12-23-2012, 02:00 PM | #21 |
FFR Player
Join Date: Sep 2012
Location: England
Posts: 466
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Re: OMGWTFT0K3N [65 or 29]
One other thing: If the receptors did in fact move, it would make logical sense for the amount of movement to depend on your speed mod, since the amount they move would be equal to the distance travelled by one arrow in one frame. This does not happen.
edit: replay of AAA on velocity moved to 1st post
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Theorem: If you have a large enough number of monkeys, and a large enough number of computer keyboards, one of them will sight-read AAA death piano on stealth. And the ffr community will forever worship it. Proof Example ask me anything here mashed FCs: 329 Last edited by Zapmeister; 07-21-2013 at 11:56 AM.. |
12-23-2012, 02:31 PM | #22 |
Doing the wrong thing the right way since 2010.
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Re: OMGWTFT0K3N [65 or 29]
I should say I'm sorry for making this chart/level.
(Sidenote: The original file I made didn't include a background and was worse then this. As it was done in about 30 minutes at like 5am for the April first events. The first plan I had rotated the entire game to match the hits, but that became impossible to play so I settled on what is there currently. It's not impossible to play, but it's hard/different enough to make it "fun") |
07-21-2013, 11:55 AM | #23 |
FFR Player
Join Date: Sep 2012
Location: England
Posts: 466
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Re: OMGWTFT0K3N [65 or 29]
Bump.
This shouldn't unlock Scarhand [Standard] and I don't mind if you take it away from me. In particular, the arrow gimmick doesn't work on r^3. Discuss. edit: even with the gimmick working I still maintain that it's a low 30s, probably not 29 since I think all the songs I tried to compare it to in the first post are slightly under-rated compared to other 30s. just saying
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Theorem: If you have a large enough number of monkeys, and a large enough number of computer keyboards, one of them will sight-read AAA death piano on stealth. And the ffr community will forever worship it. Proof Example ask me anything here mashed FCs: 329 Last edited by Zapmeister; 07-21-2013 at 11:58 AM.. |
07-21-2013, 01:42 PM | #24 |
stepmania archaeologist
Join Date: Aug 2005
Age: 34
Posts: 4,090
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Re: OMGWTFT0K3N [65 or 29]
I still think it's a pretty tough file to nail (but, okay, maybe not hard enough to be "right under oni" since that has its own token now). But if the gimmick is broken on R^3, it shouldn't be allowed at all on that engine until that's fixed. I'd suggest something like a "sorry, this song is unavailable on this engine" message.
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Best AAA: Policy In The Sky [Oni] (81) Best SDG: PANTS (86) Best FC: Future Invasion (93) |
07-21-2013, 03:40 PM | #25 |
The Doctor
Join Date: Apr 2006
Age: 35
Posts: 6,145
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Re: OMGWTFT0K3N [65 or 29]
Yea this file should not be a scarhand [standard] unlock, I'd at least put it down to a 57
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07-21-2013, 06:42 PM | #26 |
D7 Elite Keymasher
Join Date: Jan 2008
Location: In My Room, 10101
Age: 33
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Re: OMGWTFT0K3N [65 or 29]
Explain? I have over 40 FMO AAAs and am high D5 and i wont be touching this aaa anytime soon.... Its not easy. I personally think 65 is fine for it but def should not be an oni get lol
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Thee Burstinator [SIGPIC][/SIGPIC] |
07-21-2013, 06:51 PM | #27 |
Can't AAA anything
Join Date: Sep 2007
Posts: 1,391
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Re: OMGWTFT0K3N [65 or 29]
I dont understand how that file is 65 or anywhere near it... I dont have the token, am I missing something? Watched replays and it looks really easy...
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07-21-2013, 07:01 PM | #28 |
Doing the wrong thing the right way since 2010.
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Re: OMGWTFT0K3N [65 or 29]
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