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Old 03-26-2009, 04:50 PM   #781
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Default Re: World of Warcraft

Meh, if you like that then you should roll a druid.

Druids have a history of getting big buffs and then massive nerfs.
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Old 03-26-2009, 04:57 PM   #782
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Default Re: World of Warcraft

First day back, did arachnid quarter and got the Gemmed Wand of the Nerubians. Not a bad upgrade from the blue I had. My rotation is totally screwed up though. My overall was about 3100 dps. I would probably be closer to 3400 if I wasn't recasting scorch early or living bomb before it finishes. Guess it'll just take a few days to get back in the swing of things.
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Old 03-26-2009, 05:40 PM   #783
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Default Re: World of Warcraft

Generally, I don't complain about another class being "better" than my class. I see everyone doing it and it's just one stupid cycle of rock-paper-scissors. Although your druid can be dps, tank, or heal; he needs to specialize his build to do each job. If you have a druid hop out of cat form to help heal, then it's not that the class is that good, but the healers aren't doing a very good job or aren't geared enough.

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Old 03-26-2009, 06:05 PM   #784
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Default Re: World of Warcraft

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Meh, if you like that then you should roll a druid.

Druids have a history of getting big buffs and then massive nerfs.
Was sarcasm, there is no reason druids should out damage a pure damage class.
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Old 03-26-2009, 07:50 PM   #785
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Default Re: World of Warcraft

I know it was sarcasm, I replied with it.

Tired of hearing rogues whine about druids being OP, I usually see rogues outdpsing druids.

Sure they can tank, and heal, but they usually arent very good at it. It's the equivalent of switching to a piece of gear with more health if they're pvp spec. If they're tank spec, that's another thing :P
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Old 03-26-2009, 09:47 PM   #786
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Default Re: World of Warcraft

I can honestly say I hate druid tanks. I've run with some fantastic druid healers though. I rarely see druid DPS...
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Old 03-26-2009, 10:00 PM   #787
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Default Re: World of Warcraft

Heh. Feral druids are definitely the best tanks in my book.

I was QQ'ing earlier in the thread about how much I hate DK tanks though, and I can honestly say that hate hasn't gone away. Every single time it is a disaster. Seems like the people who run with them are ALWAYS extremely under geared, and never have enough stamina to survive the boss fights.
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Old 03-26-2009, 10:14 PM   #788
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Default Re: World of Warcraft

I don't like deathknight tanks that have like 22k HP. I usually just leave. I don't know why it frustrates me still and i dont even play anymore.

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Old 03-26-2009, 11:06 PM   #789
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Default Re: World of Warcraft

Just wait, druid bleeds can crit in 3.1.
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Old 03-27-2009, 11:37 AM   #790
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Default Re: World of Warcraft

Is runecloth WAY overpriced on anyone else's realm? It's running 13g a stack here on Azuremyst.
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Old 03-27-2009, 01:57 PM   #791
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Default Re: World of Warcraft

Another PTR update goes up, and another disappointment rings across the land for elemental shaman.

We still don't have a single properly-itemized weapon.

Every dagger that has Spell Power on it has Spirit. Shaman have no talents whatsoever converting Spirit into anything. It is a meaningless stat. Countless shaman have pleaded with the dev team to remove mp5 from our gear since we do not benefit from it at all, and at least our tier set is being cleaned of it. But still, no weapons that have Crit/Haste/SP/Int/Stam (or hit in place of crit/haste) for shaman.

We had one (1) properly-itemized weapon the first time around, and it's not as good as something that every single priest, druid, paladin, and shaman is going to roll on (can you tell what spec it was designed for from the class list?)

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Old 03-27-2009, 05:30 PM   #792
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Default Re: World of Warcraft



Taken by me just now
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Old 03-28-2009, 10:15 AM   #793
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Default Re: World of Warcraft

It's more likely that they just found the "clone" button, but whatever. It's still amusing.
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Old 03-28-2009, 09:40 PM   #794
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Default Re: World of Warcraft

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First day back, did arachnid quarter and got the Gemmed Wand of the Nerubians. Not a bad upgrade from the blue I had. My rotation is totally screwed up though. My overall was about 3100 dps. I would probably be closer to 3400 if I wasn't recasting scorch early or living bomb before it finishes. Guess it'll just take a few days to get back in the swing of things.
I'll suggest something to you right now with your rotation.

Only cast living bomb when the fight first starts. It really doesn't add much dps, and it's a waste of a GCD.

Also, if you use fire blast AT ALL on any fight that requires you to just stand and dps don't do it. Yes, it's an instant cast, but then it's 1.5 seconds til your next cast, in which time you could have gotten through more than half of a FFB which hits harder than your fire blast can crit.

Make absolutely sure you never miss an instant pyro. Also, if you proc a pyro make sure that you use it as if you were doing a pvp shatter with frostbolt icelance. Because if you crit with FFB then Pyro if your next cast crits there's another pyro for you.

With scorches, you should have the improved scorch glyph so you only have to cast the spell twice. Then you should be putting them up every 28 seconds. Which is probably around 8 or so FFB's.

