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Old 02-25-2015, 01:40 PM   #1
DeadSignal
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Join Date: Jan 2012
Posts: 136
Default DeadSignal/csenc Progress Thread

Since I noticed a handful of people have been making their own threads for this, I figured I might as well do the same.

Late-2015 edit: Here's a small goal list I've decided to start publicly maintaining here.
I'm not going to strongly adhere to them in a way that may potentially stunt my skill progression, if anything this is mainly to give a rough idea of what my intentions and objectives are.

Entries are crossed out as I AA them. Bolded ones are milestone entries, to varying extents.
Red corresponds to an instance of me failing to AA it - essentially a 91-92% score.
However, in the event that such an instance actually corresponds to an outlier score that really stands out for me, it will be colored in magenta instead.

Middlish-late 2016 edit: yeah definitely not going to be up-to-date ever lmao

Speed:
D4:
- Fury of the Storm 1.0x (HSMP1) - AA
- Shind Bad 1.2x (CKMP2) - AA
- Whazashmup 1.0x (Tachyon Delta) - AA

D5:
- After School NAVIGATORS 1.0x (Yolomania 3) - AA
- Paraclete 1.0x (Nuclear Blast 5) - AA
- Caelumize 1.1x (Yolomania 3) - AA
- 300 1.0x (Yolomania 3) - AA
- Ai no Scenario 1.0x (Skwid 2) - AA

D6:
- Chipmachine 1.1x (Tachyon Zeta) - AA
- Trickstarz oni 1.1x (Super Revival Pack 2015) - AA
- Almost There edit 1.0x (HSMP1) - AA
- Technicians 1.0x (Rebound 2) - AA
- Schur's Theorem 1.2x (USP) - AA
- Scary Halloween Show 1.0x (Yolomania 3) - AA
- Imperium 1.0x (Dump Parade) - AA
- Kakushinteki Metamaruphose! 1.0x (Skwid 2) - AA
- Anata Ga Mawaru 1.0x (Nuclear Blast 5) - AA
- Hunger 1.0x (The Outsiders) - AA
- Days 1.0x (Skwid 2) - AA
- Kinetic 1.0x (Yolomania 4) - AA
- Destiny GAMMA 1.1x (HSMP6/hi19hi19 2) - AA
- Kaguyahime 1.0x (Skwid 1) - AA
- Kishi Koushinkyoku 1.0x (Skwid 1) - AA
- Empty Walls 1.0x (Rebound 1) - AA
- DISREGARD 1.0x (HSMP1) - AA
- Death Reveals 1.0x (HSMP1) - AA
- JTeh's OP 1.0x (Skwid 3) - AA
- Brave Shine 1.0x (Skwid 1) - AA
- Fera Ventura 1.0x (Mina 1) - AA
- Worldwide Choppers 1.0x (German 4) - AA
- EternuS 1.0x (hi19hi19 3) - AA
- Midwest Choppers 2 1.0x (German 4) - AA
- Fukkireta 1.0x (Kaiten 2) - AA

D7:
- Renai Circulation 1.0x (Kaiten 2) - AA
- Join Me 1.0x (German 4) - AA
- Absolute Soul 1.0x (Skwid 1) - AA
- Makiba 1.0x (Fullerene Shift) - AA
- Vertex GAMMA 1.0x (HSMP1) - AA
- La Notte Etterna 1.0x (Mina 1)
- Magia 1.0x (Skwid 2) - AA
- Be_Natural 1.0x (Yolo Dumps) - AA
- War March of the Lunar Legion 1.0x (Mina 4)
- Storytime 1.0x (Mina 4) - AA
- Realization 1.0x (Yolo Dumps) - AA
- Realization 1.0x (Yolo Dumps) - 95%
- 5oul on D!splay 1.0x (Yolo Dumps) - AA
- Turning Up! 1.0x (Xayy Lmao) - AA
- Eiyuu no Shi 1.0x (Kaiten 4) - AA
- End Time (Short Cut) 1.0x (Fullerene Shift) - AA
- End Time (Short Cut) 1.0x (Fullerene Shift) - 97%
- Mousou Express 1.0x (Attang 2) - AA
- Moon-gate 1.0x (Attang 2) - AA
- Moon-gate 1.0x (Attang 2) - 97%
- Voyage of the Fallen 1.0x (The Outsiders) - AA
- Dimension Tripper 1.0x (Attang 1) - AA
- Ira Di Dio 1.0x (Mina 1) - AA
- Ira Di Dio 1.0x (Mina 1) - 95%

