12-7-2017, 01:07 PM
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#8
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Celestial Harbor
Join Date: Aug 2008
Location: Celestial Harbor
Age: 30
Posts: 6,156
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Re: PATHOS - A puzzle game like Psychopath
i think i'll actually check this out because psychopath was great fun
played for 45 mins so far
level select is a bit too segregated, i liked being able to see every single level at once to see the progression - having to scroll through all the different level sets feels wonky
imo the level start screen, where you have to hit start to play the level is a bit unnecessary as well, as all that information can be contained in the actual level screen (difficulty, and level name) without needing the extra 7 seconds of downtime. since there's nothing stopping the user from quitting out safely from wherever they want to stop, it feels like that screen can be taken out.
there was a weird progression issue in terms of level difficulty curve where a bunch of the early levels use the 3 block "lock" that really isn't a lock, and can just be maneuvered around otherwise, then all of a sudden, an actual 3 block lock pops up, with backtracking needed and it felt weird not introducing the simple concept in its entirety before jumping into the good psychopath stuff
i digress, i'm on honeycomb atm and i'm having fun reliving the psychopath days
oh also the lateral thinking puzzle achievements is very convoluted, and the way they're named "Breakthrough" made it seem almost like i would be "skipping" a level if i pressed 'B' which i didn't want to do. That screen itself is kinda confusing as well, given that i've gotten like 1 of them, and after visiting the screen, can't really distinguish the one that I got from the rest of them
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Last edited by YoshL; 12-7-2017 at 02:02 PM..
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