Exceptions to those rules would be on fights where you have to move somewhere, in which caste throw up a living bomb maybe even a fire blast while running. This is especially important on Loatheb if you move to a spore to pop. Casting fire blast will keep ignite up, and if you do that fight right, you can keep an ignite ticking the entire fight which does 40% of total critical strike damage. In which case you can have ignite ticks for over 30k even if your spells only crit in between 9-15k

/mage rant
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Old 03-28-2009, 10:36 PM   #795
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Default Re: World of Warcraft

Are you sure that Ignite stacks? I've never heard of that happening before. And yes, I have all the proper glyphs for a FFB spec (Glyph of Frostfire, Improved Scorch and Molten Armor). Fire Blast is never a part of my normal rotation.

As far as not using Living Bomb... debatable. If you recast after every time it finishes you're adding 164.5 dps to your rotation (2139/13). Yes, you add one second to total time for GCD factors. On the other hand, you could also say that for every 2.5-3 casts of Living Bomb (32.5 seconds of added dps on the low end 39 on the high) you could have cast a Frostfire Bolt. So unless your casts for Frostfire Bolt averages more then 5346.25-6415.5 damage (164.5dpsx32.5seconds-164.5x39) you are losing dps. Averaging out your Frostfire Bolt would include the damage added for crits and Ignite. So if you are on the low end of bonus spell power or crit, using Living Bomb would be in your favor.

As for what I meant by my rotation being totally screwed up, it was more in reference to recasting scorch when someone just did, or for some reason not following my Living Bomb rotation the way it should be. Plus, there are those unfortunate times when I had to give up an instant pyro because I had a web spun around me, or locust swarm got too close and I was silenced. Basically, I'm rusty and need to not be an idiot when I cast.
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Old 03-29-2009, 12:16 AM   #796
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Default Re: World of Warcraft

Druid tanks are good for their high pool of hp. If there are any large hits they need to soak, they can do it for sure. However, I don't think they are the best tanks in the game. They're good, but they aren't the best.

I read somewhere that warrior tanks are still the best tanks for raids because they take the least damage out of all the classes. When the tanks take less damage, the pressure on the healers is lessened and they have to spend less mana, meaning more heals can go to other people. Druid tanks on the other hand, constantly need healing, draining your healer's mana quicker than a warrior tank.

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Old 03-29-2009, 02:50 AM   #797
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I think paladin and death knights are arguably better.

Paladins because they should have shield block up constantly, and DKs because of all their cooldowns.
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Old 03-29-2009, 04:23 AM   #798
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Default Re: World of Warcraft

Discussing which classes are better at tanking is only at all meaningful within the context of single fights, and raid/group makeup.
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Old 03-29-2009, 07:33 PM   #799
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Are you sure that Ignite stacks? I've never heard of that happening before. And yes, I have all the proper glyphs for a FFB spec (Glyph of Frostfire, Improved Scorch and Molten Armor). Fire Blast is never a part of my normal rotation.

As far as not using Living Bomb... debatable. If you recast after every time it finishes you're adding 164.5 dps to your rotation (2139/13). Yes, you add one second to total time for GCD factors. On the other hand, you could also say that for every 2.5-3 casts of Living Bomb (32.5 seconds of added dps on the low end 39 on the high) you could have cast a Frostfire Bolt. So unless your casts for Frostfire Bolt averages more then 5346.25-6415.5 damage (164.5dpsx32.5seconds-164.5x39) you are losing dps. Averaging out your Frostfire Bolt would include the damage added for crits and Ignite. So if you are on the low end of bonus spell power or crit, using Living Bomb would be in your favor.

As for what I meant by my rotation being totally screwed up, it was more in reference to recasting scorch when someone just did, or for some reason not following my Living Bomb rotation the way it should be. Plus, there are those unfortunate times when I had to give up an instant pyro because I had a web spun around me, or locust swarm got too close and I was silenced. Basically, I'm rusty and need to not be an idiot when I cast.
Well as for me, my spellpower+crit chance+haste is really idealy balanced so that I have a 2.6 second cast that fully raid buffed has a 42% crit chance, and a crit will never crit for under 10k. So the living bomb dot really doesn't do a whole lot. I might change this philosophy when 3.1.0 comes out and get a living bomb glyph so that my individual ticks can crit. Making ticks go from 500 to 1k, so then it might be worth it. As for now the extra 1.5 seconds for the GCD isn't worth it imo.

And I'm positive that ignite stacks because my highest ignite tick ever, 28k, was on Loatheb. Not on Maly or Thadius where you get 100% damage increase. This is definitely caused from the fact that on that fight I have a 92% crit chance, and even if I'm only criting 11-12k it takes 40% of that crit, and then 40% of the next crit etc. So if you crit 9/10 casts and they are basically spaced 2.6 seconds apart the stack should theoretically never dissipate making the possibilities on that fight endless.
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Old 03-29-2009, 10:07 PM   #800
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Discussing which classes are better at tanking is only at all meaningful within the context of single fights, and raid/group makeup.
Unfortunately DKs and Druids are liked more for Sarth3D, and everything I've seen points to a lot more fights like that.

ALthough with druid nerfage maybe Paladins will slide up.
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