D8:
- Muteki no Soldier 1.0x (Fullerene Shift) - AA
- Muteki no Soldier 1.0x (Fullerene Shift) - 97%
- Realization 1.1x (Yolo Dumps) - AA
- Realization 1.1x (Yolo Dumps) - 95%
- The Others 1.0x (Mina 2) - AA
- The Others 1.0x (Mina 2) - 97%
- Jashin no Konrei Gi wa Ai to Shiru (Skwid 2) - AA
- Spente Le Stelle 1.0x (Mina 1) - AA
- Spente Le Stelle 1.0x (Mina 1) - 97%

--------------------

Chordjacking:
D5:
- Take My Life 1.0x (Yolomania 3) - AA
- Paladin 1.0x (Overloading Stamina) - AA
- CROSSOVER 1.0x (SMOC8) - AA

D6:
- Spring Pony 1.0x (Skwid 1) - AA
- RIGHT ON TIME 1.0x (SMOC7) - AA
- Nemesis 1.0x (Yolomania 3) - AA
- Trance Party 1.0x (Yolo Dumps 1) - AA
- Drop It! Yoko! 1.0x (SMOC8) - AA
- Guernica 1.0x (SMOC7) - AA
- Be-Music Primary 1.0x (mizuki) - AA
- Ooi [Game Edit] 1.2x (Yolomania 4) - AA
- Dream War 1.0x (SMOC1) - AA
- Paladin 1.1x (Overloading Stamina) - AA
- Frozen World 1.0x (Yolomania 4) - AA
- Trapce 1.0x (SMOC8) - AA
- Kamikaze 1.0x (SMOC8) - AA
- Megitsune 1.0x (Yolomania 3) - AA
- Gigadelic 1.0x (HSMP1) - AA
- Future MUSiC 1.0x (mizuki) - AA
- Can't take my eyes off you 1.0x (SMOC8) - AA
- Escapes 1.0x (Yolomania 1) - AA
- shadow of cats 1.0x (Dump Parade) - AA
- Floating Point 1.0x (IcyWorld single) - AA
- Sandstorm 1.0x (HSMP1) - AA
- Pray 1.0x (VJ Collection) - AA
- S.Y.S.T.E.M. 1.0x (HSMP1) - AA
- Sandstorm extended 1.0x (HSMP1) - AA

D7:
- The Lost Dedicated 1.0x (Fullerene Shift) - AA
- LOVELY BOMB 1.0x (Skwid 3) - AA
- Earth Quake 1.0x (HSMP1) - AA
- Blue Planet 1.0x (HSMP2) - AA
- True Vertex GAMMA 1.0x (HSMP1) - AA
- Identity part 2 1.0x (HSMP1) - AA
- Can't take my eyes off you 1.2x (SMOC8) - AA
- Conflict 1.0x (Einar) - AA
- Conflict 1.0x (Einar) - 95%
- Auston 1.0x (VJ Collection) - AA
- far in the blue sky... 1.0x (VJ Collection) - AA
- Rigid Paradise 1.0x (VJ Collection) - AA

D8:
- Conflict 1.1x (Einar) - AA
- Endeavor 1.0x (mizuki) - AA
- Endymion 1.0x (mizuki) - AA
- OAA - γ 1.0x (mizuki) - AA
- Sandstorm extended 1.2x (HSMP1) - AA
- Be-Music Primary 1.3x (mizuki) - AA
- Pray 1.3x (VJ Collection) - AA
- Angelic Layer 1.0x (mizuki) - AA
- BlythE Extend 1.0x (VJ Collection) - AA
- Endymion 1.1x (mizuki) - AA
- Blue Planet 1.1x (HSMP2) - AA
- The Lost Dedicated 1.2x (Fullerene Shift) - AA
- Auston 1.1x (VJ Collection) - AA
- far in the blue sky... 1.1x (VJ Collection) - AA
- Astronomy 1.0x (VJ Collection) - AA
- Identity part 2 1.1x (HSMP1) - AA
- Rigid Paradise 1.1x (VJ Collection) - AA
- LEthAl wEApOn 1.0x (VJ Collection) - AA

