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Old 08-26-2011, 04:50 PM   #3941
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Default Re: Ingame Song Information

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Originally Posted by qqwref View Post
It still means something when it's in the token ranks - you get to play a song other people can't. Having it in the public ranks hurts the avrank of people who don't happen to be veterans, and if you have a regular release of veteran-only songs, those people will always be a little behind on avrank, which is just unfair. Avrank is supposed to be based only on your abilities.

In the old days there were regular subscriber releases (pretty much every song was subbie-only at first) and people were able to have fun and discuss the new charts while still giving everyone else a fair chance.
This is my exact opinion, as I mentioned in the thread in the Veterans forum...
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Old 08-27-2011, 11:01 AM   #3942
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Default Re: Ingame Song Information

i hav not got an aaa before and you know im Justin Bieber right??
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Old 08-27-2011, 11:12 AM   #3943
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Default Re: Ingame Song Information

NOPE *extends neck*

I was Justin Bieber :monkey:

On a serious note, I do agree with MaxGhost/qqwref about the Veteran song issue. The idea of veteran early releases was good, but it's unfair to the public ranks right now.
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Old 08-30-2011, 05:37 PM   #3944
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Default Re: Ingame Song Information

how goes the list OWA?
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Old 08-30-2011, 06:50 PM   #3945
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Default Re: Ingame Song Information

While we're reworking things, can I propose a category rework for BW.

My ideas:

Rename Dance to Electronic (that's basically what most of it is) and merge them if we can manage at all without the screen being too cluttered.

Take what doesn't fit into it anymore (Tribal Revival, Infinite Blue, etc.) and:

Move all the J-pop and other Eastern sounding stuff into a new category. Something like "Japanese" or "Oriental" or "Asian" [hope I didn't accidentally offend anyone]

Put everything else that doesn't fall into something else in Misc.

Take the dancey stuff out of Misc and:

Put all the pop (Casio Destroy Toy, all the soft rock, etc.) into its own category.

Put the DnB, other Aaron Funk stuff, etc into Electronic.

Not sure about the theoretical nuances of this one, but maybe combine hip-hop and funk into contemporary. Also I'm throwing jazz out there too, even though it's not really contemporary, it has a similar sound.

All the others are fine like they are, I think...
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Old 08-30-2011, 07:12 PM   #3946
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Default Re: Ingame Song Information

Mmrrm no. That sort of categorization is based off the number of songs that a specified genre has. It's better to group songs off of the major "genres" of music, rather than grouping all Japanese songs as the "oriental genre", only to find that perhaps later, the game is overrun by dubstep or some other genre that wasn't prevalent before. And you don't go stuffing funk into electronic. Funk is funk. No matter how few songs are present in those genres, they don't belong in electronica. It's a mess to base your categories on what sort of songs are most prevalent on FFR, since this is a pretty dynamic factor.

It's a better standard to group songs into the major genres of music. That stays the same.

Last edited by bmah; 08-30-2011 at 07:17 PM..
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Old 08-31-2011, 03:23 AM   #3947
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Default Re: Ingame Song Information

There's more jazz than funk in the game, I'd rather see that switched up. Or as XCV said, contemporary.
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Old 08-31-2011, 12:30 PM   #3948
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Default Re: Ingame Song Information

I agree that Jazz should be a genre and Funk should not.

I still disagree on qq/maxghost's proposal that the veteran's song should go into token ranks.
a. it's not a token
b. it's motivation for non-veterans to stay committed to becoming one.
c. I want a veteran perk to actually affect my ranks. The others can wait 2 weeks and it won't be a problem for them anymore. Most non-veterans still have outstanding secret/purchased songs bogging down their avrank that needs attending to first anyhow.
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Old 08-31-2011, 02:19 PM   #3949
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Default Re: Ingame Song Information

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a. it's not a token
Neither are legacy songs.

Quote:
Originally Posted by rushyrulz View Post
b. it's motivation for non-veterans to stay committed to becoming one.
Considering the whole "3 years" thing, I don't think being motivated is an issue. A newish user who plays regularly can do absolutely nothing to speed this up.

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c. I want a veteran perk to actually affect my ranks. The others can wait 2 weeks and it won't be a problem for them anymore. Most non-veterans still have outstanding secret/purchased songs bogging down their avrank that needs attending to first anyhow.
I, too, enjoy unfair things when they benefit me!
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Old 08-31-2011, 07:59 PM   #3950
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Default Re: Ingame Song Information

Veteran stuff should only lead to non-tangible benefits. More saved replays, better interfaces for levelrank.php, top average player list, etc.

I think the Veteran requirements should be changed to something where you need to get:
ANY OF: <500 av rank.
10bil points
3 years member

Or maybe something where if you're short a year, you can make it up by having more points or something. Having to wait 3 years is a pretty big let down for someone who first gets into the game.

Seconded Funk -> Jazz. Funk songs -> hip hop or jazz or misc

vvv Yeah you're right

Last edited by emulord; 08-31-2011 at 08:30 PM..
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Old 08-31-2011, 08:16 PM   #3951
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Default Re: Ingame Song Information

Quote:
Originally Posted by emulord View Post
Veteran stuff should only lead to non-tangible benefits. More saved replays, better interfaces for levelrank.php, top average player list, etc.

I think the Veteran requirements should be changed to something where you need to get:
ANY OF: <1000 av rank.
10bil points
3 years member

Or maybe something where if you're short a year, you can make it up by having more points or something. Having to wait 3 years is a pretty big let down for someone who first gets into the game.

