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#901 |
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Banned
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Well I don't know about having the difficulties too high, some of the battles have to be close 'cause that creates more excitement for everyone. Like a later round song could probly have 2-3 people with single digit goods, fightin' it out for first place. Dunno about anything else (and it's worth reiterating that increased difficulties made the first round exciting [but who knows about later rounds??]) but that's based on my experience in the 8th official when D4's final round (Go Beyond) was balls-to-the-wall hard and the winner had a pretty significant margin.
/devilsadvocate |
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#902 | |
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For a New Beginning
Join Date: Jun 2008
Location: New York, United States
Age: 25
Posts: 1,753
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Also in the 9th OT I was bumped from D1 to D2 in Round 1 but that was more of a misplacing than anything due to me not playing files in my skill range during my pre-competitive era Last edited by Deidara837; 06-25-2016 at 11:11 PM.. |
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#903 | |
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Game, Event & Social Media Manager
All the things
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Like TC_Halogen does? I started that with my tournaments for the record and it will never happen in an official tournament. People being bumped has to do with people who are suspected of holding back skill to be placed lower if they aren't removed completely for it. It's a case by case basis and doesn't happen that often. More often than not it happens because a player requests the bump.
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Last edited by psychoangel691; 06-25-2016 at 11:12 PM.. |
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#904 | ||
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lol happy
Join Date: Oct 2005
Location: DESTINY
Age: 29
Posts: 12,049
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I also think that it's probably more work than you realize to create another division. You get used to it. 2 Officials ago I was roadkill at the bottom of D5, then last official I worked my butt off and got 2nd place in D5. Now I'm dead at the bottom of D6. I'd rather that than have the tournament become such a project it never happens at all. Quote:
While I agree the like 60+ people in D5 is probably too big, I'd love to hear your argument for the ideal size of a division. Yeah this has happened in the past and is pretty stupid. Sometimes people ask to get bumped up, which is fine, but otherwise doing this involuntarily has as far as I can tell pretty much always been regarded as a mistake. I hope it doesn't happen this year. If people are truly sandbagging just ban them.
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![]() ![]() Last edited by hi19hi19; 06-25-2016 at 11:14 PM.. |
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#905 |
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Join Date: Apr 2007
Location: Ohio
Age: 31
Posts: 204
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stop fighting. the game is shit and dead and i dont understand why you guys even made another official lol
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#906 |
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FFR's Resident Trashpanda
Join Date: Sep 2012
Location: Michigan
Age: 26
Posts: 1,192
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#907 |
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Game, Event & Social Media Manager
All the things
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Then why are you here? Cool the trolling.
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#908 |
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D7 Elite Keymasher
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nobody cares
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is expressing my inability to create a creative signature an act of creativity in and of itself? |
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#909 |
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Join Date: Apr 2007
Location: Ohio
Age: 31
Posts: 204
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that walrus mental kid is the one trolling lmao
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#910 | |
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Rhythm game specialist.
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Yes, D6 has a VERY strong showing right now, but when you really think about it compared to previous tournaments, it's not quite as impressive and out of the ordinary as it seems. This current round 1 file is equal in difficulty to the round 3 song of the previous tournament, and that seems to be the case with just about every division -- this concept basically accelerates the tournament structure and is beneficial in two ways: it's more competitive and gives players who have substantial ability but not-so-lethal consistency an opportunity to play to their skill level later, and also allows for a wider breadth of difficulty from start to finish. As far as why it wasn't the case in previous tournaments: you live and you learn. Five of the last six tournaments have been hosted by either me or psychoangel691, and things have been changed throughout the way, from the change to raw tournaments (8th), to an official D7 song list (9th), etc. |
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#911 | |
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Mr. Skeltal
Join Date: Oct 2010
Location: Lowell,MA
Age: 24
Posts: 1,466
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M A D C U Z B A D
A D C U Z B A D A D C U Z B A D A B C U Z B A D A B Z U Z B A D A B Z U Z B A D A B Z U C B A D A B Z U C D A D A B Z U C D A D A B Z U C D A M :^)
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#912 |
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lol happy
Join Date: Oct 2005
Location: DESTINY
Age: 29
Posts: 12,049
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ll sephirothll
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#913 |
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Party Hard
Join Date: Aug 2006
Posts: 1,309
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10th in 5th Official Tournament in D3 3RD in Dragons Fury: Custom Tournament #5 in D5A Best AAA's= Frictional Nevada (FIRST FGO) Kyrie (ONI Get), Eradication, Of Course you Need and nEed and neEd and NEED ME, Cinnamon Roll (FIRST AAA)
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#914 |
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Insert something here
Join Date: Apr 2007
Location: North Carolina
Age: 31
Posts: 5,288
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c'mon d5 let's keep the tradition going where badman gets eliminated round 1 and in trying fashion.
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#915 | |
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FFR Player
Join Date: Oct 2015
Age: 26
Posts: 12
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This is tricky, and the solution to this would be extraordinarily variable, but after talking to a few people, and looking over some things, it would almost be better off divided up like this: D1: 10-25 D2: 26-35 D3: 36-45 D4: 46-55 D5: 56-65 D6: 66-75 D7: 76-85 D8: 85+ This would allow for less of a "gap" to be formed in D6, and still hold as challenging for each player, in each division. There's other prospects to that argument, but I'll just refer to the latter for now. I'm not even trying to argue with anyone here. I appreciate the work that each and every organizer & staff member put in to this tournament, and am very appreciative that I could be a part of it, but some changes need to be made in order to keep everyone in line, and happy with what they can ACTUALLY ("cough" d2/d4 "cough") do. This is an issue that can be avoided easily, as you already stated. If someone is TRULY sandbagging, why even keep them as part of the community. I don't understand... A tournament is a big thing for a community, and if someone wants to be that UNFAIR about it, kick their ass... don't allow them to come back. You won't make EVERYONE happy, but you can at least try your hardest. Bumping them up a division is not going to solve anything, I assure you. As far as people being bumped up involuntarily, or perhaps, NOT per their request, that's actually lame, especially if it happens during the tournament. If you can't determine someone's skill level prior to the tournament, and feel the need to bump them up AFTER a couple rounds, that's absolutely unfair to them, and absolutely a mistake. Something like that should not happen at all, ever. |
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#916 |
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D7 Elite Keymasher
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just remove divisions so winning the tournament is actually skill based rather than being at the high end of your division based
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is expressing my inability to create a creative signature an act of creativity in and of itself? |
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#917 | |
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Waifus
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Quote:
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#918 |
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i love (purple things)
Join Date: May 2009
Location: Tennessee
Posts: 1,319
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you're funny
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#919 |
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*\(^o^)/*
Join Date: Oct 2008
Location: Taipei, Taiwan
Age: 24
Posts: 1,881
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I want to be more careful of what I say because I feel like I'm on the upper end of my division and therefore have an inherent bias in favor of this tournament's structure, but I really like the idea of beginning the tournament at higher levels of difficulty and feel like much of the complaining is simply due to this being unexpected given previous tournaments
To perform well on a difficult song drives improvement AND is more fun than whoring a song repeatedly to shave a couple goods off your SDG. AAA-or-die cutoffs are less indicative of skill, I feel, and I'm really happy to see things moving in this direction and understand that the FFR staff have needed to intentionally request a lot of high-difficulty files from stepfilers in order to make this tournament play out this way edit: yeah this is in response specifically to the song thing and not the larger debate about divisions Last edited by MikeShinoda12345; 06-25-2016 at 11:41 PM.. |
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#920 | |
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Banned
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Oook so since my earlier post didn't garner any responses...
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