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Old 04-8-2008, 04:04 PM   #21
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Default Re: ITT children's card games

I agree with Kekeb. I had a killer Pokemon deck back in the day. It's lying around my house somewhere, has some "valuable" cards in there. You know, the 1st edition holographic Charizard that used to be worth like $200? In there. It was awesome. Never got into Yu-Gi-Oh! because when it came about, I had just gotten to the age where watching that kind of stuff was boring me. The game is fun, played it once.

Good times.... *sigh*

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Old 04-8-2008, 04:06 PM   #22
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Default Re: Yugioh Players

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Why would they ban gaming cards, are they insane?
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Old 04-8-2008, 04:30 PM   #23
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Default Re: ITT children's card games

Time Walk is actually only restricted in Type 1. You're allowed 1 of them in your deck.

And yet

+

For those of you who aren't that familiar with the cards or mechanics, you could feasibly by the 4th or 5th turn of the game make it so you can take an infinite number of turns in a row.
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Old 04-8-2008, 05:23 PM   #24
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Default Re: ITT children's card games

Thanks to Turn 0 cards there are probably combinations where you can make it so that your opponent can never take a turn.
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Old 04-8-2008, 06:12 PM   #25
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Default Re: ITT children's card games

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Once wizards sold magic to hasbro, the game began to suck hard

so yeah right around 8th edition
The game sucked hard when it became "hey if your deck isn't built around having 4 of the same rare card in your deck, you're screwed."

So right around Urza block, really.
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Old 04-8-2008, 06:30 PM   #26
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Default Re: ITT children's card games

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Thanks to Turn 0 cards there are probably combinations where you can make it so that your opponent can never take a turn.
Black lotus
Dark Ritual
Mox Sapphire
Swamp
Panoptic Mirror
Time Walk

Play Swamp, Play Lotus, Play Mox, Tap Swamp for Dark Rit, Sac the Lotus, play the Mirror, tap Mox, Imprint Time walk on Mirror. Turn one lock.

Heck, add a tinker in there, and you can turn your Mox into an 11/11 trample on turn 2 and win that much faster.

Doesn't mean it's very likely.

And while Urza Block had some strong strong rares, there've been absurd combos right from the halcyon days of A/B/R/U

Some of the best cards in the game are the oldest ones.
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Old 04-8-2008, 06:41 PM   #27
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Default Re: ITT children's card games

I have about 500 cards since all my friends stopped playing and gave me their cards.
But I am more like a collector than a gamer.
PS: I've been collecting since... 2002 I think.
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Old 04-8-2008, 06:46 PM   #28
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Default Re: ITT children's card games

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my favorite series was probably the prophecy because the avatar cards were the most badass
Only Avatar of Woe sees any play these days. The rest aren't terrible, but that one is pretty gross. But the general power level of cards has been slowly increasing, but Wizards as a design policy are only caring about balance in Standard format.
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Old 04-8-2008, 06:52 PM   #29
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Default Re: ITT children's card games

favorite combos from back in the day

+

+


EDIT oyea

+ was pretty good too =p
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I bet when you live in a glass house, the temptation to throw stones is magnified strictly because you're not supposed to.

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Old 04-8-2008, 07:00 PM   #30
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Default Re: ITT children's card games

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favorite combos from back in the day

+

+


EDIT oyea

+ was pretty good too =p

Hello there, geezer combos.

The new Magic sets are just getting ridiculous. =\ I'm going to really stop spending money on this once the new set comes out, I have better things to afford. Besides, the Llorwyn block is too overpowered for my tastes.
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Old 04-8-2008, 07:02 PM   #31
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Default Re: ITT children's card games

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Besides, the Llorwyn block is too overpowered for my tastes.
Great set to draft with though.

EDIT: FFR meetup + Llorwyn draft. Who's up for it?
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Old 04-8-2008, 07:11 PM   #32
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Default Re: ITT children's card games

Those cards are both so old and janky in comparison to new things now though.

I direct your attention to:




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Old 04-8-2008, 07:12 PM   #33
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Default Re: ITT children's card games

I forgot this:

+=

really it could be anything. But I love the idea of a 4th turn Verdant, wait a few turns to accumulate little duders, then overrun the piss out of them.
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Old 04-8-2008, 07:14 PM   #34
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Default Re: ITT children's card games

you want duders?

+

Also, the really gross thing to do with pattern of rebirth is (And this was done to me once)

First turn
Second turn
Third turn or on the birds
Swing with Husk. If it gets through, Sacrifice Rector to get Pattern for the birds, or if you already had pattern on the birds, sac the birds.

Use Pattern to get

Sacrifice to husk, get 7 1/1s, sacrifice them to husk, death.

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Old 04-8-2008, 07:18 PM   #35
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Default Re: ITT children's card games

I've always been a huge fan of the fourth-turn infinite army followed by a fifth-turn overrun for a billion, like it even mattered. =p

btw squirrelcide ='(

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Old 04-8-2008, 07:30 PM   #36
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Default Re: ITT children's card games



And besides, I made all the squirrels at the end of your turn, you can't cast that on my turn, and I'm swinging for infinity damage.
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Old 04-8-2008, 07:32 PM   #37
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Default Re: ITT children's card games

...I'm making a infinite squirrel deck immediately.
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Old 04-8-2008, 08:04 PM   #38
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Default Re: ITT children's card games

Oh man I remember Magic. I got introduced to it by a friend in 1999 and in a little over 2 years I was beating him. I had this combo of swamp guys which really ticked him off.

My deck was based on Zombies (I had one based on dragons too)and my 2 key guys' special effects were: for every zombie you have in play "so and so" gets a +1+1 counter and pay 1 swamp 1 other, regenerate target zombie.

I had about 30 zombie creatures in my deck so it got pretty powerful.

I was always pretty lucky with the booster packs too, a few of my booster aquisitions are listed below:

Dragon Tyrant-> 6-6 flying, trample, double strike
Scion of darkness->6-6 trample
Rushwood elemental->4-4 trample, at beginning of turn gets a +1+!1 counter

I have about 3000 cards so to remember them exactly is pretty difficult.
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Old 04-8-2008, 08:23 PM   #39
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Default Re: ITT children's card games

You're a timmy. Everyone starts off as a timmy.
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Old 04-8-2008, 08:24 PM   #40
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Default Re: ITT children's card games

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Oh man I remember Magic. I got introduced to it by a friend in 1999 and in a little over 2 years I was beating him. I had this combo of swamp guys which really ticked him off.
2008 - 1999 = 9. 14 - 9 = 5. So you were introduced to a card game when you were 5 and was beating him when you were 7?
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