05-4-2016, 04:41 PM | #1 |
Waifus
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TWG CLI: Postgame
http://wiki.mafiascum.net/index.php?title=Charge_Me_Up!
Instas: On Day-start (Once the Pre-Game Phase ends) Cardflips: On Nighttalk: Off (Except for wolfchat) OOTC: Off (Except for wolfchat, Daytalk is on) Phantoms: On KitB: On Option to No-kill and No-lynch: On Deathposts: On (For nightkills ONLY, cannot be about the game and must be brief) Phase lengths: 72 hours for Day 0, 48 hours for all other day phases, 24 hours for all night phases. Signups: 1. Makilaz Vanilla Town, lynched D1 2. Charu 1-Shot Commuter, won at endgame 3. Yoshl Vanilla Wolf, lynched D4 4. thesunfan 3-Shot Mystic, killed N3 5. Xiz Vanilla Town, modkilled D1 6. botchi246 1-Shot Role Cop, lynched D3 7. choof Vanilla Town, killed N1 8. roundbox 2-Shot Jailkeeper, lynched D5 9. Red Blaster Vanilla Town, lynched D2 10. MarioNintendo 1-Shot Cop, killed N4 11. freakysnots Vanilla Town, won at endgame 12. DaBackpack Vanilla Town, won at endgame 13. blindreper1179 1-Shot Role Cop, won at endgame 14. j-rodd123 Vanilla Town, killed N2 Replacements: 1. lurker 2. XelNya 3. storn42 General thoughts: Wolves shouldn’t have killed jrodd night 2, that really screwed you guys over on the next day when sunfan got tons of information out there. Sure he softed a track on roundbox, but first off he was actually VT, and second, even if he had tracked roundbox, tracking a jail onto blind isn’t inherently wolfy so there’s not really a problem there. Definitely should’ve killed the confirmed 3-Shot Mystic to take away a huge source of info for town. Then after YoshL was lynched, roundbox went for the risky play of killing MarioNintendo and trying to set something up which didn’t really work, and to top it off he got caught in a lie. Basically mechanical misplays lost wolves the game. Also, the role cop getting a Vanilla Town check as opposed to Vanilla check made it a bit worse and shouldn’t have happened. Player comments: Makilaz: I know you had some IRL stuff so it was kind of unfortunate that you ended up dying to KitB. Charu: You did a good job putting stuff together after additional information came out. YoshL: I think the fact that you didn’t tunnel onto someone the first day really stuck out to a lot of people. Plus the fact that a lot of the days overlapped with IRL stuff put you in a pretty big hole. thesunfan: Good job Greg, you projected really strong town this game and did a good job of leading town. MVP Xiz: Too bad you got modkilled, I know it was an honest mistake and I was enjoying watching you play. Claiming 2-shot desperado right off the bat was definitely an interesting move but I think it worked out decently. You were off the mark for the most part because the wolves weren’t very active while you were around. But D1 is always hard. botchi246: You were too quiet. Most of your posts were either commentary or very neutral and there weren’t that many of them. Try to post more, even if you don’t think your posts are great, make an opinion and take a side. Floating in the middle looks bad. Your claim managed to save you for a little while though. I hope you roll town next game because a break from wolfing would be nice. choof: You played well, don’t worry about not getting a role because I think the votes were somewhat random. You projected hard town as usual and drew a nightkill as a VT. roundbox: Whoops, got caught in a lie. Otherwise your play was pretty good for the most part. Red Blaster: You came off as very hostile when people were pressuring you and seemed not to really care which is what ended up getting you lynched. MarioNintendo: PR first game! Also did a pretty solid job projecting town and you didn’t let YoshL sway you. freakysnots: You kept getting stuck in certain worlds where you fixed someone’s behavior based on certain alignments and refused to consider other worlds which is dangerous. DaBackpack: You had a weak start but your game picked up over time. The day that YoshL was lynched pretty much sealed your towniness. blindreper1176: Your claim and reactions lined up really well and cleared you. j-rodd123: Kind of an unusual game for you, I don’t think I’ve seen you this quiet as town yet.
