Old 09-10-2016, 04:08 PM   #281
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Default Re: The Video Game Mega Pack 4 (RELEASED!)

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also why did you step like 7 seconds of silence after the song ends... does not compute.
Did you play this in SM5 or no? If not, the warps are missing and the entire file is offsync.
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Old 09-10-2016, 04:11 PM   #282
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Default Re: The Video Game Mega Pack 4 (RELEASED!)

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some reviews:

v3X3CU73 (Tsuka & MacGravel) - oni - some minor syncing issues near the beginning sorta near the end. this would have been cool if it weren't for the repeating sets of 5 jacks which don't make any sense musically. also why did you step like 7 seconds of silence after the song ends... does not compute. 5/10 only because of the innovative approach to mines
Oy, pretty sure you missed the warps in .execute because it was either in CMOD or not in SM5. But, thanks for the reviews! I'm excited to see you're playing/reviewing the VGMP4 IamMe, you seeeexxxy beast!!! <3

Looking forward to more.
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Old 09-10-2016, 04:13 PM   #283
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Default Re: The Video Game Mega Pack 4 (RELEASED!)

yeah, I'm playing in SM 3.95 guys lol im an old geezer

still mostly very impressed with the quality of the files thus far, and will continue to update post as i progress
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Old 09-10-2016, 04:16 PM   #284
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yeah, I'm playing in SM 3.95 guys lol im an old geezer
haha no worries dude, you do you. that's the only file with warps so you're clear for the rest of the pack
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Old 09-10-2016, 04:44 PM   #285
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Default Re: The Video Game Mega Pack 4 (RELEASED!)

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BGM II (Tsuka) - oni - fuuuck yeah that was fun. THAT'S how you utilize jacks in a way that isn't akin to gouging yer eyes out. -.1 points for that mine cluster mid-song that totally ruined my flow and made the arrows hard to see

Big Blag's Lair (Tsuka) - oni - love the swing parts. however, i'm not sure i agree with the minijacks being 16ths. Even if they are musically 16ths, it really takes me out of it because the swing is so blatant, but i also don't actually think they are 16ths. They sound like swing to me. 7.3/10 mostly because of the choice to use 16ths for those minijacks

[b]skipping black rain for now because don't feel like playing marathon file
Yo I didn't get a raiting for BGM 2 lol. The 16ths on Big Blag's lair was a stylistic choice, but your reasoning is absolutely fair I feel Glad you liked it though.

Black Rain is godliiiiiike wowww you're missing out!
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Old 09-10-2016, 04:49 PM   #286
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Yo I didn't get a raiting for BGM 2 lol.
fixed

Quote:
The 16ths on Big Blag's lair was a stylistic choice, but your reasoning is absolutely fair I feel Glad you liked it though.
yeah I get it, you'd have to make them not-jacks in order to make 24ths work, so neither way is perfect
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Old 09-10-2016, 05:26 PM   #287
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Default Re: The Video Game Mega Pack 4 (RELEASED!)

Really glad people are finding my sims tolerable, would post reviews but everyone would end up making fun of my english hehe.
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Old 09-10-2016, 05:29 PM   #288
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Really glad people are finding my sims tolerable, would post reviews but everyone would end up making fun of my english hehe.
which ones are yours?
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Old 09-10-2016, 05:31 PM   #289
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which ones are yours?
cerdo_claro ones
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Old 09-10-2016, 05:49 PM   #290
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Default Re: The Video Game Mega Pack 4 (RELEASED!)

https://docs.google.com/document/d/1...Z8cNEyGrE/edit

for reviews i got through today during stream
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Old 09-10-2016, 08:04 PM   #291
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Default Re: The Video Game Mega Pack 4 (RELEASED!)

U didnt review The Valedictory Elegy feelsbadman

Glad to hear you liked Escape of the Infidels though ( ͡ ͜ʖ ͡)
p.s. heavy is an actually possible chart try it too
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Old 09-10-2016, 08:50 PM   #292
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Default Re: The Video Game Mega Pack 4 (RELEASED!)

yeah i AAed heavy on stream llol

also if i missed valedictory then whoopsies i'll go back and double check that i have all the files in when i start next session
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Only yours, for an easy price of $19.99! You too can experience the wonders of full motion rump sticking.

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Old 09-10-2016, 10:28 PM   #293
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Default Re: The Video Game Mega Pack 4 (RELEASED!)

I'm not sure if "song choice --" is a good thing or not, I think I should take it to be a bad one
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dumps abstractly represent the song with arrows

post-dumps abstractly represent the existential nihilism that the song invokes in the listener with negative space, evoking the ephemeral nature of the mind - the journey of stepmania begins in hope yet soon becomes corroded into a dialectic of futility, leaving only a sense of dread and the unlikelihood of a new synthesis
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Old 09-10-2016, 11:35 PM   #294
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Default Re: The Video Game Mega Pack 4 (RELEASED!)

