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Old 12-13-2009, 05:50 PM   #61
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Default Re: TWG XCII: Welcome Back, Wolfy!

so yea, like u84 said, just because you don't post on night 1" dur night 1 I'M HUMAN EVERYONE" doesn't mean you are/aren't active... I've been online a ton since I've been studying for finals (which are finally done thankfully). Which is why I was the first person to sign up (since gun told me the instant he made the thread).


Quote:
Originally Posted by Temote View Post
So the people who have no posts before Night 1 ended?

Freeze, u84, tupa, AC, and Iggy. Unless I missed one.

Still looking over Iggy's plan up to day 3. There's a crapload of hypothetical branches it can take. xP
So, freeze just said he didn't have computer access, so he obviously wasn't even on AIM. Did anyone here see u84/AC/Iggy on AIM? I think I saw Iggy once during night 1 but don't remember seeing the other 2 (though I could be wrong).

Anyway,given that no one was lynched, our best bet at this point is to first address my concern I just listed and then use that info to further investigate the people temote listed.

With that said, freeze.sorry,but I really do think at LEAST 2 wolves were inactive, and the third was either inactive or didn't bother to check when night ended. given that everyone here has played at least one game, and since most people seem to have posted and therefore would have known their roles and (hopefully, but NOT necessarily, though still likely) when night 1 ended. So my guess at this point for wolves is freeze and then at least one other wolf will be in the list temote had

Thoughts? Can everyone check their logs to see if they saw U84/Iggy/AC on AIM during night 1 (or me, though I hope that's not a problem... haha)
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Old 12-13-2009, 05:52 PM   #62
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Default Re: TWG XCII: Welcome Back, Wolfy!

Naw. I wasn't on aim until last night, but I was on ffr.

Like I said before, you can check my post history.
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Old 12-13-2009, 06:05 PM   #63
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Default Re: TWG XCII: Welcome Back, Wolfy!

I'm gunna put a safety on Temote for now because something just feels off about this whole thing.
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Old 12-13-2009, 08:41 PM   #64
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Default Re: TWG XCII: Welcome Back, Wolfy!

Guess today was slightly less active than normal but without afro to drive a bunch of crazy conspiracy theories around, we're only left with what's most logical XD.

I'm going with freeze. I have not found anything to change my previous initial suspicion. His defense dodges the real issue, it's not why he was gone, it's the fact that he was gone. (Someone said this I think.)

@bdn: I'm glad to see you actually play, I'm surprised that you're actually posting and contributing XD.

@vic:
Quote:
Originally Posted by Viccica View Post
Inactivity is a poor, poor reason to vote someone down without at least talking to them once. For all you know we could be voting down an inactive blue. Not saying I think freez is psychic or seer, but.. still.
Inactivity is usually a poor reason, but in this instance it is a cause of something that actually happened. I'm willing to take the risk on whether or not he's actually a seer or psychic, I mean everyone has an equal chance of being one so any vote you place on someone runs the risk of killing off a blue.

As far as talking to him before he gets killed, personally I think it has little benefit for this game. For example say he was a blue and now has all these votes on him, if he was here, he would say, "don't kill me I'm important!" and even if you could get someone else lynched, the wolves would just off him and would know they got a blue. In this game, imo, it's better to not let your blue role to be public knowledge under any circumstances. Even if the seer wanted to tell the thread he had found a wolf, as a seer I would come out as a green that was seered. That way you always keep the chance that a seer still exists.

I know that's a long rant, but I think it needs to be said. I don't really think vic saying this was intentional, more out of not considering the whole picture, happens to anyone XD.

I'm glad with the voting so far, a lot of safeties yes, but at least no phantoms except for u84 and freeze (which I think it's safe to say that it won't matter for him lol). Keep it up, with an even numbers of players during the day, even 1 phantom on a human essentially costs the humans 1 full day.

TO THE PSYCHIC: you need to look at voting patterns since you are essentially the only one who will know for sure how many wolves there are left, hopefully you get seered and combine with the seer to influence the game, but you're going to have a good knowledge of player relations that can be used.

@temote: I sent you a PM, read it and get back to me. It's obviously a matter of super importance XD.
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Old 12-13-2009, 09:11 PM   #65
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Default Re: TWG XCII: Welcome Back, Wolfy!

