ELEVEN
86 I Hate The 80s
86 ==Planet KARMA==
-------------------
85 Integraation
85 Holy Orders
85 BEER
85 Tageri
85 Blue Rose
85 Pants
85 Mourning the Lost
85 Magical Higan Tour 2009
85 Across Rooftops
85 Halcyon [Xi]
85 Nomina Nuda Tenemus
-------------------
84 Ketsarku Mozgalom
84 Indo No Sobaya (t+pazolite Remix)
84 Sparkle Downer
84 Jamais Deux
84 Gunkienen Tarusuigin
84 honki sentai majirenjaa
84 Time to Eye
84 Reality
84 Tsugihagi Construction
84 The Adventures Of Lolo
84 Frictional Nevada

suggestions?

new FGO/FSO cutoff will be 90/91 or 92/91.

ps vrofl was bumped up to 14, for now lmao
my opinionz
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Old 01-17-2012, 12:38 AM   #37
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Default Re: A Discussion thread for difficulties of FFR ingame songs

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Surprised Feldschlacht isn't on the high-end VC list, always seemed like a really hard technical file to me.
Feldschlacht is still the hardest VC in my mind, and the absolute cutoff. It is by far the most overly technical VC throughout, and challenges you at literally everything and you can't hear most of what it goes to either.
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Old 01-17-2012, 03:46 AM   #38
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Default Re: A Discussion thread for difficulties of FFR ingame songs

Actually I don't stick with this scale anymore, I'm just familiar with this grouping and merely wanted the difficulty order of FGO/FSO songs. 15 scale vs 99 scale discussion isn't concluded yet (due to the voting thread and staff opinions), we can consider something like 20 or 50 scales too.

okay BEER and CH can be bumped down by 1, at least.

also added Feld to VC cutoff list.
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Old 01-17-2012, 01:24 PM   #39
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Default Re: A Discussion thread for difficulties of FFR ingame songs

Quote:
Originally Posted by DossarLX ODI View Post
I'll get a list of high-end FGO cutoffs and ask if you guys agree with it, as well as a list of 13s.

This is for better use of difficulty 13. Do not use "Death Piano" as a low cutoff in this discussion.

Here we go

Difficulty 13

A Quick Death
Husigi Usagi Milk Tei
Crowdpleaser
do i smile?
Rave7
Revolutionary Etude
Death Piano
Reluctantly Accepting Temporary Overexhaustion
party 4u -holy nite mix- v1

*OMGWTFT0k3N was not included in the 13 list because another file is planned to replace it.

High-End Difficulty 12

Magical 8bit tour
Grist
grind2
Schmollbluk
Almost There
Counter Clockwise Chant Pattern
FREEDOM DiVE
Eclipse (solar)
I think AQD could qualify more as a high-end 12, seeing as how all of the patterns are easy to cheat, and the density of the file is overall manageable. Everything else here looks fine - positioning of the high 12s doesn't matter as long as we have a sample of what could be a potential cutoff.
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Old 01-25-2012, 09:56 PM   #40
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Default Re: A Discussion thread for difficulties of FFR ingame songs

Songs that have ONLY posts agreeing with the OP (regardless of post count):

mutant corecore (11 to 12)
{Satori} v2 (9 to 8)
do I smile? (12 to 13)
Revo (debatable on what 2nd post meant) (12 to 13)
Fast Asleep (10 to 11)
what the f is this (9 to 10)
{Firestorm} (8 to 9)
The Final Fantasy (7 to 8)
Clash on the Big Bridge (5 to 6)
honki sentai majirenjaa -MAJI eurobeat version- (11 to 12)
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