12-6-2013, 12:08 PM | #181 |
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Re: FFRMania Engine: 1500+ songs and counting!
pretty please ;')
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12-6-2013, 03:13 PM | #182 |
The FFRchiver
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Re: FFRMania Engine: 1500+ songs and counting!
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12-6-2013, 03:34 PM | #183 |
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Re: FFRMania Engine: 1500+ songs and counting!
ty <3
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12-6-2013, 09:32 PM | #184 |
D7 Elite Keymasher
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Re: FFRMania Engine: 1500+ songs and counting!
Requesting German Dump Mini Packs 1-4
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12-8-2013, 07:40 AM | #185 |
FFR Veteran
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Re: FFRMania Engine: 1500+ songs and counting!
Requesting Keyboard Mega Pack (KBMP).
Last edited by gabrieljd; 12-8-2013 at 07:46 AM.. |
12-13-2013, 08:40 PM | #186 |
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Re: FFRMania Engine: 1500+ songs and counting!
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12-13-2013, 09:00 PM | #187 | |
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Re: FFRMania Engine: 1500+ songs and counting!
I intend to upload all of these this weekend
Quote:
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12-13-2013, 09:56 PM | #188 | |
Nescio quid faciam
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Re: FFRMania Engine: 1500+ songs and counting!
Quote:
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12-13-2013, 10:21 PM | #189 |
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Re: FFRMania Engine: 1500+ songs and counting!
we have about the same crappy score man
I'm gonna whore play this game again until i can fc this haha
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12-13-2013, 10:51 PM | #190 |
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Re: FFRMania Engine: 1500+ songs and counting!
it would be cool if you guys could add placeholder files for the genres that dont have anything in them. i use the legacy engine and when there is an empty genre ffr crashes
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12-13-2013, 10:52 PM | #191 |
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Re: FFRMania Engine: 1500+ songs and counting!
rename cmd+ctrl+c to pacific girls since that's the correct song name
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12-17-2013, 08:13 PM | #192 |
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Re: FFRMania Engine: 1500+ songs and counting!
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12-18-2013, 12:22 AM | #193 |
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Re: FFRMania Engine: 1500+ songs and counting!
I think this should stay as is since Thats what its called in the pack and how it would be searched for
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12-24-2013, 06:43 PM | #194 | |
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Re: FFRMania Engine: 1500+ songs and counting!
Quote:
less bs chart is better [heavy] :3 (don't have to add oni if you don't want)
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01-1-2014, 07:29 PM | #195 |
good hot
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Re: FFRMania Engine: 1500+ songs and counting!
Requesting for my chart "Infinite Prayer" in FFR Community Pack 4 to be removed because it is intended to be a mine-dodging chart.
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01-1-2014, 08:27 PM | #196 |
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Re: FFRMania Engine: 1500+ songs and counting!
lol it would be the same chart as if i played it on stepmania. I played with mines and holds off. I'm sure others do too.
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01-1-2014, 08:32 PM | #197 |
no
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Re: FFRMania Engine: 1500+ songs and counting!
way to complete destroy the point of that chart, good job
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01-1-2014, 08:34 PM | #198 |
good hot
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Re: FFRMania Engine: 1500+ songs and counting!
permission to post something that insults your intelligence
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01-1-2014, 08:36 PM | #199 |
MYFUCKINGSOUND
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Re: FFRMania Engine: 1500+ songs and counting!
please dont play my files
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01-1-2014, 08:38 PM | #200 | |
Rhythm game specialist.
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Re: FFRMania Engine: 1500+ songs and counting!
Quote:
That doesn't mean that the file should be played like that way. If you're suggesting that aspects of a file should be ignored because they're not collectively liked, that's incredibly closed-minded. It irritates me when people make this same argument for x-mod files when they say that they play them on c-mod. If you're not going to take the file for what it is intended to do, then don't play it. :V With that being said, I support removing that file because Infinite Prayer really isn't much without the mines, haha. |
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