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03-23-2011, 10:26 PM   #561
foxfire667
The FFRchiver

Join Date: Jun 2009
Location: USA
Age: 27
Posts: 2,156
Re: FFR Suggestions

Quote:
 Originally Posted by Velocity If more then 2 players is added, it will result in a unranked game till I can figure out the ranking system. Synth was the one that put it all together.
It seems like the MP ranking system is pretty well explained here. It tells about how MP experience is gained, lost, calculated, how much to the next level, etc.

If you wanted to keep the same ranking system, it could just be a more complex demonstration of this...as an example:
4 people are in a game room, a level 12, a 7, a 13, and an 15 and they all play the song, Cash Cow. Lets say the 15 AAA'd, the 12 got 2 goods, and 13 got 5 goods, and the 7 got 14 goods. This would mean the scorers would go as follows: 7, 13, 12, 15

Then loss / win factors could be calculated between the 4th and 3rd, 3rd and 2nd, and 2nd and 1st place:
4th place loses 50*.6 = 30 exp
3rd place gains 30 exp; then loses 110*.95 = 104.5 exp (-74.5 total)
2nd place gains 104.5 exp; then loses 80*.9 = 72 exp (+32.5 total)
1st place gains 72 exp

The same thing can be done with any amount of players, just a bit more math coding.
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 03-24-2011, 12:47 AM #562 I like it Housekeeper     Join Date: Jan 2007 Posts: 2,059 Re: FFR Suggestions The only problem I see with the automatic selection of the opponents song is if you don't have the song. Say your opponent clicks Planet Karma and you don't have enough credits, what would happen?
03-24-2011, 12:52 AM   #563
Zageron
Zageron E. Tazaterra
Infrastructure & Game

Join Date: Apr 2007
Posts: 6,463
Re: FFR Suggestions

Quote:
 Originally Posted by I like it The only problem I see with the automatic selection of the opponents song is if you don't have the song. Say your opponent clicks Planet Karma and you don't have enough credits, what would happen?
That would be coded in to not happen, don't worry. (It's rather easy to do.)
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03-24-2011, 03:48 AM   #564
rushyrulz
Digital Dancing!

Join Date: Feb 2006
Location: 72 billion club, NE
Age: 28
Posts: 12,514
Re: FFR Suggestions

Quote:
 Originally Posted by I like it The only problem I see with the automatic selection of the opponents song is if you don't have the song. Say your opponent clicks Planet Karma and you don't have enough credits, what would happen?
That's why it should be a button, so you get a chance to say "I doesn't has" before it tries to load a song you don't have.

Goes hand in hand with the 'unpick' button
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03-24-2011, 11:14 AM   #565
ichliebekase
FFR Simfile Author

Join Date: May 2006
Posts: 3,213
Re: FFR Suggestions

Quote:
 Originally Posted by rushyrulz That's why it should be a button, so you get a chance to say "I doesn't has" before it tries to load a song you don't have. Goes hand in hand with the 'unpick' button
Sort of like SMO has? I've played SMO like, twice but I was watching Frankie the other day and it was pretty much "here's my pick, [indicator, your opponent doesn't have this], okay, new song" and you didn't have to reload or anything, it just let you deselect it.
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03-24-2011, 02:18 PM   #566
YoshL
Celestial Harbor

Join Date: Aug 2008
Location: Celestial Harbor
Age: 27
Posts: 6,346
Re: FFR Suggestions

new build today? what changed?
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Quote:
 Originally Posted by Charu Only yours, for an easy price of \$19.99! You too can experience the wonders of full motion rump sticking.

03-24-2011, 02:21 PM   #567
ce1545
One Truth Prevails

Join Date: Dec 2006
Age: 28
Posts: 384
Re: FFR Suggestions

Quote:
 Originally Posted by YOSHl new build today? what changed?
New metal noteskin. =)