--------------------

Technical:
D4:
- Kasta Sten 1.0x (HSMP2) - AA
- Maid of Fire 1.0x (PPP) - AA

D5:
- Crow's Ghost 1.2x (ODI2) - AA
- Psicicite 1.1x (ODI3) - AA
- Ripcord 1.0x (Nuclear Blast 2) - AA
- I Don't Play Kancolle But Shimakaze-Chan Is Cute 1.0x (Yolomania 4) - AA
- Bit Howl 1.0x (ODI3) - AA
- Bit Howl 1.0x (ODI3) - 98%
]- to Luv me, I *** for u. (reprise) 1.0x (FFRCP Spring 2012) - AA
- The Bridgeport Run 1.0x (ODI3) - AA
- Sakura 1.1x (Dump Parade) - AA
- Cold Heart 1.0x (USP) - AA
- Cold Heart 1.0x (USP) - 97%

D6:
- Vegetable Soup 1.2x (USP) - AA
- Reanimate 1.0x (10Dollar 2) - AA
- Reanimate 1.0x (10Dollar 2) - 95%
- Chronos 1.4x (ODI3) - AA
- Insane In The Membrane 1.4x (Rebound 1) - AA
- Another Day 1.0x (Dump Parade) - AA
- Another Day 1.0x (Dump Parade) - 97%
- Jamais Deux 1.0x (HSMP8) - AA
- High Priestess 1.0x (Fullerene Shift) - AA
- High Priestess 1.0x (Fullerene Shift) - 96%
- You Just Got Arabia'd 1.0x (Rebound 2) - AA
- Odd22 1.0x (USP) - AA
- Odd22 1.0x (USP) - 95%

D7:
- Wrecking Ball 1.0x (Yolo Dumps) - AA
- Lunatic Rough Party!!! 1.0x (Fullerene Shift) - AA
- Comsten 1.0x (Nuclear Blast 2) - AA
- Comsten 1.0x (Nuclear Blast 2) - 95%
- Peace Breaker 1.0x (Fullerene Shift) - AA
- Peace Breaker 1.0x (Fullerene Shift) - 95%
- Watashi Wa Mizuki Desu 1.0x (FFR Summer 2012) - AA
- Rave7 1.0x (FFR Winter 2011/hi19hi19 2) - AA

D8:
- Comsten 1.1x (Nuclear Blast 2) - AA
- Comsten 1.1x (Nuclear Blast 2) - 95%
- Peace Breaker 1.1x (Fullerene Shift) - AA
- Peace Breaker 1.1x (Fullerene Shift) - 95%
- Maniera 1.0x (FFR Spring 2012) - AA

--------------------

Stamina/Jumpstream:
D5:
- Destiny 1.0x (HSMP4/hi19hi19 2) - AA
- Rolling Girl 1.0x (Yolomania 1) - AA
- 30's Swing tek 1.0x (Nuclear Blast 5) - AA
- +Danshi 1.0x (Yolomania 3) - AA
- The Shining Polaris 1.0x (Nuclear Blast 4) - AA
- Grief & Malice 1.1x (Fullerene Shift) - AA
- Akasha 1.0x (Fullerene Shift) - AA
- One More Lovely 1.0x (HSMP2) - AA
- Memoria Reborn 1.0x (Fullerene Shift) - AA
- Once In A Lifetime 1.0x (Nuclear Blast 4) - AA
- Cyber Induction 1.0x (Nuclear Blast 4) - AA
- Cyber Induction 1.0x (Nuclear Blast 4) - 95%
- Fury of the Jumpstream 1.0x (Nuclear Blast 4) - AA
- Destroyer of the Universe 1.0x (Nuclear Blast 3) - AA
- AETHER 1.0x (Yolomania 4) - AA
- Aim Burst 1.0x (Nuclear Blast 4) - AA
- Holding On 1.0x (Nuclear Blast 5) - AA
- Holding On 1.0x (Nuclear Blast 5) - 97%
- M-A 1.0x (Nuclear Blast 4) - AA
- M-A 1.0x (Nuclear Blast 4) - 96%
- thinking of you 1.0x (Nuclear Blast 5) - AA
- To Dimension 1.2x (Nuclear Blast 5) - AA
- Mmmmmmm 1.0x (Nuclear Blast 5) - AA
- Mmmmmmm 1.0x (Nuclear Blast 5) - 96%
- Soldiers of the Stamina 1.0x (Nuclear Blast 5) - AA
- Soldiers of the Stamina 1.0x (Nuclear Blast 5) - 95%
- Tropical April 1.2x (Nuclear Blast 4) - AA
- YooN 1.0x (Nuclear Blast 3) - AA
- YooN 1.0x (Nuclear Blast 3) - 97%
- LegenD. 1.0x (Yolomania 4) - AA
- LegenD. 1.0x (Yolomania 4) - 97%
- Wizdomiot 1.0x (Yolomania 4) - AA
- Iro wa jyou he to sasou 1.0x (Yolomania 1) - AA
- Fifth Element 1.0x (Yolomania 2) - AA
- Kakuzetsu Thanatos 1.0x (Yolomania 4) - AA
- The Shining Polaris 1.1x (Nuclear Blast 4) - AA
- Redefine 1.0x (Nuclear Blast 4) - AA
- Redefine 1.0x (Nuclear Blast 4) - 97%