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Last edited by AragakiAyase; 05-4-2016 at 04:48 PM.. |
05-4-2016, 04:42 PM | #2 |
Role Tide
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Re: TWG CLI: Postgame
no one needs to send you games because the dreamer game is getting run after this one
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05-4-2016, 04:44 PM | #3 |
八一
Join Date: Aug 2004
Location: Xinjiang, PRC
Age: 31
Posts: 2,904
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Re: TWG CLI: Postgame
first
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05-4-2016, 04:45 PM | #4 |
Gᴇᴛ ᴀ ɢʀɪᴘ ᴜ ɴᴇʀᴅ
Join Date: Feb 2005
Age: 32
Posts: 2,025
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Re: TWG CLI: Postgame
Presumptuous
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05-4-2016, 04:45 PM | #5 |
Waifus
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Re: TWG CLI: Postgame
Wolfchat was in skype
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05-4-2016, 04:46 PM | #6 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: TWG CLI: Postgame
Roundbox, how'd you like my ball shtick?
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05-4-2016, 04:49 PM | #7 |
Waifus
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Re: TWG CLI: Postgame
I didn't screw up night actions this time
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05-4-2016, 04:50 PM | #8 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: TWG CLI: Postgame
Man, I can't believe you purposely voted like that in EoD, that takes some mad courage
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05-4-2016, 04:50 PM | #9 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: TWG CLI: Postgame
Also, not blue reading me the entire game?
Dang, I should be blue more often! |
05-4-2016, 04:54 PM | #10 |
Expect delays.
Join Date: Mar 2008
Location: Montreal, QC
Age: 31
Posts: 4,117
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Re: TWG CLI: Postgame
Sorry dbp, I was wrong about you, but hey.
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05-4-2016, 04:54 PM | #11 |
Expect delays.
Join Date: Mar 2008
Location: Montreal, QC
Age: 31
Posts: 4,117
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Re: TWG CLI: Postgame
YO THAT WAS MAD FUN \O/
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05-4-2016, 04:55 PM | #12 |
Waifus
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Re: TWG CLI: Postgame
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05-4-2016, 04:55 PM | #13 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: TWG CLI: Postgame
Glad you enjoyed yourself, Mario!
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05-4-2016, 04:57 PM | #14 |
Gᴇᴛ ᴀ ɢʀɪᴘ ᴜ ɴᴇʀᴅ
Join Date: Feb 2005
Age: 32
Posts: 2,025
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Re: TWG CLI: Postgame
Not sure about the ball shtick but I don't really let those tactics dig into me. I'm a pretty emotionless player until mylo so if you wanted a reaction, you weren't gonna be finding one full of rage. Also I did find that claim mistake before it was brought up. One of the last messages in wolf chat.
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05-4-2016, 04:57 PM | #15 |
Gᴇᴛ ᴀ ɢʀɪᴘ ᴜ ɴᴇʀᴅ
Join Date: Feb 2005
Age: 32
Posts: 2,025
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Re: TWG CLI: Postgame
MN played well for a first game, PR too!
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05-4-2016, 04:59 PM | #16 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: TWG CLI: Postgame
Maybe I shouldn't of voted for Mario Nintendo, hehehe... I had a bit of bias for thinking he was a good guy because of that. Which is really dangerous, but I tried not to make too much of an impact on how I perceived the game.
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05-4-2016, 04:59 PM | #17 |
Expect delays.
Join Date: Mar 2008
Location: Montreal, QC
Age: 31
Posts: 4,117
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Re: TWG CLI: Postgame
it wasn't a huge PR, but checking sunfan was the best move I could do I think. I was so relieved when he was confirmed town lol
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05-4-2016, 05:00 PM | #18 |
Expect delays.
Join Date: Mar 2008
Location: Montreal, QC
Age: 31
Posts: 4,117
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Re: TWG CLI: Postgame
I actually have to go, ttyl guys <3
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05-4-2016, 05:00 PM | #19 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: TWG CLI: Postgame
And yeah, I think... if you opted to actually no kill, um... well... I guess you weren't around when I did something so fucking crazy that it won me the game as a wolf, hahaha.
But convincing blind and freaky of that would be a huge uphill battle. Nah... backpack, I don't think doing what you said in the game at the end there would've been a good thing for him, hahaha. |
05-4-2016, 05:00 PM | #20 |
Vice President Of TGB
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Re: TWG CLI: Postgame
Yo, sun we voted each other. <3
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