 03-24-2011, 03:32 PM #568 rushyrulz Digital Dancing!     Join Date: Feb 2006 Location: 72 billion club, NE Age: 28 Posts: 12,514 Re: FFR Suggestions ooh I like it. __________________
 03-24-2011, 03:34 PM #569 Plan_Bsk81127 Yerp     Join Date: Aug 2007 Location: DELA-Where? Age: 29 Posts: 6,421 Re: FFR Suggestions That metal skin came out really nice.
 03-24-2011, 03:37 PM #570 Velocity Back to Retired. Site and Game Administrator     Join Date: Jul 2007 Posts: 1,767 Re: FFR Suggestions Engine Update, Metal noteskin. The legacy engine was also updated, just some small changes along with getting ready for some MP updates. Engine Versions: Velocity: -SkFTT04g- (Build 24.3.2011) Legacy: .903 Last edited by Velocity; 03-24-2011 at 03:44 PM..
 03-24-2011, 03:43 PM #571 Superfreak04 Gainz     Join Date: Jan 2007 Age: 29 Posts: 2,403 Re: FFR Suggestions Nice new skin, I feel like I'm playing SM/ITG, which is a good thing. __________________
 03-24-2011, 03:52 PM #572 ichliebekase FFR Simfile Author     Join Date: May 2006 Posts: 3,213 Re: FFR Suggestions It's nice. I wouldn't use it for regular play, but it helps in some spots for Party 4u but makes it worse in others. Might be worth a few shots to clean up. __________________ Glorious Morning - Misc, level 48 We Will Fly - Dance 2, level 53 =.The Ocean.= - Dance 2, level 56, collab with krunkykai22 Garden Party - Dance, level 38
03-24-2011, 03:58 PM   #573
YoshL
Celestial Harbor

Join Date: Aug 2008
Location: Celestial Harbor
Age: 27
Posts: 6,346
Re: FFR Suggestions

metal noteskin? That's all i'm playing with now lol
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Quote:
 Originally Posted by Charu Only yours, for an easy price of \$19.99! You too can experience the wonders of full motion rump sticking.

 03-24-2011, 04:02 PM #574 Velocity Back to Retired. Site and Game Administrator     Join Date: Jul 2007 Posts: 1,767 Re: FFR Suggestions 2 other noteskins should be added tonight, I'm working on a much better way of doing this.
03-24-2011, 04:22 PM   #575
HoneyMelonCalibrator
Arrow Theory™

Join Date: Feb 2009
Location: Illinois
Age: 30
Posts: 905
Re: FFR Suggestions

The metal noteskins turned out really nice~

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 03-24-2011, 04:25 PM #576 ic0slay3r Falangel <3     Join Date: Sep 2006 Location: Puerto Rico Age: 29 Posts: 2,309 Re: FFR Suggestions I can finally play the Velocity engine, without the browser crashing PS. Metal notes hell yeah!!! __________________ AAA:531 Best AAAs: Be Princess | Happy Happy Shining Star!! | XP Sounds Attempt | BB Euro | Gacha Gacha Cute Figu atto Mate | It's Only Natural | Shihen | Epic Best non-AAAs: Summer Time Perfume (6-0-0-0), The Divine Suicide of K (5-0-0-0), Strangeprogram (4-0-0-0), Going On Spring Wind (3-0-0-1) Lawn Wake I (2-0-0-2), Rottel-da-station (0-0-0-1) # of BF: 42 -------
 03-24-2011, 04:26 PM #577 ichliebekase FFR Simfile Author     Join Date: May 2006 Posts: 3,213 Re: FFR Suggestions Any particular reason why this is happening? I mean, unless I missed some update that orbular actually means the arrows are pointing the opposite direction. __________________ Glorious Morning - Misc, level 48 We Will Fly - Dance 2, level 53 =.The Ocean.= - Dance 2, level 56, collab with krunkykai22 Garden Party - Dance, level 38
03-24-2011, 05:00 PM   #578
Velocity
Back to Retired.

Join Date: Jul 2007
Posts: 1,767
Re: FFR Suggestions

Quote:
 Originally Posted by ichliebekase Any particular reason why this is happening? I mean, unless I missed some update that orbular actually means the arrows are pointing the opposite direction.
How are both noteskins... huh?

edit:
Wow I messed something up bad.

edit 2:
Uploaded Fixed version, somehow the images got replace when I added metal.

Last edited by Velocity; 03-24-2011 at 05:07 PM..

 03-24-2011, 05:08 PM #579 Zageron Zageron E. Tazaterra Infrastructure & Game     Join Date: Apr 2007 Location: British Columbia, Canada Posts: 6,463 Re: FFR Suggestions Whoops. xD Nice, but sweet update. __________________
 03-24-2011, 06:49 PM #580 Mans0n Sun and Stars     Join Date: Sep 2006 Location: Central Californ.i.a. Age: 26 Posts: 2,908 Re: FFR Suggestions I was going to post that glitch a few days ago lol: If you start a song with a long intro with, say orbular noteskin, then switch to regular ffr noteskin, the top arrows will stay orbular but the arrows coming up will be regular. lol. __________________ http://www.facebook.com/?ref=logo#!/Br0wnbread Check out my band profile and give it a like! :P

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