D6:
- Time Bomb 1.3x (Yolomania 2) - AA
- Over the Fullereneshift 1.0x (Yolomania 2) - AA
- Memoria Reborn 1.1x (Fullerene Shift) - AA
- You Time You Show You Universe 1.0x (Nuclear Blast 5) - AA
- You Time You Show You Universe 1.0x (Nuclear Blast 5) - 97%
- La Posesion Du Mimi 1.0x (10Dollar 2) - AA
- Summertime Sadness 1.0x (Mina 4) - AA
- Snow Goose 1.0x (Nuclear Blast 2) - AA
- Loveryteks 1.0x (Xayy Lmao) - AA
- Cyber Induction 1.1x (Nuclear Blast 4) - AA
- Fury of the Jumpstream 1.1x (Nuclear Blast 4) - AA
- Pacific Girls 1.0x (Nuclear Blast 5) - AA
- Pacific Girls 1.0x (Nuclear Blast 5) - 95%
- Once In A Lifetime 1.1x (Nuclear Blast 4) - AA
- Holding On 1.1x (Nuclear Blast 5) - AA
- Marunouchi Survivor 1.0x (Yolomania 2) - AA
- Revolution Deathsquad 1.0x (Nuclear Blast 5) - AA
- Take the Test 1.0x (hi19hi19 3) - AA
- Take the Test 1.0x (hi19hi19 3) - 95%
- We Luv Lama 1.0x (Nuclear Blast 4) - AA
- The End 1.0x (Yolomania 3) - AA
- The End 1.0x (Yolomania 3) - 95%
- Mmmmmmm 1.1x (Nuclear Blast 5) - AA
- Future Dominators 1.0x (Nuclear Blast 5) - AA
- The Hypocrisy 1.0x (Nuclear Blast 4) - AA
- Imagine Breaker 1.0x (Xayy Lmao) - AA
- Sunny Street Piano Rush A 1.0x (Nuclear Blast 3) - AA
- Sunny Street Piano Rush A 1.0x (Nuclear Blast 3) - 95%
- Katayoku no Tori 1.0x (Yolomania 1) - AA
- Tactical Railroad 1.0x (Overloading Stamina) - AA
- Tactical Railroad 1.0x (Overloading Stamina) - 97%
- Blinded By Fear 1.0x (Nuclear Blast 4) - AA
- Wizdomiot 1.1x (Yolomania 4) - AA
- The Invisible Hand 1.0x (hi19hi19 3) - AA
- A Reyvateil's Curse 1.0x (Dump Parade) - AA

D7:
- FORBIDDEN 1.0x (Fullerene Shift) - AA
- Animatype 1.0x (Wiosna/Eze single) - AA
- Animatype 1.0x (Wiosna/Eze single) - 95%
- COCORO 1.0x (Mina 1) - AA
- Yellow Line 1.0x (Xayy Lmao) - AA
- Yellow Line 1.0x (Xayy Lmao) - 98%
- Image Material 1.0x (Fullerene Shift) - AA
- Image Material 1.0x (Fullerene Shift) - 95%
- Conspiracy of Silence 1.0x (Nuclear Blast 4) - AA
- Conspiracy of Silence 1.0x (Nuclear Blast 4) - 97%

