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Old 06-6-2020, 04:20 PM   #3
Velocity
Doing the wrong thing the right way since 2010.
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Join Date: Jul 2007
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Default Re: How will FFR react to Flash discontinuation?

Adobe:
https://theblog.adobe.com/adobe-flash-update/
"Adobe is planning to end-of-life Flash. Specifically, we will stop updating and distributing the Flash Player at the end of 2020 and encourage content creators to migrate any existing Flash content to these new open formats."

Chrome:
https://www.blog.google/products/chr...-flash-chrome/
"We will remove Flash completely from Chrome toward the end of 2020."

Firefox:
https://blog.mozilla.org/futurerelea...lash-end-life/
"In December 2020, Flash support will be completely removed from consumer versions of Firefox. Adobe will stop shipping security updates for Flash at the end of 2020."

Microsoft Windows, IE, Edge:
https://blogs.windows.com/msedgedev/...dows-timeline/
"We will phase out Flash from Microsoft Edge and Internet Explorer, culminating in the removal of Flash from Windows entirely by the end of 2020. "


To sum it up, basically everyone using it will be dropping support for it and actively removing it near the end of 2020. This phasing out has been in the works since 2017 and is a large part of why the Air builds of the rCubed engine were created in the first place. Come the end of the year, it will no longer to be possible to run the Flash builds of the game within browsers, and will more difficult to acquire the standalone builds of flash players for the game as well.

Last edited by Velocity; 06-6-2020 at 04:24 PM..
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