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Old 01-25-2017, 07:08 PM   #341
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

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Originally Posted by freakysnots View Post
werent you a wolf last time we played, and you dropped a bunch of flashpan reads right before the end of day prior to lurking the whole time?
I'd have to check but probably not, it's been a bit since I've been a wolf
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Old 01-25-2017, 07:09 PM   #342
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

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Your bad for correctly "deducing" a role left entirely out of the role list and format explanations in a setup you've never played before, with rules you've never played before, and being certain enough of your "deduction" to include it in a statistical analysis of why one role died instead of another.

This is in a format that explicitly states that only one wolf PR may use their ability per night phase, seemingly as a safeguard against having so many PRs.

Actually, I'd like to know if anyone other than Meno and freakysnots read the OP and the setup and thought something along the lines of "OH GEE, there must be vanilla wolves in this setup!"
If anyone else was playing under the assumption that there are vanilla wolves, please say so now.
yeah this post pretty much explains the most incriminating thing about mike
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Old 01-25-2017, 07:09 PM   #343
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

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I appreciate and am interested by the unwarranted defense of me but I understand his vote on me. I completely ignored most of the discourse between V and meno/lurker/shadow because Lynch All Liars is my day 1 motto. Lurker apparently doesn't like that for some reason that he didn't elaborate on.
hi afrobean
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Old 01-25-2017, 07:11 PM   #344
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

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i'm still clear btw. i'm like 80% sure i got n1ed and they killed my ally who was a wolf.
No you are not that's flawed logic

If every one admits to not having him then sure
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Old 01-25-2017, 07:11 PM   #345
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

V have you played any closed setups on mafiascum or any other site?
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Old 01-25-2017, 07:11 PM   #346
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

#BellLetsTalk about who to kill
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Old 01-25-2017, 07:11 PM   #347
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

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werent you a wolf last time we played, and you dropped a bunch of flashpan reads right before the end of day prior to lurking the whole time?
it was this game
http://www.flashflashrevolution.com/...d.php?t=144254
I was indeed a wolf but definitely wasn't lurking the whole time
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Old 01-25-2017, 07:12 PM   #348
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

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V have you played any closed setups on mafiascum or any other site?
i mean, semi-open!
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Old 01-25-2017, 07:14 PM   #349
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

i think a better reason to want to lynch meno is the insta acceptance of a thunderdome between lito and V, why does no one else agree with me
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Old 01-25-2017, 07:15 PM   #350
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

i don't trust V that is the problem. i've never heard of a semi-open setup without the possibility of vanilla wolves
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Old 01-25-2017, 07:17 PM   #351
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

i want to lynch one of the lurkers that don't want to be lynched
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Old 01-25-2017, 07:17 PM   #352
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

had to change my avatar before making my first REEL posts of the game
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Old 01-25-2017, 07:17 PM   #353
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

i havent not heard of a semi-open set up with the possibility of vanilla wolves
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Old 01-25-2017, 07:18 PM   #354
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

so far this is shaping up to be a good lynch we got people obstinately voting me to move the lynch away from mike which is a really good sign. the logic for voting mike makes sense, made a wolfy post about killing both me and litodude, then he spewed knowledge about roles confidently that he shouldnt have.

the logic for voting me is essentially "lynch all liars" but refuses to read my posts and explanations. it's just trying to wave "he lied" in the air as though what i'm doing is so out of the box and obviously wolfy as someone clearly knowing something that doesn't make sense for them to know, but it's not. humans try weird gambits like this all the time, but very rarely do humans have prior knowledge of the wolfteam that is not in the set-up. in fact that's pretty much only something wolves know.
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Old 01-25-2017, 07:19 PM   #355
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

well im not gonna vote V, i might vote one of the lesser impact people if a good CFD starts but theres already a lot of info this phase
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Old 01-25-2017, 07:19 PM   #356
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

c9++ is a semi-open setup with nilla wolves and we played that several times on ffr. the nilla wolf isn't explicitly defined when rolling for the setup.
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Old 01-25-2017, 07:20 PM   #357
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

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the logic for voting me is essentially "lynch all liars" but refuses to read my posts and explanations. it's just trying to wave "he lied" in the air as though what i'm doing is so out of the box and obviously wolfy as someone clearly knowing something that doesn't make sense for them to know, but it's not. humans try weird gambits like this all the time, but very rarely do humans have prior knowledge of the wolfteam that is not in the set-up. in fact that's pretty much only something wolves know.
yea i agree this is terrible and idk what to make of tps making the stance
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Old 01-25-2017, 07:23 PM   #358
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

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yea i agree this is terrible and idk what to make of tps making the stance
It's a better stance than "lynch the inactives" because we literally learn almost nothing post-lynch from an inactive person. I'd rather have V lynched, card flip, and then go back and re-analyze his positions with the proper context of his potential role alignment.
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Old 01-25-2017, 07:23 PM   #359
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

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Originally Posted by freakysnots View Post
i don't trust V that is the problem. i've never heard of a semi-open setup without the possibility of vanilla wolves
that's certainly understandable, but scale back and look at someone else for a few minutes. ask yourself if you really trust mike. look at our discourse together, which seems more natural and which seems more forced... do you really trust mike?

do you just distrust me because i've posted a lot and posted a great deal of detail about each of my thoughts and you're feeling bombarded by the amount of stuff i've said in my defense? that's certainly understandable because the more a person defends themselves the more we might be inclined to read that behavior as itself suspicious: why do they need to defend themselves so much? well the answer is that i've had lots of questions asked of me and the appropriate response is to answer them as a human -- wolves typically can't muster the strength to do this.

it's already hard enough to lie, but the human inclination when you are caught in a lie is to make it into a bigger lie, and very quickly that edifice becomes hard to maintain and it takes a great deal of mental energy to keep defending yourself and fabricating more shit. i don't find any difficulty in defending myself here because i know exactly what i did and why i did it, and i can keep articulating the thoughts ad nauseum.

take a minute to read through the conversation between me and mike and ask yourself who you think is behaving more geniune
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Old 01-25-2017, 07:25 PM   #360
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Default Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

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It's a better stance than "lynch the inactives" because we literally learn almost nothing post-lynch from an inactive person. I'd rather have V lynched, card flip, and then go back and re-analyze his positions with the proper context of his potential role alignment.
you'd rather be lazy and not read?? not sure if i'm parsing this correctly.

you'd rather not analyze the way people are behaving right now, you want to procrastinate that for later??

why play the game with people if robots flipping each other could suffice in that case -- take a minute to analyze the game
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