Old 09-29-2017, 07:15 PM   #61
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Default Re: TWG CLXXII - Postgame

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Originally Posted by inDheart View Post
wait really

did we count wrong or something
oops nope you hit it
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Old 09-29-2017, 08:03 PM   #62
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Default Re: TWG CLXXII - Postgame

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Originally Posted by inDheart View Post
you have to not get lynched for freezin to notice you because he has a hardon for results
Tbh I kept expecting someone to step up and take control for town. DBP kind of did that a few times, which is why I will add him to hm (along with making good decisions on seering/mechanics).

Both you and dbp had a few long stretches where you were absent and town was stuck spinning their wheels tinfoiling.

If theres a point in you or someone else's game that you think was pivotal, point it out. Id love to be proven wrong. I want to recognize people's role's in winning the game for town, not ignore them.
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AHHHHHHHHH SKEET SKEET SKEET SKEET
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Lynch all liars is good meta. Period.
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Originally Posted by Red
My guess at this point is that there aren't actually any wolves, and all the humans are just going to kill each other until only a few are left. Then the remaining survivors will realize they are the real monsters.
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SCUM THEATER AA SCUM CHARU WOLF ALIEN ROUNDBOX IS TOWN AND FRAMED
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Old 09-29-2017, 08:09 PM   #63
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Default Re: TWG CLXXII - Postgame

Mostly it's just people who if not for them town could have easily lost.

So raeko, dbp, and possibly manti. Although I think Manti could have been much more effective if he had not gotten bogged down in arguing with charu. His reads were solid but they never lead to anything game changing. I will admit him pulling off of xel d1 possibly opened the door for later reads/actions
I dunno maybe I'm biased somehow/missing something. I might have to reread

Everyone played good, they all get hm
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AHHHHHHHHH SKEET SKEET SKEET SKEET
Quote:
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AHHHHHHHHH SKEET SKEET SKEET SKEET


Quote:
Originally Posted by Afrobean
Lynch all liars is good meta. Period.
Quote:
Originally Posted by Red
My guess at this point is that there aren't actually any wolves, and all the humans are just going to kill each other until only a few are left. Then the remaining survivors will realize they are the real monsters.
Quote:
Originally Posted by TWG Ike View Post
SCUM THEATER AA SCUM CHARU WOLF ALIEN ROUNDBOX IS TOWN AND FRAMED
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Old 09-29-2017, 08:30 PM   #64
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Default Re: TWG CLXXII - Postgame

i'm mostly roasting your nuts dude

the current MVPs/HMs are the right people, i think

debating who goes on a growing list or not isn't really useful anyway, might as well just do player commentary

manti and AA both did well in terms of read accuracy so that gets a :thumb: from me
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Old 09-29-2017, 08:35 PM   #65
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Default Re: TWG CLXXII - Postgame

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Originally Posted by inDheart View Post
i'm mostly roasting your nuts dude

the current MVPs/HMs are the right people, i think

debating who goes on a growing list or not isn't really useful anyway, might as well just do player commentary

manti and AA both did well in terms of read accuracy so that gets a :thumb: from me
OH yeah I forgot player commentary was a thing. I might do that
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AHHHHHHHHH SKEET SKEET SKEET SKEET
Quote:
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AHHHHHHHHH SKEET SKEET SKEET SKEET


Quote:
Originally Posted by Afrobean
Lynch all liars is good meta. Period.
Quote:
Originally Posted by Red
My guess at this point is that there aren't actually any wolves, and all the humans are just going to kill each other until only a few are left. Then the remaining survivors will realize they are the real monsters.
Quote:
Originally Posted by TWG Ike View Post
SCUM THEATER AA SCUM CHARU WOLF ALIEN ROUNDBOX IS TOWN AND FRAMED
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Old 09-29-2017, 09:05 PM   #66
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Default Re: TWG CLXXII - Postgame

If I did nothing else this game, I tanked charu's humanity.

Pretty sure DBP doesnt seer charu if not for me and him fighting.

Can't say i had much more of an impact then that. My reads were largely correct, but fighting charu for 2 days phases was brutal and honestly a waste of my time. Took me way too long to realize he was being intentionally stubborn and not just town tunnel stubborn.
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Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

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Old 09-29-2017, 09:31 PM   #67
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Default Re: TWG CLXXII - Postgame

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Originally Posted by DarkManticoreX2 View Post
I tanked charu's humanity.
Disagree, but I don't speak for backpack here.
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All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 09-29-2017, 09:53 PM   #68
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Default Re: TWG CLXXII - Postgame

Quote:
Originally Posted by DarkManticoreX2 View Post
If I did nothing else this game, I tanked charu's humanity.