D8:
- Fury of the Jumpstream 1.4x (Nuclear Blast 4) - AA
- Soldiers of the Stamina 1.4x (Nuclear Blast 5) - AA
- Image Material 1.1x (Fullerene Shift) - AA
- Over the Fullereneshift 1.4x (Yolomania 2) - AA
- Pacific Girls 1.3x (Nuclear Blast 5) - AA
- Conspiracy of Silence 1.1x (Nuclear Blast 4) - AA
- Cyber Induction 1.5x (Nuclear Blast 5) - AA


First off, I discovered FFR sometime in May-June 2011 and I started playing it very casually (as in literally a couple times per month), not to mention it ran at garbage framerates on my old computer thus making it hard for me to tell what's actually going on - probably where my habit of just mashing through things comes from. Sometime in late 2012 I installed OpenITG and grabbed a bunch of pad packs (namely the Disbalance/Tachyon packs). It is only as of last year that I have started to take it seriously by starting to play more than just a couple of times a month: back then I could play 220bpm single-note streams and had pretty much zero experience with keyboard patterns such as jumpstreams which I still don't play very often due to poor technique that I will explain later. In spite of being very much aware of such limitations, I didn't feel like doing much about them since all I cared about was gaining as much single-note stream speed as possible in order to pass Disregard, which I did manage to successfully pull off a month ago. This has led to me coming to the realization that in order to progress further, I will need to do something about them in ways that will very likely involve dramatically-increasing my standards for scores that I consider to be "good".

Anyway here's a bunch of scores I've had so far that best reflect my current ability in my opinion, in spite of them not necessarily being very recent (over a month-old). Note that I have not been playing very much over the course of last month, so I have not really improved by much in the meantime.

Jacking:

I want to play this on rates someday.


Ditto.




Probably close to AA-able on 1.0, since on 1.2x rate the 32nd section equates to 452bpm jumpstream which made me 100% dependent on jump-mashing my way through it.


For those of you unfamiliar with that file, it's pretty much all sustained jumps at 162.25bpm. It's in Zag2 pack.


Speed/Streams:

Could be potentially-decent on a good day.


Was doing so well on the first streams till the rest of it turned into CB-rush oblivion. ;_; I need to work on maintaining consistency more while going fast.


This file is pretty much 25 minutes of 242bpm single-note streams, with a few brief breaks here and there.


Misc:

My inability to switch optimally from jumpjacks to the awkward streams results in a hard plateau. Same thing happens to me on St. Scarhand and its jacks.


Pretty much strains my arms a lot whenever I do actually try hard to sustain combos. :x So not holding my breath for much improvement anytime soon.

Couple videos if anyone cares:





To sum it up, I have noticed that my current limitations mainly revolve around my tendency to mainly play from the wrist, thus resulting in my fingers locking up and refusing to move smoothly-enough. This also makes me somewhat very naturally-picky when it comes to patterns since I'm heavily-dependent on them being jump-trillable: even for single-note streams I do this to some extent through offset jumps, which leads to me struggling to pass songs such as Untouched and literally everything in Kaiten's packs. Every once in a while I get days during which my fingers don't lock up as much: they are what I consider to be "good days". Perhaps bad warmup? (Though I did hear from a few people that they don't need "warmup songs" at all, I dunno). My bad accuracy is definitely also a factor, but I figure it will probably be much easier to improve it naturally once I establish a proper playstyle that allows me to sustain combos on hard stuff without completely straining myself.

My current goals are to further-improve upon Red Sign and other songs with weird streams, and finally manage passes on SYSTEM and Earth Quake from HSMP1, as well as Lights and Get Jinxed from Yolo Dumps. Maybe I'll start poking around with Dump Parade stuff too.


Edit: Also, does anyone know how to edit the scoring system in order for it to match that of SM3.95 (with AA = 93% if memory serves correctly)? I know it probably has something to do with my theme's metrics, but I don't know exactly what I should change in them.


I'll update this thread every now and then with my progress. Comments are appreciated for the meantime, and wish me luck on my quest to get good! c:

Last edited by DeadSignal; 09-15-2016 at 04:05 AM..
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