02-11-2011, 04:04 PM
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#3479
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stepmania archaeologist
Join Date: Aug 2005
Age: 34
Posts: 4,090
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Re: Ingame Song Information
Quote:
Originally Posted by bmah
p.s. note that existing info might not be correct as well (e.g. Necropotence has a bpm of 222-444, not just 222)
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Actually, I'd prefer to store the "base" bpm of the song, when that's possible. For a song with tons of bpm changes it's fine to list the lowest and highest, but for songs which have doubled/halved bpm sections or slowdowns, it's just confusing to list other numbers. For instance, the vast majority of Fei Longer plays at 120 bpm, but there's a slowdown to about 93 bpm at the end. I think it would be much more useful to say it's 120 bpm than to say it's 93-120 bpm. And similarly it would be more useful to know Necropotence is a 222 bpm file.
Quote:
Originally Posted by LJRoX
So what's going to happen with ONI and HEAVY unlock?
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I think the plan is to make the actual requirements as confusing as possible.
P.S.: Can we have all FMOs unlock Oni already? It would be a way simpler requirement to check for in the game code, and we'd just have to be careful not to set borderline VC-FMO songs to FMO when they're placed ingame.
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Last edited by qqwref; 02-11-2011 at 04:07 PM..
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