Old 12-11-2012, 04:18 AM   #61
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Default Re: The BMS/IIDX Thread

Holy shit
2nd to FullCombo (though, there aren't many LN players..)

◆11 Angel dust [7key//LN-Dark] FULLCOMBO


◆12 Central GRAY [o2LN_HD] FullCombo


◆12 Flesvelka [LN Extra] FullCombo


◆12 La notti bianche [LN-yumether] FullCombo


◆14 A gratitude... -retribution- FULLCOMBO
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people age at a rate of about 1 year per year

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Old 12-11-2012, 05:23 PM   #62
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Default Re: The BMS/IIDX Thread

Heh I just watched all of those LN videos that you posted

and I like Angel Dust/Gratitude the best, from those 5.

How did you bring up that menu with all those AAAs from other players?
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Old 12-11-2012, 06:21 PM   #63
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Default Re: The BMS/IIDX Thread

No, there's not much correlation. A difficulty 7 is a difficulty 7 no matter whether it's normal, hyper, or another.

Nice pass; what level is this, 6? How long have you been playing?
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Old 12-11-2012, 06:22 PM   #64
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Default Re: The BMS/IIDX Thread

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Originally Posted by MrPopadopalis25 View Post
I assume all the chords and stuff get a lot easier when I'm not pecking at a bunch of tiny keys with just my index/middle fingers.


Oh, and also, are ratings equal across all difficulties (ie a 7 on another = a 7 on hyper) or are they subjective to the difficulty?
I personally think playing on an actual controller is far more difficult than using the kb, so you really haven't gotten a true experience just yet.

Numerical difficulties are supposedly the same on various difficulty modes. A 7 on [a] would be expected to be as manageable as a 7 on [h] of a different song. That being said, difficulties are very subjective just like FFR.
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Old 12-11-2012, 06:31 PM   #65
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Default Re: The BMS/IIDX Thread

OMG i just passed my third 9

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Old 12-11-2012, 06:36 PM   #66
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Default Re: The BMS/IIDX Thread

It's the fact that keyboard keys are so close together, whereas they're more spread apart on a controller, not to mention that keys 2,4, and 6 are further up, just like the black keys of a piano. And of course, there's the added component of scratches which you really need to try out with the controller.

Basically, I think the ease of reaching and hitting a button on your keyboard makes it significantly simpler.
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Old 12-11-2012, 06:39 PM   #67
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Default Re: The BMS/IIDX Thread

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Thanks. :3 Yeah, it's a 6. And just a little bit over a week maybe?



Really? By keyboard do you mean playing it spread style or index style (which is what I assume I'm doing?) And that's what I was thinking as well...Star Trail on hyper is a 7 but I can more or less handle it, but then something like Ageha or smoooch destroys me and they're 8's.
JW whats your setup
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Old 12-11-2012, 06:52 PM   #68
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Default Re: The BMS/IIDX Thread

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Default shift-zsxdcfv. And congrats on the pass y0. B)
Thanks!!


If you were wondering too my setup is

zxcv <space>jkl


zxcv for left hand

space jkl for right hand






oinasdoifgjasdiofjsadf first AAA on bms ever (koisuru uchuu sensou by prim.. arranged by l.e.d)

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Old 12-11-2012, 09:36 PM   #69
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Default Re: The BMS/IIDX Thread

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Originally Posted by .Layne. View Post
How did you bring up that menu with all those AAAs from other players?
Hold down the start button to bring up the mod selections, then spacebar I think (at least, for my setup)
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people age at a rate of about 1 year per year
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Old 12-12-2012, 12:10 AM   #70
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Default Re: The BMS/IIDX Thread



Aaron was the only one to witness this epic pass
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Old 12-12-2012, 12:58 PM   #71
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Default Re: The BMS/IIDX Thread

http://imgur.com/a/G0ccG

Recent LR2 accomplishments. Really happy about poppin shower [A] clear. My timing is also improving, though I wish I was more accurate and less sloppy.

Everything done on a FP7 djdao ASC.
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Old 12-13-2012, 02:05 PM   #72
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Default Re: The BMS/IIDX Thread

Not sure if LR2 or RA @.@ Also I wish'ed like S.Affection they showed the timing judgement
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Old 12-13-2012, 02:28 PM   #73
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Default Re: The BMS/IIDX Thread

You know the timing judgements for the songs though? Like easy judgement is kind like stepmania judging and then Normal is IIDX judging I dunno its important to me @.@
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Old 12-13-2012, 03:16 PM   #74
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Default Re: The BMS/IIDX Thread

I'll use .Layne.'s image as an example. Just go to the song select menu. On the left side of the screen, below the BPM it says "Judgerank: Easy."

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Old 12-13-2012, 04:34 PM   #75
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Default Re: The BMS/IIDX Thread

on the RA theme it's on the bottom right


I also just found this out cause I had a feeling it would be somewhere in the .bms files
Rank 2 = normal, rank 3 = easy, idk about hard/very hard but I just need change a huge majority of my files now .___.

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Old 12-13-2012, 08:15 PM   #76
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Default Re: The BMS/IIDX Thread

Interesting find. Are you saying that if you change that number manually, the judgement will also change..?
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Old 12-13-2012, 09:44 PM   #77
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Default Re: The BMS/IIDX Thread

There's a script that I have that can change the judge ranks in bulk. So you don't have to go through each folder manually editting the .bms file, if anyone is interested I can upload it.

@breakdown16
yes, you can make the timing easier or harder this way, though if you use internet ranking, the file will become invalid.
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Old 12-13-2012, 10:24 PM   #78
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Default Re: The BMS/IIDX Thread

I have it it but yea i''l need to upload it. But the issue is you need to drag and drop the .bms files created to every file
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Old 12-13-2012, 11:03 PM   #79
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Default Re: The BMS/IIDX Thread

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Originally Posted by S. Affection View Post
There's a script that I have that can change the judge ranks in bulk. So you don't have to go through each folder manually editting the .bms file, if anyone is interested I can upload it.

@breakdown16
yes, you can make the timing easier or harder this way, though if you use internet ranking, the file will become invalid.
plz
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Old 12-14-2012, 02:19 AM   #80
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Default Re: The BMS/IIDX Thread

http://www.mediafire.com/?g43krona4cunq5x
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