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Old 02-20-2012, 07:39 PM   #2
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Default Re: Hey Hey Monkey [10 or 11]

300 gets most of its difficulty from the gradual increase in BPM and the particular repetition of a certain pattern that involves jacks. The jumpstream at the very end of the song hardly constitutes the song's FMO rating (it only comes into play when you consider nerves, so random goods are possible).

Hey Hey Monkey requires consistency at the last part of the song with a rather benign jumpstream. That's probably where most of the difficulty lies, but scoring-wise, it's only a concern when you're going for a AAA. Playability-wise, the song's not an FMO and can be easily comboed.
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