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Old 05-6-2021, 11:37 AM   #4
gold stinger
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Default Re: ffr on newgrounds (?? or other flash websites)

summary from a different thread.

Quote:
Originally Posted by gold stinger View Post
A lot of the problem can be summed up as: html5 expects it to be self-containing, single player, offline. If this were the case for this flash game (which 99% of flash games do), it would've been converted to html5 years ago.

Unfortunately, this game is not single player, and has functioning multiplayer, and communicates with multiple databases with the website. It's going to take a lot more than just converting to html5 to fix the way the game works.

Quote:
Originally Posted by Lights View Post
What about flash is more favorable for an online game that isn't present with html5 + javascript? javascript can pretty easily take care of communicating with a server. Of course rewriting the client from scratch to make use of html5 would be a ton of work, but there is absolutely nothing less capable about the approach.

Also worth mentioning that the html approach is relatively easily extended to a desktop environment too, via electron + CEF. This approach has its problem, but would probably be the simplest approach to a downloadable client.

(unless i misinterpreted what you were saying)

Quote:
Originally Posted by gold stinger View Post
Quote:
Originally Posted by Lights View Post
Of course rewriting the client from scratch to make use of html5 would be a ton of work
This is basically the cusp of the issue. To have it go anywhere requires a rewrite of the client into a different language, and 100% of the work is volunteer. No one's paid for it, or cares enough to deal with the pain and rummage through the rat nest of what is decompile AS3 code made from as early as 2006.

It's not like anyone hasn't attempted to put in man hours towards the goal either, see: https://github.com/flashflashrevolution/rrr
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Last edited by gold stinger; 05-6-2021 at 11:38 AM..
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