Quote:
Originally Posted by tupacodaman View Post
Can everyone check their logs to see if they saw U84/Iggy/AC on AIM during night 1 (or me, though I hope that's not a problem... haha)
Iggy popped on once, but I didn't talk to him that time.
U84 was mobile the whole time.
AC already said he wasn't on. XD

This is why my first list covered people who hadn't signed on to AIM as opposed to those who hadn't signed on to the forums. I didn't want to base it off forum activity at first due to the possibility of someone just lying low and not posting (as several of us are prone to doing xP), but the lack of AIM activity signaled as something to think about since that's primarily how the wolves stay in contact with each other.

Also, I talked to you Night 1, remember? =P
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Old 12-13-2009, 09:31 PM   #66
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Default Re: TWG XCII: Welcome Back, Wolfy!

Also:

freezin 5: argo, rawr, (ac), ruritsu, tupa, iggy

vic 1 :gun
argo 1 anda
rawr 1 :ac
ac 1 :bdn
u84 1 :temote
panda 1 :vic
temote 1: sypke


left to vote: freeze and u84
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Old 12-13-2009, 09:37 PM   #67
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Default Re: TWG XCII: Welcome Back, Wolfy!

i was just about to update the votes when i realized iggy did it for me. thank you
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Old 12-13-2009, 09:40 PM   #68
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Default Re: TWG XCII: Welcome Back, Wolfy!

Ok, are you operating out of EST or CST? Don't switch it up on us. xP

I seriously thought we only had twenty minutes left.
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Old 12-13-2009, 09:44 PM   #69
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Default Re: TWG XCII: Welcome Back, Wolfy!

my bad i wasnt thinking 15 minutes

EST *facepalm*
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Old 12-13-2009, 09:58 PM   #70
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Default Re: TWG XCII: Welcome Back, Wolfy!

No, Temote, I was on all Night 1, just not last night.

Anyway, I've waited long enough. Freezin has no real reason to NOT be lynched right now and this time, inactivity COULD be the reason as to why no one was killed. So, I'm afraid, going against all of my senses and instincts, I'm going to vote Freezin.
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I woke up this morning wearing my new ffr shirt which confused me.

Then i remembered i found the package last night while drunk and put it on in excitement, then immediately passed out.


Last edited by: Tasselfoot; 7 minutes ago. Reason: I am your MILF.
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Old 12-13-2009, 09:59 PM   #71
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Default Re: TWG XCII: Welcome Back, Wolfy!

Holy **** that was close! I thought I had until midnight. XD
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I woke up this morning wearing my new ffr shirt which confused me.

Then i remembered i found the package last night while drunk and put it on in excitement, then immediately passed out.


Last edited by: Tasselfoot; 7 minutes ago. Reason: I am your MILF.
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Old 12-13-2009, 10:04 PM   #72
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Default Re: TWG XCII: Welcome Back, Wolfy!

Day over!

Votes:
Freez (6): Tupac, U84, Argo, Iggy, Ruritsu, RawrInc
AC1 (1): BDN
U84 (1): Temote
Panda (1): Vicc
Temote (1): Spyke
Argo (1): Panda
Rawr (1): AC1
Vicc (1): Gun

FreezinIce is dead now. so sad so sad

1. tupacodaman (tupacodaman)
2. u84 (u84 77)
3. BDN (MegamnGTX)
4. Argo15 (Argo1516)
5. iggymatrixcounter (iggy911mc)
6. Temote (Sumote)
7. FreezinIce (nexgen33)
8. Viccica (mmviccica)
9. Spyke_MH (SpykeSlash)
10. Panda Express (HellJumperDragon)
11. Ruritsu (Ruritsu)
12. AC1speakerbox (AC1colossus)
13. Gun92 (james92hoffman)
14. RawrInc (jsrf326)

It is now Night 2. Night will end on Monday December 14th at 11 pm EST.

and i will be sure not to be a douche this time and forget how time zones work xD
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Old 12-14-2009, 01:28 PM   #73
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Default Re: TWG XCII: Welcome Back, Wolfy!

Quote:
Originally Posted by jump_the_bullet View Post
and i will be sure not to be a douche this time and forget how time zones work xD
you better not or we'll have a problem buuuuuuuuuudy =P

idk
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Old 12-14-2009, 04:16 PM   #74
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Default Re: TWG XCII: Welcome Back, Wolfy!