Pretty sure DBP doesnt seer charu if not for me and him fighting.
this is correct
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no one cares
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there are 743 matches for hedgehog suicide on deviantart
that's kind of a sad statistic
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Old 09-29-2017, 10:59 PM   #69
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Default Re: TWG CLXXII - Postgame

to actually do a feedbacky type thing, i feel like i keep having games where i have trouble getting in to the game

dunno really what to do about it

feel like i have poor game grasp at those times and miss a lot of stuff
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Old 09-29-2017, 11:01 PM   #70
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Default Re: TWG CLXXII - Postgame

some thoughts re: the setup:

one minor complaint I had about this setup was that it was mathematically impossible for Superstar to have its full ability trigger, since there were only 9 town-sided players at the beginning

compare against the Hero, the supposedly equally-balanced counterpart who can always theoretically have his "final ability" trigger

I suppose it makes sense because it is practically impossible for the Hero to live 1v1 against a wolf team, but it seems as though listing the Hero and the Superstar together is a false equivalency -- i.e. they are not equally strong

none of this mattered THIS game because we mislynched at the start of the game, so even if we did have 10 town players, the super ability wouldn't have triggered, but just some feedback for later iterations

this next bit is another minor nitpick that doesn't matter because it's rooted in personal preference but I'm not really a fan of RNG in night actions -- this is mostly related to the wolf roles' abilities

that said I'm not sure how to balance those roles without an RNG element, so bleh

the setup as a whole was a lot of fun to be a part of, and its true potential unfolded over the course of the game

thanks for hosting freezin!
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no one cares
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there are 743 matches for hedgehog suicide on deviantart
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Old 09-29-2017, 11:03 PM   #71
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Default Re: TWG CLXXII - Postgame

also somebody mentioned this in the deadchat at some point, but having a wolf-sided stump could potentially have made things really fucky if Charu wasn't a good sport about it
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there are 743 matches for hedgehog suicide on deviantart
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Old 09-29-2017, 11:09 PM   #72
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Default Re: TWG CLXXII - Postgame

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also somebody mentioned this in the deadchat at some point, but having a wolf-sided stump could potentially have made things really fucky if Charu wasn't a good sport about it
i might have

it's kind of a hard role to have - you can nerf it in ways (maybe not tell them who the wolves are or let them into the chat) but it's still subject to people who would wanna be bad sports about it, and probably why you only ever see town tree stumps

sunfan grabbed the role of the day off MU (frontrunner) which would shake up the stakes because they still count as a player
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Old 09-29-2017, 11:17 PM   #73
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Default Re: TWG CLXXII - Postgame

charu was on his best behavior after i showed him this vid to demonstrate what would happen if he trolled (:<


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Old 09-30-2017, 12:02 AM   #74
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Default Re: TWG CLXXII - Postgame

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charu was on his best behavior after i showed him this vid to demonstrate what would happen if he trolled (:<


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Old 09-30-2017, 12:22 AM   #75
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Default Re: TWG CLXXII - Postgame

Hell yeah Adventure Call
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Old 09-30-2017, 07:47 AM   #76
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Default Re: TWG CLXXII - Postgame

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Originally Posted by TWG Jade Harley View Post
charu was on his best behavior after i showed him this vid to demonstrate what would happen if he trolled (:<


omg, lmao
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Charu the red-nosed Snivy
Had a very shiny nose
And if you ever saw it
You could even say it glows

All of the other Snivies
Used to laugh and call him names
They never let poor Charu
Join in any Snivy games

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Quote:
Originally Posted by Vendetta21 View Post
All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 09-30-2017, 07:50 AM   #77
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Default Re: TWG CLXXII - Postgame

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also somebody mentioned this in the deadchat at some point, but having a wolf-sided stump could potentially have made things really fucky if Charu wasn't a good sport about it
Kind of curious what you mean.
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Charu the red-nosed Snivy
Had a very shiny nose
And if you ever saw it
You could even say it glows

All of the other Snivies
Used to laugh and call him names
They never let poor Charu
Join in any Snivy games

(Click the arrow to see the rest)


Quote:
Originally Posted by Vendetta21 View Post
All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 09-30-2017, 09:08 AM   #78
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Default Re: TWG CLXXII - Postgame

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Kind of curious what you mean.
you could do what sunfan said and spam the thread literally ALL THE TIME to make it impossible to read, kind of like what you did shortly after you were outed except for the entire game
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Old 09-30-2017, 09:54 AM   #79
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Default Re: TWG CLXXII - Postgame

That's boring though, and plus, the ignore feature this site has kind of negates that. Don't think it gets rid of the message box though.

Either way, it's a toxic way to play the role I think.
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Originally Posted by JohnRedWolf87 View Post
Charu the red-nosed Snivy
Had a very shiny nose
And if you ever saw it
You could even say it glows

All of the other Snivies
Used to laugh and call him names
They never let poor Charu
Join in any Snivy games

(Click the arrow to see the rest)


Quote:
Originally Posted by Vendetta21 View Post
All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 10-3-2017, 10:29 PM   #80
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Default Re: TWG CLXXII - Postgame

addition to HM and added table of contents.
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