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I'm not sure if "song choice --" is a good thing or not, I think I should take it to be a bad one
Basically. Yes. Fortunately, Yosh's reviews consists soley of, "Ok." And, I haven't seen him step more than one 100 files like I have, so don't take that into offense lol..
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Old 09-11-2016, 12:14 AM   #295
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Default Re: The Video Game Mega Pack 4 (RELEASED!)

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I haven't seen him step more than one 100 files like I have, so don't take that into offense lol..
seems like you enjoy lording quantity over quality. how many of those 100 files are offsync? like 85 of them lol

=======

You may have been in the community for a long time, but if you're going to use that as a reason to lord your simfile superiority over others, maybe try and cool your ego a bit before you comment on current stepartists.

tbh i tried not to get frustrated w/ you during stream but comments like
Quote:
Oh just 160 XD But still... Considering...All files have great gfx, are on sync, have steps that make sense...I dare anyone else to beat that. :P

Steps that makes sense = Falls into that category ma'am.

Creativity + PR + Flow + Fun Factor

All dumps are bad
like look dude, i don't mind that you're trying to be condescending by saying calling me "ma'am" but you're also disrespecting the rest of the people who are making files and releasing packs. Yes, you have a right to be proud of a pack that you put a lot of work into. No, you don't need to be a prick about it and claim that you've been around for such a long time and therefore know best, and are able to speak for people reviewing lol

==========

I was reviewing the pack because i was genuinely interested in this pack and wanted to see what was being offered, and there's some good files in there. I'm offering my opinion based off of like 1-2 plays of each song since there's 160 of them. If you're expecting an essay on each file, then you might want to seek professional help. I'm finding a couple that I'm really enjoying, and some that I dislike. Going into stream and being like "haha you don't even understand this file your opinion is wrong" and "i've been in this community for a long time so i know what i'm talking about" and all that is super annoying.
The fact that you're continuing this in thread is also pretty damn aggravating.

======

this is what is currently on my mind
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Old 09-11-2016, 12:23 AM   #296
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Default Re: The Video Game Mega Pack 4 (RELEASED!)

You didn't like my files you suck yoshl
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Old 09-11-2016, 12:23 AM   #297
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Default Re: The Video Game Mega Pack 4 (RELEASED!)

Literally the worst like I can't even right now
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Old 09-11-2016, 12:25 AM   #298
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Default Re: The Video Game Mega Pack 4 (RELEASED!)

i can respect carlos though he's chill

i don't even know which files were yours i haven't really been paying too much attention to stepartists lul
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Old 09-11-2016, 12:27 AM   #299
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Default Re: The Video Game Mega Pack 4 (RELEASED!)

[img]xoondramapackbanner.jpg[/ IMG]
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Old 09-11-2016, 12:43 AM   #300
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Default Re: The Video Game Mega Pack 4 (RELEASED!)

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tht said, wasnt sure why a good amount of 16ths following the melody werent layered. They were consistently unlayered.
Also wasnt a fan of the layering choice on the chorus M25?. You followed the light drum hits but as I was listening to the song I was following along the trilling guitar sound and barely heard those drum sounds.
Not sure what you're referring to for the melody being unlayered - I thought the instruments and melodies were fairly obvious in this song (and so it's for the most part straightforward). Any measures you can point out?
The chorus: I don't hear a trilling guitar, but instead I thought the drums stood out pretty easily. Maybe we hear things differently or even have our audio (treble/bass) set up differently.

Thanks for finding the transitions interesting. The song's a steady 140 BPM, so I don't think anyone should have a problem with them.

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Angel Island Zone (bmah) - oni - reaaaally not a fan of those trills. would have been an 8.75 if not for them, gonna say 8 though. fun jacks and i like the way you incorporated the jumps and hands to follow the guitar leads.
You're not the first person whom I've said this to, but please try out the heavy version - the entire chart isn't modified to be an entirely easier version, but rather it's an alternative chart that's pretty much the same with the exception of the trills. The heavy chart is for trillphobic players. The patterns are isolated to only two sections of the song, after all.

Quote:
Originally Posted by Yoshl
Splash Down
Could have probably used some percussion layering in the second half of the hold section
Yeah it does feel a bit empty, doesn't it? I did feel a bit restricted in arrow placement though, since there were dual holds which only leaves me to two free lanes.

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Originally Posted by MooMoo_Cowfreak
Krook's March (bmah) - I like surprise files like this one, the music didn’t really sound to me like it should offer much but you turned it into a great sim.
Thanks, I also never really thought the song was all that steppable until I listened to it several times. I grew to really like the song, and it just happened to present some interesting opportunities that I would've never imagined at first.

Last edited by bmah; 09-11-2016 at 12:57 AM..
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