...Is anyone else getting a sense of Night 2 thumb twiddling? =(

Granted, I just woke up (and left early last night due to contact problems), but this is really kinda weird to me. =/
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Old 12-14-2009, 04:38 PM   #75
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Default Re: TWG XCII: Welcome Back, Wolfy!

Quote:
Originally Posted by iggymatrixcounter View Post
As far as talking to him before he gets killed, personally I think it has little benefit for this game. For example say he was a blue and now has all these votes on him, if he was here, he would say, "don't kill me I'm important!" and even if you could get someone else lynched, the wolves would just off him and would know they got a blue. In this game, imo, it's better to not let your blue role to be public knowledge under any circumstances. Even if the seer wanted to tell the thread he had found a wolf, as a seer I would come out as a green that was seered. That way you always keep the chance that a seer still exists.
I don't actually see how this would help too much, honestly. Even if the seer did just come out as a seered green, they'd still likely be wolved so that there's less confirmed roles out there. x_x

Then we'd be out the seer. =/

Honestly, I'd say a slightly more effective way for the seer to get out a wolf role would be to use PMs to spread the information to a few people. They'd still keep their names out of sight, and if they know one wolf, and PM... say... three people, they have zero chances of not getting a human. Not to mention that although more players would know who they are, they likely wouldn't be killed immediately as long as the ones they PMed know who each other are.

Then it would just be a matter of figuring out if any of the ones they PMed needed to be seered (or just seering them anyways).

Still risky, but taking risks is part of what makes the game interesting for people. =P
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Old 12-14-2009, 04:47 PM   #76
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Default Re: TWG XCII: Welcome Back, Wolfy!

Yeah, I thought the same thing when I saw that.

Seer, just chillax and keep everything in the alliance you should be making.
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Old 12-14-2009, 04:47 PM   #77
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Default Re: TWG XCII: Welcome Back, Wolfy!

Also, while sitting around and not talking to anyone, I ended up typing this into my notepad file:

Quote:
Ok, everything above is day 1. XD

Now for the next part.

Players still alive:
Tupa - ...................I... actually have nothing to say about him right now. That's rather annoying.
Iggy - Did bring us the alliance plan. But the fact that he missed out on Night 1 (with his track record) does strike me as odd. Also, he always proposes plans, whether he's a red, blue, or green. =P (Case in point: Metroid game)
Spyke - Active night 1, and I managed to conclude to myself that he was slightly more human due to his not knowing the player list after I told him the game started.
Temote - ME! I'm... TOTALLY suspicious of myself. xP ...That's actually not sarcasm, given how well I know my style. D=
AC - At least trying. He sent me a PM of what he thinks we should look at. I'll see if he responds, but he's the exact middle ground.
Argo - Starting to do what he always does as a human and get logs from everyone.
Panda - New player, can't say much about him. xP
Vic - Surprisingly inactive.
u84 - Is it me, or has he gotten angry all of a sudden? But also rather insightful. Good thing he managed to get that last minute post, too. >=(
BDN - As Iggy said, surprisingly active. Needs to post moooooooore because he's rather insightful.

...Crap, there's three players I can't even remember. ;_;

Rawr - I should go through the past games and learn his style. He didn't seem to take the frontline in the game where him and Flaw were wolves, though.
Gun - Would he take the initiative if he were the only wolf on? I'm not really sure, but he LIKES to say that he's switching his style up. I'm keeping my eye on him.
Ruritsu - Holy crap, where the heck has he been? This is rather odd for him.
Just a bit of a quick player analysis as I try and figure out where my thoughts lie. I'd say at the moment, I'm most suspicious of myself, Ruritsu, Gun, Iggy, and Rawr.

Yes, I can keep suspicions on myself. I know how I am, guys. =P

Quote:
Originally Posted by Frontier
SpykeMH: sumote needs to triple post...GOGO
Quiet, you.
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Old 12-14-2009, 04:54 PM   #78
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Default Re: TWG XCII: Welcome Back, Wolfy!

awww ninja'd
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Old 12-14-2009, 06:04 PM   #79
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Default Re: TWG XCII: Welcome Back, Wolfy!

Imma have to get back to you on that.
I'm waist deep in work right now. =(
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Old 12-14-2009, 07:05 PM   #80
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Default Re: TWG XCII: Welcome Back, Wolfy!

Poor Freezy, I was gonna use him for wolf bait tonight ... =(
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