02-2-2016, 04:34 PM
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#13
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TWG Veteran
Join Date: Oct 2007
Location: ƲƝƌƐƦ ƮĦƐ ƧƐȺ
Age: 32
Posts: 7,608
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Re: Conquest V [Remastered]
So, I ran a few simulations and it's not hard to see that 5 hits with the wooden spear will take out a beehive, which really isn't fair to a country whose members' might not be around as much.
Therefore, I though purchasable medpacks would be the solution. These medpacks have an unlimited quantity, can be stored, and are automatically triggered when you reach 0 DEF. I suppose the medpack would be maybe 5-7PP, or to create a flow of credits, I could charge perhaps 1k or 500 credits or something instead?
Also, has the potential to open the door for other items to be brought into the game that might effect the status of a country, increase/decrease stats, break treaties, etc. I just didn't want to over complicate things, so yeah! Let me know what you guys think!
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