Seconded Funk -> Jazz. Funk songs -> hip hop or jazz or misc
Idrc if you change it but <1000 avrank is a joke compared to the other two
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Old 09-4-2011, 11:20 AM   #3952
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Default Re: Ingame Song Information

Just played through Satori v1 and v2...I'm confused as to how Satori v2 is a Challenging. I'm currently at the standard where I can FC most 7s quickly, most 8s with some effort and 9s not at all, with a few rare exceptions that fall in place easily. Satori v2 is...it really feels a lot more like a 7.

Aside from the random 32nds, this file is as 7 as it gets. I guess the 32nds could justify a low 8 rating, but 9? Really? When v1 has all those retarded (but fun lol) 12th and 24th trills that fill up the first 250 notes or so, and two sections later on with fairly fast jumptrills for an 8. I was really tired but managed to FC v2 within 2 tries, but v1 took me a lot longer without outright mashing because of the aforementioned parts. v1 is a justifiable 8, v2 not so much.


...and v2 has something like ~80? notes less than v1. So there's that

Last edited by VisD; 09-4-2011 at 11:22 AM..
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Old 09-4-2011, 01:37 PM   #3953
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Default Re: Ingame Song Information

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Just played through Satori v1 and v2...I'm confused as to how Satori v2 is a Challenging. I'm currently at the standard where I can FC most 7s quickly, most 8s with some effort and 9s not at all, with a few rare exceptions that fall in place easily. Satori v2 is...it really feels a lot more like a 7.

Aside from the random 32nds, this file is as 7 as it gets. I guess the 32nds could justify a low 8 rating, but 9? Really? When v1 has all those retarded (but fun lol) 12th and 24th trills that fill up the first 250 notes or so, and two sections later on with fairly fast jumptrills for an 8. I was really tired but managed to FC v2 within 2 tries, but v1 took me a lot longer without outright mashing because of the aforementioned parts. v1 is a justifiable 8, v2 not so much.


...and v2 has something like ~80? notes less than v1. So there's that
Same here, I've always found Satori v2 to be easier than v1, could easily be an 8.

And while we're talking about overrated 9, I really don't understand Yoshi's Cookie. Short song normally have complicated pattern for the difficulty they're in, but not with this one : it's like a classic 9 that last only 25 seconds :/ .
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Old 09-4-2011, 03:49 PM   #3954
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Default Re: Ingame Song Information

If we're talking about overrated 9s, how 'bout electronic music?
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Old 09-4-2011, 04:16 PM   #3955
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Default Re: Ingame Song Information

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If we're talking about overrated 9s, how 'bout electronic music?
yeah it's kind of a joke.

lol!
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Old 09-4-2011, 05:36 PM   #3956
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Default Re: Ingame Song Information

electronic music is a joke is totally a 9 lol
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Old 09-4-2011, 05:54 PM   #3957
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Default Re: Ingame Song Information

Electronic music is a joke is clearly a low 9 in my opinion
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Old 09-9-2011, 08:27 PM   #3958
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Default Re: Ingame Song Information

Aite kids, ordered the most difficult files in the game (in b4 subjective shitstorm)

I put a lot of thought into this and tried to be as objective as possible (trying to analyze how specific patterns/length/tps/etc. truly affected the difficulty of each file) but obviously there's still gonna be some discrepancy~

Also, each time I run down the list, I see a few songs that I think should probably be switched around...but hey, that's why I'm posting this here (and I think I got it kinda close)

Anyways, here:
The Adventures of Lolo
Time to Eye
Reality
Frictional Nevada
honki sentai majirenjaa -MAJI eurobeat version-
Sparkle Downer
Gunkienen Tarusuigin
BEER
Nomina Nuda Tenemus
Pants
Ketsarku Mozgalom
Jamais Deux
Holy Orders
11Eleven
Across Rooftops
Mephisto Waltz
Tageri
Electro Rush x8 v2
Coactive [Over My Shoulder Mix]
Einstein-Rosen Bridge
Integraation
Molto Vivace
Little God Channel
I Hate The 80s
Kidney Stone
Blue Rose
12 Bar Bloops
Saddest RMX
Hardkore Atomic
STRAWBERRY SWEETZ
Necropotence
==Planet KARMA==
Mathsma Attack
Grand Galop Chromatique
RAN
Rage Template
Red Wings Over Baron
Chik Habit
One Minute Waltz
La Campanella
Grist
Tell v3
grind2
Schmollbluk
DeVouR
J’ai Envie de Plaisir X2
Counter Clockwise Chant Pattern
Magical 8bit Tour
Almost There
Here We Go
Eclipse (Solar)
A Quick Death
Winter Wind Etude
Revolutionary Etude
Crowdpleaser
Metro
OMGWTFT0k3N
Death Piano
Reluctantly Accepting Temporary Overexhaustion
party 4u -holy nite mix-
Vertex BETA vrofl


Didn't add numbers yet either since the gap between a file like Revo and DP is pretty massive, yet they're only four songs apart on my list

Also in b4 everyone bitches about how far down Blue Rose is

And lmfao throw Crowdpleaser wherever the **** you guys want because I honestly have no idea where to put it

working on FMOs now~
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Old 09-9-2011, 08:30 PM   #3959
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Default Re: Ingame Song Information

Psh, vRofl is at the wrong endddd =]

I still don't understand why everyone rates Nomina so dang hard...I just got 10-0-2-2 on it, and my next best FGO score is upper teens/mid twenties.... and Frictional Nevada, which I got 2-0-2-2..
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Old 09-9-2011, 08:33 PM   #3960
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Default Re: Ingame Song Information

p.s. my personal difficulty list would look much different compared to the list I threw down, especially when it comes to the higher FGOs, so I also took into account how most players feel about certain files (at least according to what I've read in the scores thread every now and then)
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