Old 11-24-2012, 03:33 PM   #4321
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Default Re: Ingame Song Information

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Originally Posted by qqwref View Post
If I still had the ability to write scripts to interact with the FFR database, I could make a script to directly check the actual song lengths (frame of last note / 30) against the listed lengths and get all the discrepancies in a list.
Most accurate way of getting file lengths. If a file's last note is frame 5800, it's 193.33 seconds long (rounded down to 3 minutes and 13 seconds).

qqwref has a simple solution that will save a lot of time.

I also appreciate your efforts, noname!
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Old 11-24-2012, 03:35 PM   #4322
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Default Re: Ingame Song Information

qweef for admin
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Old 11-24-2012, 10:55 PM   #4323
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Default Re: Ingame Song Information

I have also a suggestion (well, I should post in the official FFR Suggestions thread but it's also relevant here) :

There's always some songs that are harder to find. Ex: R/\IN or H a l o g e n (FFR Edit) for example. It would be nice to have a redirection system. When you wanna play "R/\IN", just type "rain". "halogen" for "H a l o g e n"... Then there's also "F", "S", "-Y", "Op.10 No.9" etc. You could type the author and it gives all his songs. It could also include the song genre, the style, the stepauthor, hidden clues for secret tokens :3, there's a lot of possibilities. It could also be easier to change song names without affecting the player who is accustomed to the old names.

And, thanks for the support. I might post my work publicly on January 1st whether I'm finish or not. So far, there's 23 000 characters and 3 127 words in my txt file. I'm now at Haydn.
I also wrote guidelines to have a more coherent database.

Last thing, you might be unaware that I keep track of every changes from that page since last September : http://www.flashflashrevolution.com/...80&postcount=2.
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Old 11-24-2012, 11:28 PM   #4324
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Default Re: Ingame Song Information

Currently I define song length as the time that's obtainable in the song editor by hitting "End" key.
Defining it from the frame count might be more accurate like said, though.

There're some errors since I or previous game managers defined it from mp3 information in the past.
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Old 12-9-2012, 11:46 PM   #4325
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Default Re: Ingame Song Information

http://www.youtube.com/watch?v=ntpuh3vVB9U

Nothing's Gonna Stop Me is here listed as being an original composition by Renard, not Kitsune^2.
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Old 12-9-2012, 11:59 PM   #4326
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Default Re: Ingame Song Information

It's by Kitsune^2. Says so on the LapFox Trax website.
http://lapfox.bandcamp.com/album/star-road
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Old 12-10-2012, 12:00 AM   #4327
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Default Re: Ingame Song Information

TheDoujinChannel? Doesn't sound like an official source to me. A lot of other places say it's Kitsune^2 and I don't see any real reason to doubt all those.
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Old 12-17-2012, 01:08 PM   #4328
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Default Re: Ingame Song Information

Since 1983 is listed as a Swing Rock style, while it mostly lacks the swing rhythm. A good example of swing is in Going on a Spring wind. Being in compound meter does not make it a swing song. =p
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Old 12-17-2012, 03:48 PM   #4329
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Default Re: Ingame Song Information

Neo-Classical Metal is more appropriate for that song.

Currently working on that list I've talked about earlier, the document weights 7800 words. Expected to reach 9000 before I'm finished.
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Old 12-17-2012, 08:43 PM   #4330
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Default Re: Ingame Song Information

Zephon needs to be changed to "World Sound". It's a remix of Hemisphere by Hashimoto Ichiko to the RahXephon opening.
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Old 09-19-2013, 04:42 PM   #4331
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Default Re: Ingame Song Information

Lightning Strikes Again - Metal Squad

This is actually a mashup of two songs, both of which are from Thunder Force IV.
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Old 05-5-2014, 11:35 PM   #4332
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Default Re: Ingame Song Information

T&J Complete Version (4444) and TGWP Full Version (around 6000?) should be added to the "most notes" list.
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Old 05-6-2014, 04:35 AM   #4333
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Default Re: Ingame Song Information

"On Conquest and Capture" is actually an ending section of "Bone Marrow" off of Fortress. I don't know why it's named what it is in game. Was there actually a real reason for it?
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Old 05-6-2014, 02:28 PM   #4334
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Default Re: Ingame Song Information

Yep. Because it is actually an interlude called "On Conquest and Capture". The piano interlude after "Spoils" and preceding "Wretch" is also known as "Icosceles".
It stems from the mini-concepts on the album. The first 3 songs are part of the "On Conquest and Capture" concept, the next 4 are "Untitled" (there's not really a theme to them), and the last 3 are a part of the "Isoceles" concept.

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Old 05-7-2014, 05:23 AM   #4335
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Default Re: Ingame Song Information

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Yep. Because it is actually an interlude called "On Conquest and Capture". The piano interlude after "Spoils" and preceding "Wretch" is also known as "Icosceles".
It stems from the mini-concepts on the album. The first 3 songs are part of the "On Conquest and Capture" concept, the next 4 are "Untitled" (there's not really a theme to them), and the last 3 are a part of the "Isoceles" concept.
That does not change how it was actually put on the album. By all technicalities, it's still wrong. I mean I knew all of that but it's still technically part of a song and should be titled properly. It makes sense but yuck.
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Old 06-27-2014, 09:40 PM   #4336
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Default Re: Ingame Song Information

Resurrection Spell is actually a rearrange of Motou Fujiwara's theme, even though "touhou resurrection spell" search on youtube returns Yuyuko's Border of Life theme.

Comparison:


What it IS.


What turns up.
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Old 10-29-2014, 08:41 AM   #4337
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Default Re: Ingame Song Information

who is in charge of linking the song artists' homepages on the song list page that crap is a year behind and it's been bothering me for the longest time
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Old 10-29-2014, 10:00 AM   #4338
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Default Re: Ingame Song Information

That would have been my job.

I can still help with doing this in the future, but I'm not going to go and hunt for artist links at the moment.

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Old 10-29-2014, 10:06 AM   #4339
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Default Re: Ingame Song Information

>_>;
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Old 10-29-2014, 10:13 AM   #4340
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Default Re: Ingame Song Information

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That would have been my job.

I can still help with doing this in the future, but I'm not going to go and hunt for artist links at the moment.
You can just like, i dunno, make a topic with a list of artists who have broken or nonexistent links.
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