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Old 12-15-2012, 01:42 PM   #121
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Default Re: Value of the credit and credit sinks

o golly
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Old 12-15-2012, 01:44 PM   #122
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Default Re: Value of the credit and credit sinks

Perhaps that is the exploit velo was talking about?

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o golly
Incoming gambling hall disabling again.
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Old 12-15-2012, 01:46 PM   #123
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Default Re: Value of the credit and credit sinks

I don't know how you get negative credits, lol
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Old 12-15-2012, 02:02 PM   #124
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Default Re: Value of the credit and credit sinks

upto 606k from 19k.

250,000 23 seconds ago Won
100,000 58 seconds ago Lost
50,000 2 minutes ago Lost
25,000 2 minutes ago Lost
5,000 3 minutes ago Lost
10 4 minutes ago Lost

#ded
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Old 12-15-2012, 02:09 PM   #125
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Default Re: Value of the credit and credit sinks

Fucking kill me
250,000 45 seconds ago Lost
250,000 1 minutes ago Lost
50,000 2 minutes ago Lost
25,000 2 minutes ago Lost
5,000 3 minutes ago Lost
1,000 3 minutes ago Lost
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Old 12-15-2012, 02:09 PM   #126
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Default Re: Value of the credit and credit sinks

Well basically velo, you can accept bets with not enough credits and if you win you get them but if you lose you have negative, for some odd reason thats unknown lol

Edit: NO, this is not me being a smartass lol
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Old 12-15-2012, 02:10 PM   #127
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Default Re: Value of the credit and credit sinks

still sitting at 0, cbf to play FFR for credits
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Old 12-15-2012, 02:11 PM   #128
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Default Re: Value of the credit and credit sinks

7.5k from 606k, gg.
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Old 12-15-2012, 02:27 PM   #129
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Default Re: Value of the credit and credit sinks

Hey Velo, roughly how many credits would you say are in the FFRconomy right now?
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Old 12-15-2012, 02:28 PM   #130
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Default Re: Value of the credit and credit sinks

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Well basically velo, you can accept bets with not enough credits and if you win you get them but if you lose you have negative, for some add reason thats unknown lol

Edit: NO, this is not me being a smartass lol
It's not exactly odd if you don't have the credits for the bet and lose you gotta pay up anyway. But what isn't right is you aren't supposed to be able to take/make bets more than what you have.
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Old 12-15-2012, 02:31 PM   #131
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Default Re: Value of the credit and credit sinks

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It's not exactly odd if you don't have the credits for the bet and lose you gotta pay up anyway. But what isn't right is you aren't supposed to be able to take/make bets more than what you have.
Well basically that's what i meant. Could have worded it better, sorry.
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Old 12-15-2012, 02:35 PM   #132
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Default Re: Value of the credit and credit sinks

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Hey Velo, roughly how many credits would you say are in the FFRconomy right now?
well it was cut in half since tofu's banned lol
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Old 12-15-2012, 02:52 PM   #133
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Default Re: Value of the credit and credit sinks

almost back to a million lmao
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Old 12-15-2012, 03:36 PM   #134
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Default Re: Value of the credit and credit sinks

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Hey Velo, roughly how many credits would you say are in the FFRconomy right now?
0 in a few minutes.
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Old 12-15-2012, 03:37 PM   #135
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Default Re: Value of the credit and credit sinks

I think a clean start is a good idea. The value of credits is slim to nothing anymore :/
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Old 12-15-2012, 03:39 PM   #136
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Default Re: Value of the credit and credit sinks

Honestly, if you make the secret genre unlocked by GTS instead of credit count, I wouldn't even mind.
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Old 12-15-2012, 03:45 PM   #137
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Default Re: Value of the credit and credit sinks

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0 in a few minutes.
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Old 12-15-2012, 03:47 PM   #138
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Default Re: Value of the credit and credit sinks

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Honestly, if you make the secret genre unlocked by GTS instead of credit count, I wouldn't even mind.
I wouldn't mind this too, actually. Especially if the credits are being set to zero.
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Old 12-15-2012, 03:58 PM   #139
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Default Re: Value of the credit and credit sinks

What qqwref said, was also what Jake said to me a few days ago. seems like a good idea :P
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Old 12-15-2012, 04:01 PM   #140
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Default Re: Value of the credit and credit sinks

I also agree with Michael.

Also, is it me or did the gambling hall got disabled again lol
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