06-23-2016, 10:36 AM | #1 |
Definitively Not Pro
Join Date: Aug 2014
Location: Quebec city
Age: 22
Posts: 167
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Lagspike at start
Sooo.... each time i go play a song, i always get a lagspike after i hit the first note. I tried many things like shrink the game screen, change the FPS, try playing it on my other laptop... and none of that worked
Also, it will be incredibly hard to AAA songs because of that, since it always gives me either a good or a miss&boo. If it cant be fixed, rip me at tournament .-. It does that on my two laptops, the windows 10 one being faster :/ Sooo... what should i do? |
06-23-2016, 11:36 AM | #2 |
Digital Dancing!
Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,980
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Re: Lagspike at start
Try another flash player perhaps?
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06-23-2016, 11:41 AM | #3 |
Rhythm game specialist.
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Re: Lagspike at start
What songs are you playing that are producing this? Certain songs have notes that start incredibly early, close to when Flash instantiates the streamsound layer to play the audio in a .swf.
If a note comes in a song within the first... 1.5 seconds or so, you'll get a skip at the start, the magnitude of which is dictated by how early the note comes in. |
06-23-2016, 11:52 AM | #4 |
Definitively Not Pro
Join Date: Aug 2014
Location: Quebec city
Age: 22
Posts: 167
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Re: Lagspike at start
It does that on lots of songs (Infernoplex, Earth Blew up, Challenge the final mission!, lots of ffrmania songs...)
The only song i tried today that did not do a lagspike (in which the 2nd note comes in less than half a second) is Gruntilda's final battle Edit: Alright, so i found this browser called Coowon and it came with flash player 12 I am much better at FFR now and i AAAed a 59 song on first try (of the day) Last edited by Skullbac; 06-24-2016 at 10:06 PM.. Reason: Avoiding double post |
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